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Card of the Day

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Fifth Dawn Rare

Reviewed June 11, 2004

Constructed: 1.6
Casual: 3
Limited: 2

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


* game store owner in CA, ShuffleAndCut

Okay, so it's too cumbersome for tournament constructed play.  But, OMG...this is the stuff that casual players DREAM of!  Casual players love fatties, and this guy can easily be the king of the non-2-card (see BFM) fattie-boom-baddies.

His drawbacks are these: 

1)  On his own, he can't attack AND tap to double, and 

2)  He lacks evasion such as trample, flying, fear, etc.

So how do we solve that?  A couple quick adds to our casual deck, and Solarion becomes the 2nd Biggest, Baddest, Scariest Monster you'll ever see.  Serra's Embrace gives him +2/+2, Flying and Does not tap to attack.  With Embrace, he'll be able to Attack, evade by flight, then tap to double at the end of your opponent's turn. In 3 turns, your opponent is toast.  Another solution is Whispersilk Cloak. While not as good as Embrace, it still gives makes your Solarion unblockable, and also protects it from removal or other targeting.  You can always use him as a blocker until you have tapped at the end of your opponent's turn twice (to make him a 20/20), then attack for one killer blow.  As a note, if you're going to use both, be sure to attach the Embrace first, then the Cloak since the Cloak will make it untargetable by the Embrace.

In limited, you really have to have a good Sunburst theme going and play him with 5 colors to make him a consideration.  He's mostly too slow otherwise, though he's certainly interesting if you end up in a stand off.

Constructed: 1.5
Casual: 4
Limited: 2.5
   Current Price:
Solarion - Fifth Dawn - $3.49

   Combos Well With:
Whispersilk Cloak - Darksteel - $0.45
Serra's Embrace - 7th Edition - $0.79
Card - set - $0.00

Judge Bill

*Level 2
MTG Judge

*game store employee

Eventually, this guy will get huge. But he suffers from the Krosan Cloudscraper problem - no matter how huge he gets, a puny 0/1 can stop him. So you either have to get rid of your opponents' creatures, or you have to give this guy evasion. Sounds like a fun plan for casual, but by the time this guy gets huge, you should have already won the game in competitive constructed.
In limited, he'd be great as a nice "Abyss" for your opponent. I doubt he's going to get through much, though, unless you put something like Whispersilk Cloak on it.
Constructed: 1
Casual: 2.5
Limited: 1.5

Jeff Zandi

5 Time Pro Tour

Level 2 Judge


Sorry, no sale here. A card that costs seven mana HAS to be good the turn you play it. This card’s special ability doesn’t come into play until the turn AFTER in comes into play, and you can subtract another turn from this card’s ferocity if you plan on actually using the “doubling” ability before you attack. A creature whose counters can double over and over again is a very interesting idea, but Solarion is mostly a fat blocker. When he does manage to get super threatening and go on the offensive, he lacks trample or evasion. It just takes too long for this card to do much for you. Even worse in constructed.


CASUAL:              2.0

LIMITED:              2.0


Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer



Look, another massively overcosted creature. In its best case, you are paying WBRUG2 for a 5/5.  What a stunning deal. While his ability to “double up” is indeed pretty cool, he is yet another artifact in Mirrodin block, and thus likely to die to any number of artifact or creature removal spells before he comes on line. I must admit though, he may end up being fun in multiplayer….


Constructed:                 1

Casual:                         4

Limited:                        1


* game store owner (The Game Closet - Waco,TX)

The thing about a creature such as Solarion that you have to understand is that it's mainly bad because of all the artifact hate in the environment right now.  He's and expensive creature.  It also has to tap itself to activate its ability.  This means he's not attacking at some point.  Even in limited, I'd be a small bit hesitant to play him due to his high mana cost.  But limited is also the only way I can see myself taking advantage of it.
Constructed: 1.5
Casual: 2
Limited: 2.5

Solarian will probably become Timmy's greatest friend. A little pricey for a creature with no evasion or true special ability but the growth factor more than makes up for this little problem. I especially like the Solarian in decks that can untap him multiple times so you can get all the growth at once.

Constructed - Without Evasion or Haste it just it in my book - 2.5

Casual - Having a creature like this just makes you a target - 2.0

Limited - With so many chump blockers I just never see him getting through - 2.0

 Van Zandt

See his mouth?  Know what he's screaming?  "I NEED TRAMPLE!".   Sunburst
creatures that cost over 5 mana and don't give other bonuses tend to be...
not so great.  Plus the fact that you waste an additional turn making him
super huge.  I guess you can dismantle him onto something else though,  if
you're bored.
constructed 1.5
casual 3
limited 2

Secret Squirrel on the


Whoa! That’s my initial reaction. The cool thing about this card is that it is not totally useless without all five colors, though it is obviously more powerful if you get all five on it. I doubt it will be that much of a force in limited or constructed because you can’t really take up time with tapping this thing. After you get something with sunburst out, you should be pretty close to winning the game. So this falls short.

I simply don’t like this in either in constructed or limited, because you can’t waste time tapping this, and because it doesn’t have any evasion: chump block, chump block, then they send out Ravager, or Tooth a Colossus, and well…. *runs away from the screams/cries in the back round* Although it is fun in tabletop casual. Big creatures = good.

Constructed: 2
Casual: 4
Limited: 2.5

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