Pojo's Dragonball news, tips, strategies and more!

Main
Main Page
Message Board
Interviews
Who'd Play Who?

Trading Card Game
Scores CCG Section
Bandai Card of the Day
Old Killer Decks
Tips & Strategies
IQ's Crew
CCG Spoilers

Episode Summaries
U.S. Dubbed DBZ
U.S. Dubbed DB
U.S. Dubbed DBGT
Jap. Fansub DB
Jap. Fansub DBZ
Jap. Fansub DBGT
Movies

By Fans
DBZ Editorials
Episode Summaries
Manga Reviews
DBZ Song Parodies
Fan Fiction
Time Travel
Theory
Voice Overs
What If...?

Information
Adventure History
Akira Toriyama
Attack List
Before Dragon Ball
Biographies
Character Appearances
Character Deaths
Daizenshyu Guide
DB Summary
DBZ Summary
DBGT Summary
Dialogue Scripts
Dragon Balls
Dragon Ball GT Info
Dragon Ball Mix-Ups
Dragon Ball Time Line
Dragon Ball Wishes
Dragon Ball World Guide
Every Single Fight
Final Battle!
Jap. Game Reviews
Growing Up
Guides
Important Numbers
Item Guide
Japanese Lessons
King Kamehameha
Lyrics
Merchandise Guide
Movie Reviews
Name Puns
Name Translations
Newbie Guide
Power Levels
Relation Charts
Red Ribbon Army Ranks
Room of Spirit and Time
Saiya-jin Forms
Special Attacks
Tenkaichi Budoukai Info
Training Locations
Voice Actors

Multimedia
Daizenshyu Scans
Final Bout Scans

Video Games
Game Reviews
DBZ Sagas Walkthrough

Magic
Yu-Gi-Oh!
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's DBZ Card of the Day

Captain Ginyu’s Milky Cannon
Transformation

 

Card Ratings
Average Score:
 

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 04.26.06

 

Mr. Buu

 

Captain Ginyu’s Milky Cannon


(Energy attack dealing 17 damage; Unstoppable) 7: This attack does +1 damage for each one of your allies that has preformed an attack this combat.
SUCCESSFUL – Capture!

Bleh. Ginyu’s finisher. Simply put, Ginyu is horrible and therefore his finisher is useless. But, let’s step into a world where Piccolo does not exist, where Ginyu is a solid deck type, where Jeice and Burter don’t make Ginyu suck. Then you still have a bleh finisher. This is, at most, a 21 for 7. Even in this world, that is nothing more than a rather large beatstick with a capture effect. It’s a clone of Zarbon’s finisher and can do about as much good. That said, it’s a Unstoppable beatstick, so it’s not that bad. It would see play mainly because of the huge damage it can deal and the fact that it’s unstoppable. Let’s face it, a lot of the weaker finishers see play only because they are unstoppable beatsticks with capture effects.

In short, this will not be able to replace Vegeta’s Galic Gun or Goku’s Spirit Bomb. Hell, this won’t be anywhere near Goku’s Kamehameha either. But it would be run if Ginyu were run, most likely. So, you should not run this card at all. Why? Because you should not run Ginyu (except for the ally, but he doesn’t count)


Now we start the Lv. 3’s from transformation. For those who don’t know and care, they both are not really worth running in the current environment. Therefore, you will understand what the rest of this review and all of Goku’s review will say.

 

 


Copyrightę 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.