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                        Pojo's Magic The Gathering 
                        Card of the Day
						 
                        
                          
                        
                          
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                              Image from Wizards.com  | 
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                               Animal 
                              Boneyard 
                               
                              Odyssey Uncommon 
                               
                              Reviewed July 6, 2004 
								
								Constructed: 1.6 
                                Casual: 2.4 
								Limited: 2.2 
                              Ratings are
                              based on a 1 to 5 scale 
                              1 being the worst.  3 ...
                              average.   
                              5 is the highest rating 
                               
                              Click here to see all
                              our  
                              Card of the Day Reviews  
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                              Chris 
                              Gerhardt 
								 
								* 
								game store owner in CA,
                                ShuffleAndCut  | 
                            
                               
                              
                              Animal Boneyard is one of those cards with the 
                              every popular/ever bad lifegain ability.  You 
                              will almost never see lifegain as a basis for a 
                              deck in tournament constructed, although it was a 
                              strong side-note in many control decks that ran 
                              Exalted Angel.  Control depends on time as 
                              its ally, and the lifegain from the extremely 
                              strong Exalted Angel creature bought it just 
                              enough to take over the game and accomplish its 
                              dirty deed.  But otherwise, lifegain cannot 
                              win you a game....it can only put you out of 
                              reach.  If you have 3 billion life, and your 
                              opponent has 20, you still don't "win".  
                              "Infinite" life is always beat by "infinite 
                              damage".  There really isn't such a thing as 
                              Infinite life.  When using a combo to gain 
                              life, you must declare how many "cycles" you are 
                              using of your combo.  Once that is 
                              established, your opponent can use his damage 
                              cycle to declare whatever you said, plus one, and 
                              beat you.  So lifegain, as a BASIS for a 
                              deck, isn't solid. You also need to destroy your 
                              opponent in the meantime. 
                              That being said, 
                              lifegain is an extremely fun and rewarding basis 
                              for a Casual style deck.  And lifegain in 
                              "infinite" form is even better.  Due to the 
                              huge array of sets and cards available,  
                              there are many more ways in Casual to cleverly 
                              kill your opponent while you pull off a crazy 
                              lifegain combo.  Below, Chase goes into an 
                              interesting "infinite" lifegain combo... 
                               
                              "Get out
                              
                              Lightning Greaves and
                              
                              Daru Spiritualist and get infinite life." 
                              (Target the 
                              Spiritualist (and another creature) with the Lightning Greaves over an 
                              over, until its toughness is huge, then use Boneyard to sac it) 
                              Kind of a fun idea! 
                              In limited, it's not 
                              really a great idea, unless you have a way to gain 
                              huge amounts of it, like Clearwater Goblet.  
                              Just set this to the side, unless you have a 
                              horrible deck and really just need some filler.  
                              Stick to Casual with this one. 
                                  
                              
                              Constructed: 
                              1.5 
                              Casual: 3.5 
                              Limited: 1.5 
                              
  
                              Current Price:   
                              Animal 
                              Boneyard - 
                              Odyssey - $0.59 
                                 Combos 
                              Well With: 
                              Daru 
                              Spiritualist - 
                              Scourge - $0.12 
                              Lightning 
                              Greaves - Mirrodin - $4.57 
                              Riptide 
                              Replicator - Onslaught - $1.93 
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                              Judge
                              Bill 
								 
                              
                              
                              *Level 2  
								MTG Judge 
								 
								*game store employee 
                             | 
                            
                              Animal Boneyard 
                               
                              This is a white enchantment that lets you 
                              sacrifice a creature to gain life  
                              equal to its toughness. Great with yesterday's 
                              card, and good as a way to  
                              convert chump blockers into extra life, but the 
                              concept of needing creatures  
                              to sacrifice makes it unplayable in constructed, 
                              and a borderline 23rd card  
                              in limited. I'd probably pass most times in 
                              limited unless I was desperate. 
                               
