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DBZ CCG Card of the Day

Black Thought Focus
 

CCPP

Reviewed 9.12.2003

Avg. Standard Rating: 3.30
Avg. TE: Rating: 3.00

 

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  5 is the highest rating.


Matthew Low
09/12/03 – Friday
Black Thought Focus – Capsule Corp Power Pack 2
Promo - #CCPP6
Non-Combat

Power: You may use this card when you discard a card for your Cell Saga Black Style Mastery. Your opponent chooses a card in his hand to be discarded before the Mastery discards one of his cards. Remove the top 2 cards of your opponent's Life Deck from the game. If it weren’t for this card the Cell Saga Black Mastery would be nowhere as good as it is today. This card boosted the Mastery’s playability and makes it easily one of the best Masteries.

This card can remove Dragon Balls, which makes it a great threat. The extra discard gives you hand advantage, even if your opponent chooses the card. You’ll probably get something good seeing you are discarding a card from your opponent’s hand via your Mastery as well.

But the biggest key with the card is the fact that it can be stacked, so with Mastery + a couple Thought Focuses, you can easily control a combat with your opponent having no hand. Everything you throw at your opponent should be able to hit, seeing you know what’s on the table and your opponent’s power. One of these Combats and you can win a game. It can also be used effectively defensively as well; it is most effective when you get rid of your opponent’s whole hand so you know you got rid of all threats.

This card is also not removed from the game after use, so expect this card to used and reused over and over again. The power of this card is just plain amazing; you can easily have a couple of these combats a game seeing they can be regenerated.

Setup a couple of these, get some quick hand advantage, and just enter and let go with Mastery + Thought Focuses. Then just plain smack your opponent like there is no tomorrow.

This card only works with one Mastery, but it is just plain wrong with that Mastery… so it still deserves a good rating. I said so.

Standard: 3.5 out of 5.0 (discard is not terrible, but removing a DB is very nice)
Tuff Enuff: 4.4 out of 5.0 (discarding a hand = quick way to set up a nice Overkill)
Sealed: N/A – This comes in a CCPP2…
~matthewlow
 
Mewfive Black Thought Focus

Whoever picked this card knows what I love to play. Black Manip for life. Anyway, this card obviously has to be used with the Cell Saga Black Mastery because this is used when you discard a card for the Cell Saga Black Mastery. You discard a card from their hand so that your opponent discards one - And they still discard another because of the Mastery. To boot, your opponent removes the top 2 cards of their deck. Very fun. I love to use this when I have an opponent down to 2 cards in their hand. I discard my card, use this, and they lose their hand and two cards. That will open the door for me to pull off a beatdown with energies, physicals, 14, use Black Gambit endlessly, or just plain control their deck - And there is not a thing they can do to stop me, unless they end Combat.

Standard - 2.5/5. A great card, but not too many use the Black CS Mastery. But if you do, this is required.

TE - 1.3/5. Nearly nobody will use Black Manip there.

~Mewfive~
Andrew
Dill
Black Thought Focus, #CCPP6, found in the 2 capsule corp power pack.

Power: You may use this card when you discard a card for your Cell Saga
Black Style Mastery. Your opponent chooses a card in his hand to be
discarded before the Mastery discards one of his cards. Remove the top 2
cards of your opponent's Life Deck from the game.

This card is amazing! This is one of the few the cards that can remove
dragon balls, and at the same your opponent has to lost 2 cards from his
hand! This card makes people want to use the black style mastery from cell
saga. I guess I don't really know what else to say, but this card is
awesome.

Ratings:

Standard - 4 (can remove dragon balls, or other good cards)

Tuff Enuff - 3.3

Sealed Deck - 1

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