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Yawgmoth's Bargain 

Reviewed August 18, 2004

Constructed: 4.41
Casual: 2.83
Limited: 2.83

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

Judge Bill

*Level 2
MTG Judge

*game store employee

Wednesday - Yawgmoth's Bargain
First, there was Necropotence. Only 3 mana, and you had to wait until the end of the turn to get the cards. They apparently decided that making it cost 3 more would be an OK cost to let you get the cards right away. Baaaaaaaaaaaaaad idea. I don't think if this cost 10 mana that this card would be any less broken (see: Academy Rector, in the same set). At 6 mana, it just gives you the possibility of getting it out sooner.
In casual, this type card really isn't a card people build their deck around, because it is a "hardcore" tournament player's card.
In limited, no thanks. The benefits this provides are far outweiged by the drawbacks.
Constructed: 4.5
Casual: 2
Limited: 2

Jeff Zandi

5 Time Pro Tour

Yawgmoth’s Bargain

Part of one of the most powerful and successful combo decks of all time, Yawgmoth’s Bargain delivered all the cards to your hand you wanted, and unlike Necropotence, you received the cards whenever you wanted, simply by sacrificing life points. The downside was that Bargain cost six mana. To get around this little problem, you played with Grim Monolith (an artifact source that taps for three colorless mana) and one of the most old school mana accelerators of all time, Dark Ritual. This, of course, was if you had Bargain in your hand already. If you did not, simply play Academy Rector, then sacrifice it to Phyrexian Tower for mana, then search your deck for Yawgmoth’s Bargain and put it directly into play. You killed your opponent with either Skirge Familiar, a very unwieldy 3/2 flyer for 4B that allowed you to discard a card to put a black mana into your mana pool, or with Soul Feast, a Drain Life effect for 3BB that did four damage to your opponent and gained you four life points. Yawgmoth’s Bargain was never a particularly important card in limited, mostly because it was rare and therefore hardly ever encountered.

Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer

Yawgmoth's Bargain


Hello, and welcome to one of the most broken cards ever printed. What does Bargain have over Necro that makes it worth three extra mana? That’s easy, you get to draw the cards as soon as you play this, meaning you can “go off” the turn you play the card, and in a world of fast mana, it was easy to get this out early and just kill your opponent in on delicious combo-y turn. Perhaps we should do a review of Dark Ritual, as the first two cards this week are as amazing as they are because of it.


Constructed:                 5

Casual:                         3

Limited:                        4


* game store owner (The Game Closet - Waco,TX)

Wednesday - Yawgmoth's Bargain

This card caused so many different problems when it was Standard legal. It was too easy to combo with. Personally I think it wasn't limited enough. It was highly flexible and easy to abuse in it's day. Any card like this needs to be better balanced in the future.

Constructed: 4
Casual: 2
Limited: 2.5
Yawgmoth's Bargain --

Paying a life to draw a card? How awful! This card, I'm kidding. This card is obscenely powerful, and I'm really shocked that it ever saw print. I guess that's what happens when you cut back on R&Ds playtest time. The ability to draw any number of cards you feel like is just sick -- there is no surprise this card is banned in Extended.

I'm not sure casual players would like this card as much as tournament players, just because decks using it are unforgiving and tedious to play. There are much better options available for fun decks, so I'd say pass this card up.

If I saw Yawgmoth's Bargain floating around in a draft, I imagine I would scoop it and try playing it, but I also think that I would only get a couple cards per game off of it. Bargain, in limited, seems like it would be just another form of card draw.

Constructed Rating: 4.0 [or 1.0, since its banned?]
Casual Rating: 2.0
Limited Rating: 3.0

 Van Zandt

 Yawgmoth's Bargain
This card is very similar to time spiral in my eyes- in that it's from the same block, and it's a "fixed" version of an earlier overpowered card, and more importantly, though they doubled the converted mana cost in both cases, they also made the effect stronger. Bargain doesn't have Necro's restrictive bit about only getting the cards at the end of the turn, and only as a group, and Time Spiral untaps all that extra mana you used to cast it... making that basically not a drawback in comparison. In any case, when you can get such a large amount of cards in such a short time period, there's always potential for too much power. And whoever's idea it was to put Dark Ritual in the block with this card should be shot.

constructed 4
casual 4
limited 4

Copyright 2001


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