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Pojo's Magic The Gathering
Card of the Day

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Never Before Seen Card!

Reviewed April 1, 2004

Constructed: 6
Casual: 6.6
Limited: 6.66

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


* Game Store owner in CA, ShuffleAndCut

Multiple M:TG Pro Tour Appearances


It's amazing what we get here at Pojo.  It's not too often, but from time to time we get a card that no one has ever seen before.  I card that even some of Wizards R&D never got to test.  These are commonly referred to as "test cards".  What happens is this.  The lead game designer will come up with a lot of different ideas for a set.  Some of these ideas get refined and changed.  Some of these ideas get discarded along the way and never even make it to playtesting.  "Zig" is the story one one such card's journey.  It is neither the beginning, nor the end.  It is merely a roadstop on the highway of Magic creation.  Come with me - come hear this fascinating tale of Wizards R&D and how a card is really made.

It's time to get ready for Mirrodin block.  R&D was ready to pull out all the stops.  Ever since Urza Saga, Mark Rosewater has dreamt of this set - the ability to make a whole bunch of kick-ass artifacts and stick them all in one set.  It would be his pride and joy.  Unfortunately, not ALL the artifacts were to be outstanding.  As with any set, you need sluff.  According to WotC, you need approximately 92% sluff and 8% good stuff.  Not like the mistake of Visions where you had 25% goods and 75% sluff.  Now coming up with the good cards is easy and fun.  Coming up with crap is hard.  You have to make cards that might be a little playable.  Maybe this will have some limited use.  Maybe some whack job might find a way to use this card in a random Japan PT at the block Pro Tour (Reference - me - PT-Osaka 2002 - the ONLY guy in the field to have Twigwalker anywhere in the deck - 3 in the board - good against Mutilate and R/G Aggro/burn).  So.  Where do you begin?

Well, most crap cards generally start a bit better.  So, I give you the first incarnation:

Cost Four Mana
Artifact - Equipment
Equipped Creature Get Fly.  Equipped Creature get 2 bigger attack.  Equipped creature get 1 smaller defense.
Two Mana Equip

The theory was that a higher-cost equipment would throw a suicidal flier in the air and smack the opponent around.  Unfortunately, when Mark found himself getting beat upside the head with a Zigged-up Lumengrid Warden, he knew something was wrong.  How on earth could this 1/3 that should never see play in any environment ever be bashing my skull in.  If Lumengrid Warden could be a beatstick, something was wrong....terribly wrong.

So, back to the drawing board.  There had to be a way to tone this down.  Next we had this:

Cost Four Mana
Artifact - Equipment
Equipped Creature Get Fly.  Equipped creature give points life controller damage all deals.
Two Mana Equip

This was quickly scratched.  Life gain was clearly being left up to the elephants in this set, and with Loxodon Warhammer so loved already, it was too much to let Ziggy have this.  Quickly, they tried this one.

Cost Five Mana
Artifact - Equipment
Choose upkeep two.  Fly, friends with attack, hit first, 2 Bigger Attack, 2 Bigger Defense, 2 Mana Tap - Make hide.
Three Mana Equip

This card went WAY overboard.  First of all, banding and phasing aren't even mechanics used anymore.  Thirdly, this was so ridiculously confusing that no one understood what the hell it was saying, including Mark.  This one quickly got chalked up to too many Vodka tonics while sorting through some old Mirage cards.

Finally, we had the last incarnation before Zig.

Cost Three Mana
Artifact - Equipment
Equpped Creature Get Fly.  Equipped creature get 2 bigger attack.  Equipped creature damage deal die turn end.
Two Mana Equip

This is a classic example of a card that probably would have been fine.  It makes it bigger and flies, and dies at the end of the turn.  Lucky for all of us, they design sets in blocks, not just sets.  They knew about Darksteel and knew that you put this on an indestructible creature, it would be mercilessly bad.

Finally, at his wits and bottle's end, he realizes something.  Something very important.

"Screw these guys!  THEY made Forgotten Ancient and no one is even playing with it.  You think THEY know anything about card construction?  HELL NO!!!  They get what they deserve!"

Now, we get Zig.  I'm sure most of you know the story from here.  Of course, the rest of R&D went to the top of that building to see Mark holding a kite in his hand, yelling, "ZIG! ZIG!  I FLY!  I FLY!"  With that he jumped of the buidling.  Luckily, the other building was right next door, and the fall was only about 2 feet.  They picked Mark and his kite up, and felt they had to put him out of his misery.  Using the kite as their inspiration, they made "Zig" a better card, reducing it's casting cost by two, upping the equip cost by one, and honored this wacky moment by forever calling it "Neurok Hoversail".

Zig, is nothing more than history - a part of Magic Arcana forever lost in the ages.  This story and a photocopy of the card is all that remains of a time when a card almost drove a man mad.

