Pojo's Dragonball news, tips, strategies and more!

Main
Main Page
Message Board
Interviews
Who'd Play Who?

Trading Card Game
Scores CCG Section
Bandai Card of the Day
Old Killer Decks
Tips & Strategies
IQ's Crew
CCG Spoilers

Episode Summaries
U.S. Dubbed DBZ
U.S. Dubbed DB
U.S. Dubbed DBGT
Jap. Fansub DB
Jap. Fansub DBZ
Jap. Fansub DBGT
Movies

By Fans
DBZ Editorials
Episode Summaries
Manga Reviews
DBZ Song Parodies
Fan Fiction
Time Travel
Theory
Voice Overs
What If...?

Information
Adventure History
Akira Toriyama
Attack List
Before Dragon Ball
Biographies
Character Appearances
Character Deaths
Daizenshyu Guide
DB Summary
DBZ Summary
DBGT Summary
Dialogue Scripts
Dragon Balls
Dragon Ball GT Info
Dragon Ball Mix-Ups
Dragon Ball Time Line
Dragon Ball Wishes
Dragon Ball World Guide
Every Single Fight
Final Battle!
Jap. Game Reviews
Growing Up
Guides
Important Numbers
Item Guide
Japanese Lessons
King Kamehameha
Lyrics
Merchandise Guide
Movie Reviews
Name Puns
Name Translations
Newbie Guide
Power Levels
Relation Charts
Red Ribbon Army Ranks
Room of Spirit and Time
Saiya-jin Forms
Special Attacks
Tenkaichi Budoukai Info
Training Locations
Voice Actors

Multimedia
Daizenshyu Scans
Final Bout Scans

Video Games
Game Reviews
DBZ Sagas Walkthrough

Magic
Yu-Gi-Oh!
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's DBZ Card of the Day


image from dbzcardgame.com

Red Style Mastery
 

Card Ratings
Expanded: 2
Focused: 5

 

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 03.28.05

 
Richard Barbee Red Style Mastery
MBS
#144

Power: When you preform a Red Style attack, you may discard the top card of your life deck to make it a focused attack. After you stop an attack with a Red Style card that does not remove itself from the game, place it on the bottom of your life deck.

Okay, as you may have noticed, I chose some cards from older sets rather than choosing cards from the GT series. This week is retro week, and we shall look back on some of the previous sets to see how the cards in those sets affect the meta game from this set.

Today s card is the MBS Red Mastery, a potentially powerful card in some deck types, while weak in others. Let s break it down. You have the ability to focus attacks, which is cool, but the cost of 1 card from your deck just to focus is not. Thus, you will have to focus when it is absolutely necessary to, and other times, just let your attacks be normal. This is fun to play against decks after they have thrown their only defense, which happened to be a Time. Sure, I ll pay the top card to let all my attacks hit and deal mass damage. Problem is, as I ve said, 1 card isn t always worth it.

Then you ve got a nice little effect that all your blocks return to your deck if they aren t removed. This makes for GREAT stasis decks just using that effect of the mastery alone. And, since they return to the bottom, this makes this card even better for a Red Passive Ball deck. Before Red Bolstered Defense got it s errata (probably due to the Rush Mastery, though it is possible that it got it because of this mastery), you could just discard the top card, add it to your hand, and return this card to the bottom of your life deck anyways. Plus, as Red got a ton of active DB support, you can build amazing decks focused just on pulling out the Dballs.

Expanded: 2/5 (3/5 in stasis Dball decks, but only because of the bouncing powers. The top card is not worth it to focus an attack)

Sealed: 5/5 (It s a mastery)
 

 


Copyright© 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.