                              Constructed: 1 
                              Casual: 1.5 
                              Limited: 2 | 
                           
                          
                            
                              
                              
								Jonathan 
								Pechon 
								 
								
								2 Grand 
								Prix Top 8's
								Multiple Pro Tour 
								appearances  | 
                            
                               
                              Animal Boneyard 
                              
                                
                              
                              The other half of the 
                              combo with Chamber of Manipulation, this was the 
                              card that you only really played when you had the 
                              other half of the combo first.  In constructed, if 
                              you got this to happen, that’s not so bad.  
                              Building a competitive deck around this was a bad 
                              idea, on the whole 
                              
                                
                              
                              Building a fun 
                              deck, on the other hand, was no problem.  You can 
                              be the guy at the table that says, “Yep, I’ll take 
                              your guy for a bit.  If you’re nice, I won’t kill 
                              him.”  Another fun combo with Serra Avatar, I 
                              might add.  Mediocre to bad for Mental. 
                              
                                
                              
                              Like I said before, 
                              you only really played this when you already had 
                              some number of Chambers to play with it.  By 
                              itself, since it really doesn’t serve to do 
                              anything to the board, it’s not going to give you 
                              any substantial results; it only serves to prolong 
                              the inevitable, if you’re in a losing situation. 
                              
                                
                              
                              Constructed:  1.5 
                              
                              Casual:  2.5 
                              
                              Limited:  2.0 
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                              Jeff Zandi 
								
								5 Time Pro Tour 
								Veteran 
								 | 
                            
                              Animal Boneyard 
                              Not recognized when it first came out, this card 
                              was actually quite powerful  
                              in limited. While it does have the drawback of 
                              tying up one of your lands,  
                              the life gain potential of this card was quite 
                              remarkable in booster draft  
                              and sealed decks. Once damage is on the stack, and 
                              you have already resigned  
                              yourself to the loss of some creature on your 
                              side, simply tap the land  
                              enchanted with Animal Boneyard and redeem your 
                              creature for some life  
                              points. Additionally, you might WANT a creature of 
                              yours in the graveyard  
                              for some other purpose, and Animal Boneyard is all 
                              to happy to help you with  
                              that task. 
                              CONSTRUCTED: 2.0 
                              CASUAL:              2.0 
                              LIMITED:              3.5 | 
                           
                          
                            
                              
								  
								Ray
								"Monk" 
								Powers 
								
								* Level 3 DCI Judge   
								*DCI Tournament Organizer | 
                            
                               
                              Animal Boneyard 
                              
                                
                              
                              While this card 
                              combo’s well with yesterday’s card of the day, 
                              overall this card is just not good enough to be 
                              worth playing. Life gain in general is not always 
                              worth playing, and while this card gives an extra 
                              ability to each of your creatures, being able to 
                              be sacked in response to damage on the stack, or 
                              being targeted with a lethal spell, the cost of a 
                              card and the requirement of leaving the land 
                              untapped to make it worth playing. 
                              
                                
                              
                              Constructed:     
                                          1 
                              
                              Casual:             
                                          1 
                              
                              Limited:            
                                          1 
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                              DeQuan 
                              Watson 
								* game store owner (The Game Closet - Waco,TX)  | 
                            
                               
                                Sacrificing 
                                creatures with this to gain life is neat, 
                                because you never end up with a creature going 
                                to waste.  Casual players seem to really enjoy 
                                this card.  It's even better if you are trying 
                                to combo it with something that involves some 
                                life gain element to it.  If it were to come up 
                                in limited, I would take to gain some life 
                                throughout the game to keep you ahead.  You can 
                                combine it with yesterday's card, Chamber of 
                                Manipulation to get some neat effects. 
                              
                                  
                              
                                Constructed: 2 
                              
                                Casual: 3 
                              
                                Limited: 2.5 
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                              Jason 
                              Chapman | 
                            
                              Animal Boneyard is 
                              just a subpar card. The ability isn't all that 
                              strong in a color dominated by weenie creatures or 
                              by larger creatures that are run in low numbers as 
                              a win condition. Add to this the fact that Animal 
                              Boneyard is an enchantment and you have a recipe 
                              for a wasted card. Only defensive creature based 
                              decks will find this card worthy of deck space. 
                              Constructed - Never 
                              seen it in a constructed deck and I never expect 
                              to - 1.5 
                              Casual - A stronger 
                              pick for longer games and creature battles but 
                              still not great - 2.5 
                              Limited - Not so 
                              bad since it allows chumps to provide extra 
                              benefit in the late game - 2.5 
                              PEZ - Not at all 
                              worth it with loads of weenies and better life 
                              gain/damage prevention - 1.5  | 
                           
