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DBZ CCG Card of the Day


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Blue Draining Blast
 

Buu Saga

 

Reviewed May 5, 2003

 

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  5 is the highest rating.


Jesse Zeller
Blue Draining Blast may just bring about the revival process of Blue and Colorless ally decks. What’s wrong with an energy attack for 9 life cards that costs 10 power stages of damage? Nothing at all! Because that will allow you to bust out those allies and dish out the serious damage. I do like this card a lot of ally decks. But I doubt this card will see any play outside of ally decks.

Standard – 3/5
Tuff Enuff – 3/5

Da Krillin
Monday - Blue Draining Blast

This is a decent card..if you really need to do damage, like its near the
end of the game and your opponent is defenseless, this is the card. I can see this card showing up in a lot of ally decks..doing a whole bunch of damage -_- and putting allies in control of combat :-/

Standard: 2.0
Tuff Enuff: 2.8

Matthew Low
5/5/03 - Monday
Blue Draining Blast – Buu Saga
Uncommon – Card #53
Energy Combat

Energy Attack. Costs 0 power stages to perform. The personality performing this attack may pay any amount of power stages. For every 2 power stages paid, this attack does an additional +1 life cards of damage.

What can I say… This card is SO GOING IN MY DECK. ^_^ I love this card. In a sense, I think I’ll give it a bias rating. Who cares.

Remember Black Physical Focus from back in Trunks Saga? The best card to get down to zero to use your allies? Well… now there’s one that is energy based that can also get to zero, and it can do damage even from an ally. So… if you have an ally with stages to ditch and you’ll discard this card anyway, go ahead and do an energy for a bunch of stages.

This card is so great it isn’t even funny. One drop and this attack sends the Main Personality to zero, which calls for a free for all for allies. Not to mention the fact that it will be an energy doing 9 life cards if your Main Personality was at full. That’s not shabby at all. It can get your Main Personality down to zero at any time. From the words of IQ… “Say hello to the more efficient Tribeam.”

This also opens up an option of Blue Ally. Ally decks took a hit with the release of Majin Vegeta. One of the only ways to get around him was to play with Blue CS and use the Mastery on his power. With Blue’s best drainer being Blue Defensive Flight, it wasn’t a great style to use. Straining Destruction Move and Tien’s Tribeam were still around, but it needed a Black Physical Focus type card to consistently get to zero. With this around, Blue Ally might make a great comeback.

And what makes it even greater is the fact it can be used in non-Tokui-Waza decks. Now, in combination of Tribeam, Straining Destruction Move, Blue Defensive Flight, Black Physical Focus, and Blue Draining Blast, getting to zero will be a sinch. Or at least I hope. This will allow you to use your allies much more faster than before, and in ally, more speed is a very good thing. Nothing is better than a first turn Z Warriors Gather and Black Physical Focus. Now with a much greater percentage of a drainer, this can tear decks apart without much resistance.

Now… unfortunately I have to look at the other points of the card. It doesn’t gain anger, so it won’t work in Blue Anger decks. But on the other hand, you can just run it in Blue Energy because the attack costs zero anyway. And it can be a good way to finish off opponents if you know they have no blocks and have stages to spare. That and since many decks run allies as a backup plan, why not run this and pummel your opponent with an handful of additional energy?

Standard: 4.1 out of 5.0 (amazing in ally, not bad in Blue Energy, but that’s all it will do) Tuff Enuff: 4.3 out of 5.0 (ally gets stronger here, and along with the ability to overkill with this card makes it just great)

Sealed: 3.5 out of 5.0 (more likely than not it will be an energy for 0, and in sealed, that’s not a bad thing)

AJC468 Monday COTD:

Blue Draining Blast: Energy Attack.  Costs 0 power stages to perform.  The personality performing this attack may pay any amount of power stages.  For every 2 power stages paid, this attack does an additional +1 life cards of damage.

This card is a free of cost energy attack, which is always nice.  With Blue WGS Mastery this attack would do 5lc and if successful raise your anger one lvl, all for no power stages.  Still, that does not make this card that good, it's just not strong enough.  Now, the secondary effect is what makes it playable.  Just pay powerstages untill you are at zero and you have a strong attack that's great for ally decks.  This should see play in most/if not all, blue ally decks.  It also works well in Non TW ally decks.  This would be an interesting card to try in an andriod ally deck, or maybe for blue cell energy because both revolve around allies.  The main problem with this card is, what if your opponent discards/removes all your allies?  Then it's just a slightly above average energy attack because paying stages would be like playing an energy attack that just does 5 lc for 2 ps, nothing special at all.  I'd really only use this in an ally deck no matter how nice it may seem at first.  I'm definitely using this card in a cell blue ally deck when Buu Saga comes out.

Standard: 2 (allies aren't played as much as TE)
Tuff Enuff: 3.5 (nice for ally decks, not that great for anything else)
Mantis Man Monday -- Blue Draining Blast

Looky, a Buu card! This is a nice energy attack. 4 life for 0 stages, plus
it turns into the energy version of Black Physical Focus. Not only does
that mean it can do hefty damage, but it also lets you get to your allies a
little faster. And since blue is the color of choice for ally decks (at
least to me, anyways) this is an awesome card. It's also good in Tuff
Enuff, because if you have enough stages you can set up an overkill easily.

Standard 4/5 TE 4/5

--Mantis Man
 

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