| 
                              
                               Chris
 Gerhardt
 
								* 
								game store owner in CA,
                                ShuffleAndCut | Nice bite. While 
                              it's not huge, it does its job against artifact 
                              decks, where 4 damage for 1 mana is pretty strong. 
                              It's neg is the fact that it can hit creatures 
                              only and not players.  But I suppose that 
                              would be a bit much for 1 mana. =) 
                              In limited, Bolt is 
                              extremely good, and an auto play.  Burn and 
                              destruction should always be considered a premium 
                              in limited, and Bolt is an excellent spell in its 
                              artifact laden environment.  While not a 
                              first pick, it's a very solid early to mid pick 
                              depending on your pack. 
                              In casual, it's 
                              missing that oomph factor that causes Tim to say 
                              WOW.  It's not a bad card. It's just lacking 
                              in excitement. 
                              
                              
                              Constructed: 
                              3.5Casual: 2
 Limited: 4
 
 Current Price:
 Electrostatic Bolt - 
                              Mirrodin - $0.25
 
 | 
                          
                            | 
                              
                               Judge
                              Bill
 
                              
                              *Level 2 MTG Judge
 
 *game store employee
 | 
                                One of the banes to the Affinity deck, it also 
                                works wonders agains Platinum Angels and random 
                                Piledrivers and Warchiefs. A sideboard card at 
                                best though, because it is a dead card in a 
                                matchup like W/x control. 
                                  
                                In casual, it depends on your local playgroup as 
                                to how strong this is. 
                                  
                                In limited, a must play. There's usually an 
                                artifact you want to get rid of, and if not, it 
                                can get rid of a random Spikeshot too. 
                                  
                                
                                  Constructed - 3.5 
                                  Casual - 3 
                                  Limited - 4.5 | 
                          
                            | 
                               DeQuan
 Watson
 * game store owner (The Game Closet - Waco,TX)
 
 * pro tour player
 
 * Scrye writer since 2002
 | 
                                Electrostatic bolt 
                                didn't get a whole of respect until this whole 
                                ravager phenomenon started to play havoc with 
                                the tournament scene.  Since then, it's making a 
                                lot of appearances. 
                                  
                                I'd imagine casual 
                                players to not care much about this card since 
                                there are a lot better burn spells.  Which is 
                                funny, because in limited it's always a high 
                                pick and a must play. 
                                  
                                Constructed: 3 
                                Casual: 1 
                                Limited: 4 | 
                          
                            | 
                              
                               Jeff Zandi
 
								5 Time Pro TourVeteran
 
								Level 2 Judge | Electrostatic Bolt In current limited formats, Electrostatic Bolt is 
                              a very powerful, very
 splashable card that is a first pick a great deal 
                              of the time. At first
 glance it can be said that the E Bolt may only do 
                              two points to a target
 creature, the ability to do FOUR damage to a 
                              target ARTIFACT creature is too
 good to pass up in decks where artifact creatures 
                              like Arcbound Ravager run
 rampant.
 CONSTRUCTED: 3.5
 CASUAL:            3.5
 LIMITED:            4.0
 
 | 
                          
                            | 
                              
                               Andy
 Van Zandt
 | Electrostatic Bolt This is a lot like parch, except it can't go to 
                              the head, and is more
 situational...  more confined to this block and t2 
                              because of it.  Still a
 solid card there,  and in limited of course, 
                              removal is removal,  and this
 is cheap and kills most of the normal stuff in the 
                              block.
 constructed 2.5
 casual 2
 limited 3.5
 
 | 
                          
                            |  Ray
								"Monk"
 Powers
 * Level 3 DCI Judge
 *DCI Tournament Organizer
 *Game Store Owner (Gamer's Edge)
 | 
                              Electrostatic Bolt 
                                
                              Ever since the 
                              Lightning Bolt left our fair land, a great many 
                              cards have come along attempting to replace it, 
                              all failing utterly. Electrostatic Bolt is another 
                              failure in that respect, but still a very good 
                              card. It is usable in constructed right now due to 
                              the massive amount of Affinity Decks, and in 
                              limited, it is a great card to use against such an 
                              artifact heavy environment.  
                                