                          
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                              Andy 
                               Van Zandt  | 
                            
                               Animal Boneyard 
                              Diamond Valley-esque,  and notable as one of few 
                              cards in this block that  
                              will potentially gain you a lot of life in the 
                              long run at no particularly  
                              high extra cost (assuming you only sac creatures 
                              that were scheduled to die  
                              anyways).  Becomes much better with a way to steal 
                              your opponent's  
                              creatures, or to pump the toughness consistently 
                              before sac'ing.  Not  
                              amazing,  but with more potential than first 
                              glance might afford. 
                              constructed 2 
                              casual 3 
                              limited 3 | 
                           
                          
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                              Chase 
								 Secret Squirrel 
								on the
								
								Pojo.com 
								Message 
								Boards  | 
                            
                              
                                Where have I seen 
                                this again?  In onslaught.  Oh yeah,
                                
                                Starlit Sanctum.  Almost the same thing, 
                                except Sanctum is a land and only applies to 
                                Clerics.  Both aren’t particularly terrible.  
                                Get out
                                
                                Lightning Greaves and
                                
                                Daru Spiritualist and get infinite life.  
                                Other than that, I never thought that this card 
                                was really good by itself.  It can be 
                                disenchanted, and takes up the mana from a 
                                land... mana that could be spent winning the 
                                game.  It’s just a stall card; life gain has 
                                never been particularly useful.  Alright in 
                                casual, pretty pointless in limited.  
                               
                              
                                  
                              
                                Constructed: 2.5 
                                Casual: 3 
                                Limited: 1.5 
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                              Paul  
                              Hagan | 
                            
                              
                               
                                Animal Boneyard -- 
                              
                                  
                              
                                Honestly, I am not a huge fan of Animal Boneyard 
                                in any format.  When it was in Type II, it 
                                really never made an impact on the metagame, and 
                                I seriously doubt it can make an impact in 
                                Extended or Type I, where the format requires 
                                you to play only the best of the best cards. 
                               
                              
                                  
                              
                                When I ran Animal Boneyard in limited decks, it 
                                usually meant I was short on good cards.  I can 
                                give it credit for being able to keep you in the 
                                game for a short time while you struggle to find 
                                a bomb card that may be hiding in your limited 
                                deck, but whenever you are being forced to 
                                sacrifice creatures to stay in the game, you are 
                                fighting a losing battle. 
                              
                                  
                              
                                The casual environment is where cards like 
                                Animal Boneyard really shine.  Think of decks 
                                where you play yesterdays CotD, Chamber of 
                                Manipulation, and Animal Boneyard.  "OK, I'll 
                                steal your creature with Chamber of 
                                Manipulation, do whatever with it, and before 
                                the end of the turn, I'll sacrifice it to Animal 
                                Boneyard.  Thanks!" 
                              
                                  
                              
                                Constructed Rating: 1.5 
                              
                                Limited Rating: 2.0 
                              
                                Casual Rating: 2.0 
                              
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                              w00t | 
                            
                               
                                Animal Boneyard 
                              
                                  
                              
                                Constructed - No 
                                deck can real build a competitive deck around 
                                this, or use its ability to gain a few life for 
                                creatures. Doesn't cut it. 
                              
                                  
                              
                                Casual - This card 
                                was mentioned yesterday, as it is great to help 
                                out Chamber of Manipulation. It can also be used 
                                just to gain life off of your creatures, soon to 
                                die at the blade of combat. Maybe in a mass 
                                token producing deck, with centaur glades, or 
                                Riptide Replicators, to gain life, when life is 
                                needed more than beef. A few uses, some great, 
                                some not so great. 
                              
                                  
                              
                                Limited - Not an 
                                incredibly early pick in OTJ Draft, though 
                                certainly has its uses. In draft, it will 
                                probably pick you up about 8 life each game for 
                                no cost (saccing critters who will die to 
                                combat), plus if really needed, can pick you up 
                                a few more for your precious ones. This ability 
                                CAN be useful but lifegain just isn't the first 
                                thing your looking for in a draft. In sealed, 
                                its a similar situation, but if your UW and have 
                                chamber as well... You better run them! 
                              
                                  
                              
                                Constructed - 1.5 
                              
                                Casual - 2.5 
                              
                                Limited - 2.0 
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