And now you know........the rest of the story.

Scott Gerhardt - good day!

Constructed - 1.5
Limited - 2
Current Price - priceless


* game store owner in CA, ShuffleAndCut

Sheesh...Oh, Scott has it all wrong about Zig.  Let me tell you the REAL story behind this never before seen card...

Earlier this year, Wizards of the Coast outraged millions of Magic: The Gathering fans by raising the retail prices of Boxes and Packs of Magic.  Luckily, the cry did not fall on deaf ears, and in a gesture of good will, Wizards has graciously offered to roll back their price increases to appease the demands of their consumers.  Of course, to maintain their profits, they had to cut some corners in other areas. One of the first ideas to come to fruition in the public eye, they cut costs drastically by hiring out Chinese labor to write card text and then translate it into English for us.  Zig is the shining example of that innovation, and it is obvious that they are saving millions by doing so!  Soon other cost cutting features will also appear on the market, including the following:

 - Printing cards on less costly card stock.  Wizards expects to save thousands this way.  While the new card stock has not been settled on, some of the rumored possibilities include:  1) Printing M:tg cards over unsold Harry Potter, Netrunner, and Neopets TCG cards, and 2) Using used Post-It notes from the WotC corporate offices (though it is feared that by doing so, some super-secret memos may leak out to the public, which may necessitate excluding this highly cost effective strategy).

and then, the even more cost effective version of this:

 - Replacing real cards with Mental Magic cards.  When you would buy packs, instead of receiving real cards, you would instead be giving a "list" of cards the pack would have contained.  You would then be encouraged to play Mental Magic (cardless style) with that list. 

 - Replacing the R&D team with "You Make the Card".  Since this vehicle for card creation proved so popular with the public, Wizards will save mucho $$$ by letting the public create all their cards for them for free. Timmy's all over the world are reported to be ecstaticized by the possibility, and are rumored to have plans in the works for a card said to make B.F.M. look wimpy.

So be looking for other innovative money saving ideas from our favorite card game in the future, and until then, I wish you... Happy April Fool's Day!

Constructed: 6
Casual: 6
Limited: 6
Current Price: Zig $6.66


* game store owner (The Game Closet - Waco,TX)

* pro tour player

* Scrye writer since 2002

Umm...I'm not even sure why this was on our list this week.  I don't really care much for the humor of the sit it comes from.  I don't much care for he card itself.  And honestly, it's worded so poorly, I can't even properly review it :(
However, based on what I can assume it does, it seems pretty bad.
Constructed: 1
Casual: 1
Limited: 1

Jeff Zand

5 Time Pro Tour

Level 2 Judge

This card is a hidden gem. While the exact text is still being worked on,
this card has emerged from Research and Development FAR TOO POWERFUL than
any card since Morphling. The early word from professional players with
friends on the playtesting team say that Zig could break all formats within
months of its release in the upcoming Magic expansion. Sources close by in
the auction and store community say $100 will not be too much to pay for
foil Zig cards from the upcoming set. Expect this card to dominate. If you
don't have the resources to acquire four of these for yourself, be prepared
to have some answers for this card in every deck you play.
CASUAL:              5.0
LIMITED:              4.0

Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge)



The best way to look at this card is obviously to compare it to Nuerok Hoversail. The differences are simple. The Hoversail’s mana cost is less, but equipping cost is more. This means Zig comes out one round later, but is easier to move around among creatures, so it can be used to fly over for the attack, then be equipped to something else as a flying blocker. That being said, the cheaper equipping cost is not enough to make up for the much higher casting cost, and I would only use this card when my opponent had bases I wanted to belong to me.


Constructed:                 1

Casual:                         2

Limited:                        2


* Level 1 DCI Judge

*game store employee

* gaming for over 15 years

April Fools day is so fun. Me don’t like zig. Zig to espenzive. It smell like dog butt. Zig look like bad Nuerock Hoversail. Zig have lame artwork it look like old arcade game. Zig only fun when you read text. I go play duel masters now.

Constructed 1

Casual 1

Limited 1


2 Grand Prix Top 8's

Multiple Pro Tour appearances



Launch all Zigs!


It’s you!


How are you gentlemen?



I’m pretty sure a lot of you folks are familiar with the “All your base…” phenomenon.


Basically, I just picture Zigs as what you get when you made dudes with Pentavus.  That makes them pretty good, I guess…


You have no chance to survive!  Make your time!


Constructed:  437.12

Casual:  23

Limited:  3.1415926539


Secret Squirrel on the


Me no like zig. Zig take up mana that could be used for other thing like Sorrow Path. Me learned how to speak inglish from misetings.  Me no like MaRo...... stupid.

Anyways….. April Fools????


Copyright 2001


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