Red Style Mastery
Power: When you preform a Red Style attack, you may discard the top
card of your life deck to make it a focused attack. After you stop
an attack with a Red Style card that does not remove itself from the
game, place it on the bottom of your life deck.
Okay, as you may have noticed, I chose some cards from older sets
rather than choosing cards from the GT series. This week is retro
week, and we shall look back on some of the previous sets to see how
the cards in those sets affect the meta game from this set.
Today s card is the MBS Red Mastery, a potentially powerful card in
some deck types, while weak in others. Let s break it down. You have
the ability to focus attacks, which is cool, but the cost of 1 card
from your deck just to focus is not. Thus, you will have to focus
when it is absolutely necessary to, and other times, just let your
attacks be normal. This is fun to play against decks after they have
thrown their only defense, which happened to be a Time. Sure, I ll
pay the top card to let all my attacks hit and deal mass damage.
Problem is, as I ve said, 1 card isn t always worth it.
Then you ve got a nice little effect that all your blocks return to
your deck if they aren t removed. This makes for GREAT stasis decks
just using that effect of the mastery alone. And, since they return
to the bottom, this makes this card even better for a Red Passive
Ball deck. Before Red Bolstered Defense got it s errata (probably
due to the Rush Mastery, though it is possible that it got it
because of this mastery), you could just discard the top card, add
it to your hand, and return this card to the bottom of your life
deck anyways. Plus, as Red got a ton of active DB support, you can
build amazing decks focused just on pulling out the Dballs.
Expanded: 2/5 (3/5 in stasis Dball decks, but only because of the
bouncing powers. The top card is not worth it to focus an attack)
Sealed: 5/5 (It s a mastery)