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					Pojo's DBZ Card of the Day 
						
							|  image from dbzcardgame.com
 |  | 
							Orange Pinpoint MasteryShadow Dragon
							Saga
   
							Card RatingsExpanded:
 Focused:
   
							
							Ratings are based on a 1 to 5 scale 1 
							being the worst. 
							3 ... average. 5 is the highest rating.
 
 Date Reviewed - 02.24.05
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          | Richard Barbee | Orange Pinpoint Mastery - Dragon 
			Ball GT Shadow Dragon Saga Rare
 208
 Orange Pinpoint Mastery
 Mastery
 
 Power: Your Focused attacks from Combat cards are put at the bottom 
			of your Life Deck after use unless they are removed from the game. 
			Your Focused attacks cannot be stopped by cards that stop all 
			physical attacks or all energy attacks.
 
 Okay, first of all, I'm very sorry for missing Tuesday's review, but 
			I got caught up in some stuffs. Just a side note though: Amplified 
			CAN search out ZWG and the like if AND ONLY if you do not have a 
			copy of it in play and name it instead. Anywho, on to today's 
			review, which is a bit more pruedent. Probably my second favorite 
			mastery from SDS, this card can be a pain in the butt if used right. 
			But I see an issue right away. Where is the Orange support? I 
			understand that Orange got focused attacks and all, but it lacks 
			support for the Orange style in general. =/ Oh well... You've got 
			all your focused attacks returning to your deck, which is very nice 
			considering that very few are removed from the game after use. Then 
			you've got the shut off of stop-alls. Great. Want some combos? 
			Orange Deathray + Mastery. Now all of your attacks are focused and 
			return to your life deck. Orange Left Ki Blast + Orange Goku's 
			Energy Volly + Orange Deathray + Mastery. You don't pay for focused 
			attacks costs, all of your non masked attacks become focused, and 
			all of your focused attacks do +3 life, remove all damage after use, 
			and return to your life deck after use. Orange Deathray + Orange 
			Left Ki Blast + Strength of the Dragon + Orange Goku's Energy Volly. 
			Basically, you get 3 focused attacks, 2 of which return to the 
			bottom of your life deck, and 1 unstoppable attack that also returns 
			to the bottom of your life deck. So many combos that can be abused 
			over and over again. This mastery has some great upsides. But, then 
			again, I have some complaints with it. As always, if it's good, it 
			needs to be balance. Well, the lack of ANY other support pretty much 
			balances this Mastery out. You've got 1 decent effect, 1 possibly 
			killer effect, and... that's about it. No damage, no modifiers, no 
			nothing. That said, you can combo like crazy with this mastery. Note 
			that your opponent can still use drills like A20's Absorbing Drill, 
			so you've still got to contend with that. That's a downside in 
			expanded. That said, it can be anti-dball as Dball decks are 
			notorious for running tons of stop alls. Well, now they get screwed 
			if they do. But, for the most part, they've learned to adapt. All in 
			all, it's decent.
 
 Rating:
 Expanded: 3.5/5 (Good, but it lacks anything other than block 
			preventage and bouncing attacks)
 Focused: 4/5 (Better here, can be used to shut off ball decks and 
			has a lot of combo potential here as well)
 Sealed: 5/5 (This mastery does not descriminate. So, if you pull 
			this run it. Nuff said)
 
 
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          | Super Saiyan
 Trunks
 | 
				
				Orange Pinpoint Mastery is a 
				REALLY good card, or at least I think so. All your Focused 
				attacks from Combat are put at the bottom of your Life Deck, 
				there not removed. You figure that would be the end of it. But 
				its not, they can't be stopped by all physical or all energy 
				attacks. Great for Orange Decks, as you know. Anyone with an 
				Orange deck should have this in there. Also, they picture looks 
				pretty good too. Nouva Shenron is perfect for this type of card. 
				  
				Exp- 5/5 
				Foc- 5/5 
				Sea- 4.5/5 
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