Yu Yu Hakusho
Pojo's DBZ Card of the Day
image from dbzcardgame.com
Average Score: 4.1
Ratings are based on a 1 to 5 scale 1
being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 12.23.05
Behold another rare Showdown MP. This one IMO ownz yesterday's CotD.
Level 3 reflects on its PUR, but on the plus side, gives it extra
support in certain deck types such as black, saiyan, and some
namekian. Also there is the lack of allies to support Vegeta in his
King Kong rampage (btw good movie XD). In return, he has Vegeta's
Aura and Vegeta's Strength, both of which are very good. Like the
other Saiyans, his power stages are very strong, giving him around 7
cards worth of damage per attack.
His attack is ATK for 1 stage, and as far as I know, 7 cards for
just 1 stage is sexy. The included effect works with a few cards,
but it really doesn't do much. Overall though, this card is awesome
and should be run in any deck abusing ATK attacks or that can use
cards that abuse having higher level MPs. Hell, just make a
freestyle deck with them. I can just imagine though using his
printed attack and then following up with a Black Monkey Smash for a
total of 18 damage for 2 stages.
4/5 in the right deck
What have we here? A useable Level 3?!? It's about time.
For the time being, Vegeta Oozaru has the near exclusive status of
being one of the only playable Level 3 MPs in the game. This is
probably due to the fact that he specializes in a specific style,
Saiyan, and thus fits said style better than most other MPs who do
not possess such a speciality. This speciality does not come
without a price, however, because there are plenty of other,
generally superior, MP choices for every non-saiyan styled deck.
Unless you are crazy, that is.
How does Vegeta Oozaru stack up against other MPs commonly used in
Saiyan decks? It all comes down to your prefered playstyle. The
following is a list of pros and cons when using Vegeta's new Level
+ An insane base of 7 at every power stage except 0.
+ Power does great damage for the cost and can be used as a cheap
with no hinderance from the Saiyan Mastery.
+ Power decreases the drawbacks of cards such as "Saiyan Ki Push"
"Saiyan Flying Kick", thus increasing their usability.
+ Being a Level 3 means you get full use out of several amazing
including: "Saiyan Gut Breaker, Saiyan Prepared Block", and "Saiyan
- A PUR of 3, even with all of Saiyan's stage gain, is still subpar.
- A severe lack of draw power. As a result, luck will play a larger
role in all of your matches, and it will be harder for you to draw
into specific cards at the times when you need them most. This is
by far Vegeta's greatest flaw.
- Level 3 means no allies. No allies means no amazing named cards
that those allies possess. It also means you can never have more
than 10 stages at once. This is a terrible thing. Horrible, even.
Draw Power or Raw Power? That is the question. If you prefer the
former, use Raditz, but if the latter is more of your style then
Vegeta Oozaru should not dissappoint. Just don't use him in
anything other than Saiyan unless you are even crazier than I am.
Hope everyone has a merry Christmas and an enjoyable holiday. o.o
Vegeta Oozaru is pretty much built for Saiyan with his card effect
of "For this turn, when you take damage to use one of your effects,
take four less damage to use that effect." The Saiyan style is the
only one where you take damage to get some sort off benefit, so this
is the most likely application for him. On top of that, his damage
from the attack table is always seven, so he definitely should be
played with an AT beats deck.
Personality-Main Level 3
Power Levels: 0-180,000 by 5,000 (starting at 135,000)
Power: PA doing AT Damage. Cost 1. For this turn, when you take
damage to use one of your effects, take 4 less damage to use that
Heh, just a note. Yesterday's card was supposed to be marked
12/22/05, not 12/21. My bad >_>
WOW, joo picked my fave Veggie! Ok, who isn't playing this level 3
Vegeta? Seriously, this is one of the best level three's out there
(the other 2 being Krillin and Piccolo). This card practically says
"I pity the fool don't play me in every Saiyan Deck!" (that was Mr.
Nearly every card that says "take X damage to do X damage more"
pretty much says "Do X damage extra. Try not to enjoy winning too
much!" The drawback: this card is a level three and can't run
allies. Added to that the fact that he has a PUR of just 3, but who
was surprised by that?
If you are like me and enjoy Saiyan Beatdown, this card is the one
to play. The two drawbacks are bad, but not crippiling, making this
my first perfect 5.0/5.0 here at Pojo's.
Musashi's Rating: 5.0/5.0