
Kaibaman the Legend – #DUAD-EN021
If this card is Normal or Special Summoned: You can show 3 “Blue-Eyes White Dragon” in your hand, Deck, face-up field, and/or GY, then Special Summon 1 “Blue-Eyes White Dragon” from your hand, Deck, or GY. If you Special Summon “Blue-Eyes White Dragon” while this card is in your GY (except during the Damage Step): You can banish this card; add 1 “Blue-Eyes” monster from your Deck to your hand. You can only use each effect of “Kaibaman the Legend” once per turn.
Date Reviewed: October 7th, 2025
Rating: 3.0
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Reviews Below:
King of
Lullaby
Hello Pojo Fans,
The original Kaibaman wasn’t good enough for Blue-Eyes, so he forged on to become a legend.
Kaibaman the Legend is a far-better successor to the Blue-Eyes archetype than its previous version. Where the original was Level 3, this Legend is Level 1 and now a Tuner, aligning himself with the Eyes of Blue Tuner, Level 1 monsters within the archetype. Normal or Special Summon him (One for One), and you can Special Summon a Blue-Eyes White Dragon from the hand, Deck, or grave as long as you reveal three of them in the hand, Deck, face-up on the field or in the grave. Utilizing the grave means you can use monsters that are “Blue-Eyes White Dragon” in the grave like Blue-Eyes Alternative White Dragon or something like Prisma on the field imitating BEWD. This is a better effect than trading itself for a Blue-Eyes White Dragon from the hand, as you triple the places you can Special Summon the Blue-Eyes White Dragon from, and, don’t have to trade Kaibaman for it. After that, you’ve got a Level 9 Synchro opportunity where you used to only have your Blue-Eyes.
As an added bonus, when Kaibaman the Legend is in the Graveyard, you can banish him after you Special Summon a Blue-Eyes White Dragon to search another from the Deck and add it to the hand. Not sure how many of the original Blue-Eyes White Dragon you are running, but with this and the current support, as well as stuff like Trade-In being utilized, you should be able to run three copies and not be bogged down.
Kaibaman the Legend is an upgrade from the original. The real question is if there’s space in a Blue-Eyes build for Kaibaman the Legend. Maiden of White, Sage with Eyes of Blue, Primite support, Roar of the Blue-Eyed Dragon, and True Light all get to Blue-Eyes White Dragon as well and this support eliminates the need to play three copies of the original.
Advanced- 2.5/5 Art- 4/5
Until Next Time,
KingofLullaby
Mighty
Vee
Blue-Eyes is in a rather tough spot at the moment, but that didn’t stop them from getting a bone with Kaibaman the Legend, Kaibaman’s much-needed upgrade. Legend Kaibaman is a level 1 LIGHT Warrior Tuner this time around, losing 2 levels, but it’s for the better since you’ll be able to search it with Wishes for Eyes of Blue and Sage with Eyes of Blue. It’s much more convenient for Synchro Summons too, unless you were hoping to make Psychic End Punisher in Blue-Eyes. Hilariously, Legend Kaibaman retains its stats, which are now more in line with being level 1– a measly 200 attack and 700 defense. Hm, I wonder if that’s supposed to be a joke…
The original Kaibaman might’ve been non-once per turn, but its usefulness pales in comparison to Legend Kaibaman packing 2 hard once per turn effects instead. Legend Kaibaman’s first effect triggers on Normal or Special Summon, letting you show 3 (yes, 3) Blue-Eyes White Dragons among your hand, face-up on the field, Graveyard, and deck to Special Summon a Blue-Eyes White Dragon directly from your hand, deck, or Graveyard. This effect deservedly gets a lot of flack because people already loathe running 2 Blue-Eyes, so running a third is already out of the question for a lot of people. You can always use substitutes like Blue-Eyes Alternative White Dragon, but they’re rather clunky to use. I think it’s underrated for what it is– in exchange for a brick, you get 3 emergency starters that immediately get you to Blue-Eyes Spirit Dragon. Flying low to the ground when needed can be very important in an interaction-heavy format like this one, and fortunately Blue-Eyes has quite a few opportunities to squeeze in a Normal Summon. Of course, the real effect that had eyes on it is Legend Kaibaman’s other effect, letting you banish it from your Graveyard if you Special Summon a Blue-Eyes White Dragon to search any Blue-Eyes monster. Normally, this is just for searching the more niche Blue-Eyes forms, but people immediately realized it blew the combo lines right open. You can search Legend Kaibaman instead of Effect Veiler with Sage during your bread and butter combo, then later use it to search Blue-Eyes Chaos MAX Dragon, enabling Dragon Master Magia in your regular combo lines without compromising on other endboard pieces. The Magia price discussion boomed, but ultimately it was for naught; you’d still be forced to run Chaos MAX as a brick, an Legend Kaibaman itself was a brick unless you ran 3 Blue-Eyes (which added another brick itself). Needless to say, this tech did not catch on and people stuck with Effect Veiler. In Genesys, where you’re pretty much cooked on staples due to Wishes eating all of your points, I think it’s a much more attractive option for more consistency– it’s free! Overall, outside of the greedy Magia combos, it’s fun to run at 3 in pure builds as an emergency starter, but you can definitely skip it.
+Great emergency starter that can easily field Blue-Eyes Spirit Dragon
+Enables more explosive combo lines with Dragon Master Magia
-Forces you to play 3 Blue-Eyes White Dragons
-Competes with Effect Veiler due to longer and riskier combos
Advanced: 3.5/5
Genesys: 3.75/5
Art: 3.75/5 Nothing beats the iconic Kaibaman, but this one is funny in its own way. He’s basically activating his own effect!
Crunch$G
It felt inevitable that with all the Blue-Eyes legacy support that we would one day get a Kaibaman retrain, and now he’s finally here as Kaibaman the Legend.
Kaibaman the Legend is a Level 1 LIGHT Warrior Tuner with 200 ATK and 700 DEF. Low stats as is normal, Warrior is nice even if it doesn’t match anything else in Blue-Eyes, but being a Level 1 Tuner does mean Sage can search for it. On Normal or Special, you can reveal 3 of the original Blue-Eyes White Dragon from your hand, Deck, face-up field, and/or graveyard to summon a copy of Blue-Eyes White Dragon from the hand, Deck, or graveyard, trying to offer an incentive to run 3 copies of the original Dragon like you are Kaiba himself, as most modern builds opt for 2 with the Primite engine. If you Special Summon a copy of Blue-Eyes White Dragon while this is in the graveyard, you can vanish it to search a Blue-Eyes monster from the Deck, mainly used in Dragon Master Magia builds as a way to search for Blue-Eyes Chaos MAX Dragon from what I’ve seen. HOPT on both effects as well. It’s for sure an upgrade to the original, but not necessary for Blue-Eyes as the Primite engine and new support does enough to get the original dragon on field without needing to run 3. It’s good if you do want to play Dragon Master Magia, but that’s about it.
As for Genesys format, Blue-Eyes has Wishes for Eyes of Blue at 33 points while Primite has Lordly Lode at 33 points, so it’s a much more useful tool over there for a consistency boost, which is ironic considering it will require 3 Blue-Eyes
Advanced Rating: 3/5
Genesys Rating: 3.5/5
Art: 4/5 Very lore accurate with 3 Blue-Eyes, bonus points for using his best artwork too.
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