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Might of Oaks 
8th Edition Rare
Urza's Legacy Rare

Reviewed March 18, 2004

Constructed: 2.4
Casual: 4
Limited: 3.3

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


* game store owner in CA,


Giant Squirrels!! Eeeeek!  This is actually a pretty good card when it comes down to it. While it's constructed play will be mainly in Casual, what a casual card it is. There are so many uses for it other than just, "Hey, make my attacker big."  It's also creature removal against your opponent. He attacks, you block, then pump to kill his and save yours.  It also can save one of your creatures from direct damage if you pump in response. Then, there is always the ever popular kill shot. Attack... no blockers? Ah, then pump my guy to SMASH your face. Versatility is a very key factor in what makes a card playable, and Might of Oaks demonstrates that in a big way. Literally. Also, being an instant gives it the element of surprise. And let's be honest here. That is a critical factor between this card being terrible and great. So great it is, in a casual sort of sense.

In limited, this guy is brutal.  If you can get your opponent down to 9 or 10, he is easily within lethal range if he doesn't block everything every time. And again, it also works as creature destruction and creature saving. Very nice and a high pick in draft.

Constructed: 2.5
Casual: 5
Limited: 4
Current Price: MIght of Oaks $3.15

Judge Bill

*Level 2
MTG Judge

*game store employee

A popular casual card from time to time, the ability to sneak in 7 points of damage when your opponent doesn't expect it is kind of nice. Unfortunately, the deck that would be most likely to use this, elves, has 3 cards that do it much better. So this falls into the casual only realm.
In limited, it's a great finisher when your opponent isn't looking. I'd play it.
Constructed: 2
Casual: 4
Limited: 3.5


* game store owner (The Game Closet - Waco,TX)

* pro tour player

* Scrye writer since 2002

Might of Oaks
Hey, now here's a card that really packs a punch.  I think it's funny that someone always gripes when they lose to this card in constructed games.  They always feel like it's a 'random' card or a 'little kid' card.  Either way, juicing a guy up is big bad beats.
I would love to take this card at the super trick in my limited deck to be able to finish matches.  This would be the scariest thing ever to have to worry about.  Casual players love big creatures.  Casual players like making big creatures bigger.  You do the math.
Constructed: 3 (being a little bit generous)
Casual: 4
Limited: 3

Jeff Zand

5 Time Pro Tour

Level 2 Judge

Mighty Oaks

When this card first came out, there was a bit of concern over the cost, which was rather high for a pump up effect at the time. When you draft 8th edition online nowadays, this card is actually quite a hit. If this card also gave trample, it could be worthy for constructed. As it is, this card is all limited, all the time.


CASUAL:            3.0

LIMITED:            3.5


 Van Zandt

Might of Oaks
An expensive giant growth in a lot of situations (as in, a combat trick that
will probably kill a creature while saving yours.  2 if you're lucky).  In
the other situations, it's the win, as a +7 to the dome.   So it's good in
general,  although in constructed it takes a very specific deck to be worth
more at 4 mana than giant growth is worth at 1.
Constructed 2.5
Casual 4
Limited 3.5

Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge)

Might of Oaks


Might of Oaks is a fantastic card in my opinion. It reeks of Timmy-ness, and is even playable is some formats. I mean, what’s more fantastic than +7/+7 for only 4 mana? And the picture is quality as well, a favorite of squirrel lovers everywhere. This is one of the cards that Wizards balanced right, maintaining cost, flavor, and playability.


Constructed:                 3

Casual:                         5

Limited:                        4


* Level 1 DCI Judge

*game store employee

* gaming for over 15 years
Might of Oaks

Well +7/+7 isn’t that bad at instant speed. I have seen a local player kill many a person in Friday night Magic with this card. it’s a pretty self explanatory card for what you get. The mana cost is set high enough that its not abusive. Its fun in casual play and in limited it could be used as a kill spell. In constructed its not quite strong enough to make the cut.

Constructed 2.5

Casual 3

Limited 3 


2 Grand Prix Top 8's

Multiple Pro Tour appearances

Might of Oaks



This certainly puts a shocked expression on the face of your opponent if you manage to sneak a creature past them and crush them with this for a win. Both fun and exciting for everyone! While I wouldn’t call this “good” it does have a certain surprise value that can swing a game in pretty short order.

In group games, who doesn’t love squirrels, especially a squirrel the size of a commuter bus? I think this thing is pure fun, just so you can heckle your opponent because he got smashed in the face by a squirrel wielding an uprooted tree. There are better creatures to use with G3 in Mental Magic, but if the window to kill someone with this is there, you’ve got access to it.

It’s a trick, but an expensive one. This card was just a really expensive Giant Growth for Saga-block draft; access to Symbiosis and other cards made it a little difficult to justify using this. It’s not unplayable by any means, but not a first-pick by any means.

Constructed: 2.5

Casual: 4.0

Limited: 3.0


Secret Squirrel on the

Might of Oaks

It’s rare that aggressive green will leave 4 mana open before damage goes on the stack. When they do, the opponent will get suspicious and block all the creatures. The fact that Oaks doesn’t give the creature trample is also a downside. But you can use it pump up your own blocker, but once again, the opponent will get suspicious if you leave 4 mana open. All in all, not too good for Constructed.

In Casual, this where it gets fun. Huge creatures = good.

In Limited, it isn’t favorable for the same reasons in constructed. Though it is a little better as it gives your opponent a big threat to deal with.

Constructed: 2
Casual: 4
Limited: 2.5

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