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Card of the Day

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Reviewed February 16, 2004

Constructed: 1.49
Casual: 1.74
Limited: 1.48

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

Judge Bill

*Level 2
MTG Judge

*game store employee

Monday - Soulscour

It slices, it dices, it makes the world go boom. And all this for just 3 easy payments of ...

OK, enough of the cheesy infomercial. 10 mana is just way too much to pay for an Obliterate effect. It has the side "benefit" of not destroying artifacts, which makes it close to worthless in block, the only format that would ever think of playing this. White control just has a lot of better cards to let this ever see play.

Ditto limited - the constraining factor of not destroying artifacts renders it useless.

I doubt casual players will play this either. Casual is all about laying fat, not destroying it. Cast this, and watch the whole game gang up on you for it.

Constructed: 1
Casual: 1
Limited: 1


* game store owner (The Game Closet - Waco,TX)

* pro tour player

* Scrye writer since 2002

 Monday - Soulscour

This card seems like it should be really powerful. Unfortunately, it's cost too much. It's in a color that already has enough mass removal. It requires THREE white mana in the casting cost. I'm think this card might have some potential to be played in a block format, but I wouldn't bet money on that just yet.

I don't really like this card in limited. However, if I can draft a deck that isn't too hurt by it, I just might play it.

I don't even think casual players should really like this card. I could be wrong, but to this day, I haven't sold any of these to even our most casual of players.

Constructed: 2
Casual: 1.2
Limited: 1.3

Jeff Zand

5 Time Pro Tour

Level 2 Judge


“If ands and buts were candy and nuts every day would be Christmas”. This card has a lot of ifs, ands or buts. IF you happen to have ten mana AND you tap completely out, you can destroy everything in play BUT artifacts. In the limited format, besides its insanely high mana cost, this card might as well say “Destroy all cards not in Mirrodin or Darksteel”. Not very useful in limited. Too expensive for constructed.


 Van Zandt


Ten mana. Sorry, this does not do enough for that cost, and has the potential to leave your opponent with stuff anyways? I'd say maybe in block, but then, half the block decks would be artifact based. in limited, ten mana is 2/3 of your total land count. No thanks.
constructed 1.2
casual 2
limited 1.1

Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge)

Ten mana. Ten mana better win me the game, and do it now. Ten mana should say "Remove Target Player's Library from the Game" or "Do 20 points of damage to target player" or "Target player sacrifices all land they control." Instead this is a double-edged sword you have to build your deck around, and even then, without affinity, ten mana is ten mana and this card does not do anything I want to spend ten mana on.

On the bright side, boy would this be fun to cast in a multiplayer late game.

Casual: 4
Constructed: 1
Limited: 2

* Level 1 DCI Judge

*game store employee

* gaming for over 15 years


Dang this thing is expensive. Doesn’t obliterate do this better for an easier to casting cost. I don’t really feel that impressed by this card. There are way to many good artifacts fitting into too many decks right now to make me want to use Soulscour. Top of the fact that it take 8 total mana to make this card go off and your going to lose just about everything. Well when you put mass destruction spells in white this is what your going to get from now on most likely. You can at least build a deck around this card but the chances are that you will get pretty wrecked if you face a fast opponent like Goblins or White Weenie. In constructed this card can be used but I like other choices. In limited the cost is uber restrictive and in Casual there are dozens of other cards that I personally like better. I giving this card 2s across the board for being 2 expensive.

Constructed 2
Casual 2
Limited 2


2 Grand Prix Top 8's

Multiple Pro Tour appearances


Wizards loves them some Wrath-effects that have potentially asymmetrical utility. Unfortunately, this one costs an astronomical amount of mana for play in constructed. If decks like mono-red and Affinity weren’t in existence, I could see this possibly working into some kind of mono-white control strategy; as it is, I really don’t think it has a lot of use right now, even with the existence of the Urzatron deck. Give this one time, maybe.

In limited, it costs ten. Ten! Games in this block just don’t last that long most of the time, and even if you do get to cast it you aren’t going to necessarily deal with whatever card your opponent is causing you problems with.

Casually, this thing can be fun. I can see this working out really nicely in slow-building group games. It’s an uncastable mana-cost in Mental Magic, so I wouldn’t worry about it there.

Constructed: 2.25
Limited: 2.0
Casual: 3.0

Copyright 2001


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