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Guardian Idol 
Fifth Dawn Uncommon

Reviewed June 25, 2004

Constructed: 2.6
Casual: 2.2
Limited: 3.2

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


* game store owner in CA, ShuffleAndCut

How interesting.  Versatility is something that will set a card apart, if it's the right kind of versatility.  Here we have an artifact that can give you acceleration, or make itself into a temp creature.  Both decent abilities in a single card.  Its cost is good, also.  It's the same cost of a talisman, losing you color, but gaining you a creature.  It could find its way into a few decks.

In casual, it might find it's way into something, but I really don't know what.

In limited, it's acceleration with a plus, and a decent add to most decks.
Constructed: 2.5
Casual: 2.5
Limited: 3

   Current Price:
Guardian Idol - Fifth Dawn - $0.91


Judge Bill

*Level 2
MTG Judge

*game store employee

Guardian Idol
We end the week with an accelerant that can turn itself into a creature. A perfect addition to any U/W control deck, and a great card to have in limited for both the acceleration and the extra body when you no longer need the mana.
It also helps in casual, as games tend to last longer and need more mana, from my experience. So I guess I'd say this is a good card to have in any format, provided it fits.
Constructed: 3.5
Casual: 4
Limited: 4

2 Grand Prix Top 8's

Multiple Pro Tour appearances

Guardian Idol


This is such a nice card, taking the place of Talismans in the U/W control decks that have been popping up lately, but I can possibly see a number of other decks running these.  This is not an overpowering card, but itís definitely solid enough to warrant attention, especially in control-style decks.  Another deck that I could see this finding a place in might be a new incarnation of Death Cloud.


This isnít a terribly ďfunĒ card, no matter which way you look at it.  Solid cards like this donít have a whole lot of amusement-value, but it is still a decent card that people will play just as an extra accelerator.  Iíd consider this a reasonable play in Mental Magic, though not incredible.


With the shortage of Myr nowadays, this should be a fairly high-priority card to pick if you can in the last pack of a draft.  The ability to become a creature is nice, but itís secondary to the ability to accelerate on turns three and four.  Be happy if you have the ability to pick this up, and put a higher priority on it if you werenít able to get Myr or Talismans in the first pack.


Constructed:  3.0

Casual:  2.5

Limited:  3.5


Jeff Zandi

5 Time Pro Tour

Guardian Idol
This card is half mana producing Talisman, half mana producing artifact
creature Myr. In limited, Guardian Idol is, in my opinion, not really as
good as either a Talisman or a Myr. However, since the third pack of
Mirrodin/Darksteel/Fifth Dawn booster drafts does not contain Talisman or
Myr cards, the Guardian Idol will do just fine. The ability to turn the Idol
into a creature at instant speed will actually come in handy sometimes, but
not as often as you would wish he was simply a creature all the time, the
way the 1/1 colored mana producing Myr are. Hard to imagine this card having
any life whatsoever in constructed formats.
CASUAL:              2.0
LIMITED:              3.0

Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer

Guardian Idol:


I think this guy will be one of the cards people ďmissedĒ in their initial view of the set. I can easily see this card being played in Mono-White control. It is mana acceleration, and a creature that is immune to their own Wrath of God.  In limited itís very sold, and perhaps even more versatile that a Myr, although the Myr provide colored mana. In constructed, it looks like a solid card for any control deck that needs a boost for mana.


Constructed:                 4

Casual:                         2

Limited:                        4



* game store owner (The Game Closet - Waco,TX)

Guardian Idol
I personally like Guardian Idol a lot.  It seems like a perfect fit for control decks.  It provides mana.  It gives you a creature that won't automatically die to a Wrath of God effect.  It's very interesting in many ways.
No one has given this card much attention yet, but don't be surprised to see it make its way into tournament decks.  I'm unsure if this is a card that casual players will care about.  I'm sure a few will use it, but not many.  Limited players probably wouldn't mind having this guy.  It's a good way to get extra mana.  Many players would play Myr creatures that were out of color, so this one should get drafted.
Constructed: 2
Casual: 1.5
Limited: 3

Guardian Idol brings back Mishra's Factory and I'm excited. The Factory, and pther man lands, were just amazingly good in a wide range of decks. While the Idol comes in tapped and doesn't play for free it is still a great card. At 2 mana for a 1 mana/turn boost it is already priced right and the fact that it can swing is just gravy.

Constructed - Not a powerhouse but a very playable card especially for control style builds - 2.5

Casual - Decent, and it provides choices which is always good - 2.5

Limited - Not as good as a straight creature it is still playable - 2.0

PEZ - Not worth an Uncommon slot when Mishra's Factory counts as a common already - 1.5

 Van Zandt

 Guardian Idol
It's like a man-land AND acceleration.  That doesn't make it broken,  but it
is VERY solid in limited,  and it may see some play outside of block in
constructed 2.5
casual 3
limited 3.5

Secret Squirrel on the

Guardian Idle (Editor's note:  Is that like a lazy guardian?)
I have never been personally fond of these cards, though I know they can be good in limited. I guess cause Iíve never liked playing control too much.  Plus I donít know what to say about this card.  A deprived talisman that can become a creature for sacing.  Or one to go on the offensive.  Fine in limited, but I donít see this getting anywhere in constructed. 
Not really necessary in casual either.  If I wanted a creature, Iíll pay big mana for it.
Constructed: 2
Casual: 2
Limited: 3

Guardian Idol -
Constructed - It's a Manifact. A "Man-ifact", meaning it can turn into a man, and hit your opponent for 2. Or, a "Man(a)-fact", meaning (ofcourse) that it will fuel you with mana for the big spell. Which deck can use this? Most likely W/X control. It can WoG, than beat you for 2 the very same turn. Or it can simply help you cast that Wog turn 3, or get a bigger decree. May see use, may not.
Casual - See Manifact explanation. To build a deck around mass kill, and than manifacts, manlands, and... Manenchantments (Still Life), would be quite the blast. Kill everything, than somehow swing for 6. Or be used as a solid Manifact in some random deck. Give it a big role, or a little role, it works in either.
Limited - Ive seen this used as a "Manifact", but it doesn't seem to cut it for me. It's definitely a card to put in the deck if you can't find any other playables, but its not a very high pick. Most draft archetypes, or general sealed decks can find a better pick to suit them. In a regular draft, where you can't hit a major goal,  this also fits in perfectly if you have larger costing creatures. Lay down to help later, and be a big stick to hold while your opponents 2 toughness's lay back.
Constructed - 2.5
Casual - 2.5
Limited 2.5

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