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                        Pojo's Magic The Gathering 
                        Card of the Day
						 
                        
                          
                        
                          
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								Fireball 
                               
                              Darksteel 
                               
                              Reviewed July 22, 2004 
								
								Constructed: 3.80 
                                Casual: 3.70 
								Limited: 4.50 
                              Ratings are
                              based on a 1 to 5 scale 
                              1 being the worst.  3 ...
                              average.   
                              5 is the highest rating 
                               
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                              our  
                              Card of the Day Reviews  
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                              DeQuan 
                              Watson 
								* pro tour player  | 
                            
                              Burn baby burn...disco 
								inferno. Burn baby burn! 
								 
								Everyone loves Fireball. Everyone got excited 
								about having this little gem reprinted. And they 
								should. It has the ability to do a lot of 
								damage. It can split damage. It hits both 
								creatures and players. It's also useful in all 
								formats. 
								 
								Constructed: 3 
								Casual: 4 
								Limited: 4 | 
                           
                          
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                              Jeff Zandi 
								
								5 Time Pro Tour 
								Veteran 
								
								Level 2 Judge  | 
                            
                               Fireball 
								 
								When I first saw the Darksteel card list, it was 
								truly hard to believe that Fireball was back in 
								print. X spells have been the bane of limited 
								players since the beginning. A million sad 
								stories all have the same ending, “I was going 
								to win the next turn, but he top decked 
								INSERT-X-SPELL-HERE and he burned me out!” 
								Fireball is really the daddy of all such spells. 
								Already in the Magic Hall of Fame as half of the 
								most famous combo of all time, Channel-Fireball, 
								this is the finest red X spell ever, allowing 
								you to target creatures, players, or multiples 
								of either or any combination, if you have enough 
								mana. Figuring out how much it costs to do 
								exactly the amount of damage you want to the 
								right number of targets with Fireball is always 
								challenging when you haven’t done it for awhile, 
								but the mathematic exercise is always worth it, 
								I assure you. Before I forget to mention it, 
								make sure you know that in limited, if you see 
								Fireball in a draft, you draft it IMMEDIATELY 
								and splash for it. There really is no need for 
								discussion on this point! Fireball comes as 
								close to being a must play as any card in the 
								current limited environment. Fireball jumps 
								right into some constructed decks, as well, 
								either as a kill mechanism in a combo deck that 
								creates massive amounts of mana, or in any old 
								red deck as a way to deal the finishing damage 
								to the face of your opponent. Either way, 
								Fireball is the King of Spades when it comes to 
								old school red direct damage. The Ace of Spades 
								would be Lightning Bolt, but I don’t think we 
								need to get our hopes up about that one. 
								 
								CONSTRUCTED: 3.5 
								CASUAL: 3.5 
								LIMITED: 4.5 | 
                           
                          
                            
                              
								  
								Ray
								"Monk" 
								Powers 
								
								* Level 3 DCI Judge  | 
                            
                               Fireball 
								  
								What’s that? Why, it’s the sound of your 
								opponent’s face exploding as you tap all your 
								mana and fire X damage at their head.  There’s 
								not a lot to say about this card. Its’ about as 
								straightforward as a basic land. You tap a bunch 
								of mana, you fry your opponent, or sometimes 
								their creatures, and then you win the game. Nuff 
								said. 
								  
								Constructed:                 4 
								Casual:                         2 
								Limited:                        5 | 
                           
                          
                            
                              
                              
								Jonathan 
								Pechon 
								 
								
								2 Grand 
								Prix Top 8's
								Multiple Pro Tour 
								appearances  | 
                            
                               Fireball 
								 
								We’ve got a classic here, folks. And from the 
								looks of it, it’s been something we’ve needed in 
								the environment for quite a while. Even though 
								many times it’s simply used on a single target, 
								that doesn’t seem to make people think, “Gee, 
								why wasn’t I playing this when it was just 
								Blaze?” Flexibility is the key here, and this 
								still makes it into a number of decks (like Big 
								Red and Tooth and Nail). 
								 
								This is still the casual players best friend, 
								whether it’s in group games, Mental, or just 
								fooling around. 
								 
								And…this is an absolute bomb in limited. The 
								single red in the casting cost makes it absurdly 
								splashable; there are practically zero 
								circumstances where you want to pass this, 
								unless you happen to be Zvi Mowshowitz and love 
								you some Bola more than a rational man ought to. 
								 
								Constructed: 4.0 
								Casual: 5.0 
								Limited: 5.0 | 
                           
                          
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								 Secret Squirrel 
								on the
								
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								Fireball 
								
									  
								
									A nice burn 
									spell from previous sets, with its primary 
									goal being to finish off the opponent.  With
									
									Krark Clan Ironworks, its easier than 
									ever.  Theres not that much to say about 
									this card in Sligh that hasnt been said 
									already.  Ball 
									Lightning > Fireball > opponent dead. 
									 
								
									  
								
									In limited, its 
									destruction.  Id probably take it, but 
									unless you have access to lots of accel, it 
									might be hard to make it worth it. 
								
									  
								
									Constructed: 4.5 
									Casual: 4 
									Limited: 4 
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                              Paul | 
                            
                              Fireball -- 
								 
								I'm not too sure what I can say about this card 
								that everyone else isn't going to say. Yes, it 
								is the original X Burn spell. Yes, it can clear 
								the board of your opponent's threats and not 
								yours. Yes, we all are aware of the goodness of 
								Channel - Fireball. Yes, Fireball is pretty much 
								the casual player's dream card for burn.  
								 
								In constructed, Fireball doesn't see a lot of 
								play. When you have cards that do two damage for 
								one mana, three damage for two mana, or five 
								damage for two mana, Fireball just gets 
								overshadowed. In limited, scoop Fireball if you 
								are playing red (or if its a late pick). 
								Fireball can absolutely wreck games by either a) 
								eliminating threats or b) eliminating your 
								opponent, so it always makes the cut into my 
								limited red decks. 
								 
								Constructed Rating: 2.0 
								Casual Rating: 3.5 
								Limited Rating: 4.0 | 
                           
                            
                         
                          
                          
                        
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