Pojo's Magic The Gathering
Card of the Day
Image from Wizards.com
Reviewed February 16, 2004
based on a 1 to 5 scale
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Card of the Day Reviews
*game store employee
Monday - Soulscour
It slices, it dices, it makes the world go boom.
And all this for just 3 easy payments of ...
OK, enough of the cheesy infomercial. 10 mana is
just way too much to pay for an Obliterate
effect. It has the side "benefit" of not
destroying artifacts, which makes it close to
worthless in block, the only format that would
ever think of playing this. White control just
has a lot of better cards to let this ever see
Ditto limited - the constraining factor of not
destroying artifacts renders it useless.
I doubt casual players will play this either.
Casual is all about laying fat, not destroying
it. Cast this, and watch the whole game gang up
on you for it.
* game store owner (The Game Closet - Waco,TX)
* pro tour player
* Scrye writer since 2002
This card seems like it should be really
powerful. Unfortunately, it's cost too much.
It's in a color that already has enough mass
removal. It requires THREE white mana in the
casting cost. I'm think this card might have
some potential to be played in a block format,
but I wouldn't bet money on that just yet.
I don't really like this card in limited.
However, if I can draft a deck that isn't too
hurt by it, I just might play it.
I don't even think casual players should really
like this card. I could be wrong, but to this
day, I haven't sold any of these to even our
most casual of players.
5 Time Pro Tour
Level 2 Judge
“If ands and buts were candy and nuts every day
would be Christmas”. This card has a lot of ifs,
ands or buts. IF you happen to have ten mana AND
you tap completely out, you can destroy
everything in play BUT artifacts. In the limited
format, besides its insanely high mana cost,
this card might as well say “Destroy all cards
not in Mirrodin or Darksteel”. Not very useful
in limited. Too expensive for constructed.
Ten mana. Sorry, this does not do enough for
that cost, and has the potential to leave your
opponent with stuff anyways? I'd say maybe in
block, but then, half the block decks would be
artifact based. in limited, ten mana is 2/3 of
your total land count. No thanks.
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge)
Ten mana. Ten mana better win me the game, and
do it now. Ten mana should say "Remove Target
Player's Library from the Game" or "Do 20 points
of damage to target player" or "Target player
sacrifices all land they control." Instead this
is a double-edged sword you have to build your
deck around, and even then, without affinity,
ten mana is ten mana and this card does not do
anything I want to spend ten mana on.
On the bright side, boy would this be fun to
cast in a multiplayer late game.
* Level 1 DCI
*game store employee
* gaming for over 15 years
Dang this thing is expensive. Doesn’t obliterate
do this better for an easier to casting cost. I
don’t really feel that impressed by this card.
There are way to many good artifacts fitting
into too many decks right now to make me want to
use Soulscour. Top of the fact that it take 8
total mana to make this card go off and your
going to lose just about everything. Well when
you put mass destruction spells in white this is
what your going to get from now on most likely.
You can at least build a deck around this card
but the chances are that you will get pretty
wrecked if you face a fast opponent like Goblins
or White Weenie. In constructed this card can be
used but I like other choices. In limited the
cost is uber restrictive and in Casual there are
dozens of other cards that I personally like
better. I giving this card 2s across the board
for being 2 expensive.
Prix Top 8's
Multiple Pro Tour
Wizards loves them some Wrath-effects that have
potentially asymmetrical utility. Unfortunately,
this one costs an astronomical amount of mana
for play in constructed. If decks like mono-red
and Affinity weren’t in existence, I could see
this possibly working into some kind of
mono-white control strategy; as it is, I really
don’t think it has a lot of use right now, even
with the existence of the Urzatron deck. Give
this one time, maybe.
In limited, it costs ten. Ten! Games in this
block just don’t last that long most of the
time, and even if you do get to cast it you
aren’t going to necessarily deal with whatever
card your opponent is causing you problems with.
Casually, this thing can be fun. I can see this
working out really nicely in slow-building group
games. It’s an uncastable mana-cost in Mental
Magic, so I wouldn’t worry about it there.