                              Constructed: 
                                          3           
                              Casual:             
                              2           
                              Limited:            
                              5   | 
                          
                            | Jason Matthews
 
 * Level 1 DCI 
								Judge
 
 *game store employee
 
 * gaming for over 15 years
 | Electrostatic Bolt   I have personally liked the Electrostatic Bolt 
                              since I first played it in draft. This card has 
                              almost all the keys to being a good burn spell. It 
                              has a low cost for two to four damage. It has 
                              instant speed which is a key to good burn. It has 
                              one drawback that balances the card very well and 
                              that is it doesn’t target players. The ability to 
                              hit artifact creatures for four damage makes it a 
                              fairly strong card right now. This is not a card 
                              that will transfer into extended as far as I can 
                              see. In draft this card is solid early pick 
                              because every player is probably going to have 
                              artifact creatures. Constructed 2.5 Casual 2.5 Limited 3 | 
                          
                            | Jonathan Pechon
 
 2 Grand 
								Prix Top 8's
 
								Multiple Pro Tour 
								appearances | 
                              Electrostatic Bolt 
                                
                              While this is not 
                              really maindeck worthy in the normal world, 
                              nowadays I feel like this is probably the most 
                              solid card to include in your deck if you are 
                              planning to hate against Affinity.  Though it 
                              doesn’t take care of Skullclamp, it gives you some 
                              sort of utility against just about every other 
                              deck in the format, with the exception of Slide.  
                              Killing Enforcers and Frogmites dead is its 
                              primary goal in life, though. 
                                
                              For casual play, there 
                              are a ton of random artifact-men that this can 
                              help to deal with.  Against, I’d rather deal with 
                              those problems with something like Shattering 
                              Pulse or one of the other abundance of cards 
                              available.  Since they’re easy to come by, though, 
                              that’s going to make for a common solution.  I’d 
                              probably rather just Artifact Blast or Pyroblast 
                              something with this particular cost in Mental, but 
                              this works in a pinch. 
                                
                              This is probably the 
                              second or third best red common in Mirrodin, 
                              definitely behind Shatter and possibly behind 
                              Spikeshot Goblin; the Goblin and Bolt are really 
                              competitive for that spot, and it really depends 
                              on who you talk to as far as which is better.  
                              Also, it depends on if you’re planning on 
                              splashing or not; the Bolt is far more splashable 
                              than the Goblin, I feel.  It’s a pretty high pick, 
                              no matter which way you look at it. 
                                
                              Constructed: 2.5
                               
                              Casual:  1.5 
                              Limited:  3.5 | 
                          
                            |  Jason
 Chapman
 | Electrostatic Bolt may 
                              be good in the current artifact heavy environment 
                              but I can't pretend to be a fan. While direct 
                              damage is frequently used to blow creatures up 
                              hanging on to the ability to go straight to the 
                              head is important as it affects the clock of Red 
                              decks. Even though it is cheap the Bolt doesn't go 
                              to the head and that affects my support for this 
                              card. Of course in any heavy creature environment 
                              and where Artifact creatures dominate (like the 
                              current Block) this can be great. 
                              Constructed - Either 
                              general use direct damage or general artifact 
                              removal is the way to go - 2.0 Limited - Direct 
                              damage is always great and artifact removal is 
                              important right now - 3.5 Casual - Decent, 
                              but not great burn, look for other solutions - 2.0 | 
                          
                            | Chase Secret Squirrel 
								on the
								
								Pojo.comMessage
 Boards
 | 
                                Electrostatic 
                                BoltObviously made 
                                to counter all the artifact creatures running 
                                around. In most every game situation, it’s 
                                better than Shock, as it only has the potential 
                                to deal more damage. Kills Enforcer, Ravager 
                                (assuming they don’t sac in response), and most 
                                other annoying things. Not much to it. In Casual, I’d rather 
                                damage the player. In other competitive formats, 
                                there are simply more effective burn spells.
                                 In limited, burn is burn. 
                                If you’re going red, you take burn. 
                                 
                                
                                  Constructed: 3.5 
                                  Casual: 3 
                                  Limited: 4 |