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Majin Buu Saga
Reviewed June 25, 2003
Avg. Standard Rating: 3.66
Avg. TE: Rating: 4.01
Ratings are based on a 1 to 5
1 being the worst. 3 ... average. 5 is the highest rating.
I like this card a lot. It's not restricted so it can loop with
(other 2 copies), and its a strong regen card. On top of the usual
regen, it powers you up to full and raises your anger one. Not the
best for drill decks if you plan to reuse these a lot, but very good
nonetheless. Too bad its a noncombat, otherwise I think I'd <3 this
card veddy veddy much.
Rating (If you're buu, obv.) : 3.5/5
is Cookie! This is a Majin Buu only card, so its playablity is
rather restricted. This is still a very good card, and can be
search for by Majin Buu's Magical Ray, which is also Majin Buu
Only. This card reminds me of namekian focusing effort, except you
heal two more cards. There are two HT sets of Majin Buu, and this
card is a staple in a deck with his "defense" HT set. Healing any 5
cards you want can be a real game saver. The power up to full helps
as well, giving you more power stages for energies. It's hard to
rate this card since it's "MB Only", so I'll rate it in two ways.
One for how it works in MB decks, and the second for my normal
ratings that I do for every card.
For Majin Buu Decks in Standard: 4.2 (goes great in all buu decks)
For Majin Buu Decks in TE: 4.6 (works even better in TE for buu)
Standard: 3 (normal rating, this is what I really give this card)
TE: 3.5 (normal rating, this is what I really give this card)
This card is great for buu decks, but I have to give lower marks
since it can be used by only one MP unlike so many other good
Here's another one of those evil majin buu cards...(is it just me,
or is he
just al ittle powerful :p). Anyway, this deck lets you choose ANY 5
from your discard pile, raises you to full, and if you have majin
magical ray (another evil buu card...) in your discard pile, it just
back in your deck 0_0.....It's Majin Buu only though, and..usually
card is restricted to only one personality using it, it weakens it,
heck, everyone will be running buu pretty soon (I mean, if they
tuff Enuff: 2.5
This card's awesome. It's like a mini Dende DB 5 for Buu. Of course,
without Majin Buu's Magical Ray in your deck, this can only be used
times. Still, regen 5, go to full and raise your anger 1, I don't
know of a
deck that wouldn't benefit from that. Good solid staple for most Buu
Standard: 5 TE: 5
Hmm...an interesting card. IQ seems to be on a cookie streak...First
Power of Cookies, now this...interesting. Overall, a solid recovery
card...With all the PAs Buu has in his powers, this card can be very
brutal...And the removal thingy is helpful...as are (obv) the 5
cards. Good card overall. Shame it`s Majin Buu only...
Cookie! - Buu Saga
Uncommon - #62
Power: Majin Buu only. Raise Majin Buu
to his highest power stage. Shuffle 5 cards from your discard pile
into your Life Deck. Raise your anger 1 level. You may remove a
“Majin Buu’s Magical Ray” from your discard pile from the game to
shuffle this card into your Life Deck after use.
This is a very nice card. Too bad it's
Majin Buu only...>_<
Anywhos, every Buu deck should run at
leats two of these. Why? Well, because it's just an all-around
good healing card. Power up to full, shuffle any
five cards back into your life deck. And, the whole
shuffle-it-back-in thing is quite nice too.
So, in short, if you're running Buu,
I'd suggest running this.
Standard: 3.5/5....it's nice, but not
helpful against anger or dragonball at all.
TuffEnuff: 4.5/5....very nice here,
those five cards could mean the game.
-InsanicChaosity (aka Proxy)
Num nums! Mewfive like cookies! He also prefers chocolate chip. :p
Anyway, on to the card itself. Majin Buu only. Power Buu up to full,
your anger 1, and rejuv five is the jist of what it does. What makes
kewl card is removing Majin Buu's Magical Ray from the discard to
back in. I'd jump at that secondary effect in a heartbeat if I ever
Buu. This card is a good card by itself, but even better if you
Buu's Magical Ray. I'd use 3 of it in about any Majin Buu deck,
you're playing beats or defensive.
Standard - 4/5. Buu staple.
TE - 4/5
06/25/03 – Wednesday
Cookie! – Buu Saga
Uncommon - #62
Power: Majin Buu only. Raise Majin Buu to his highest power stage.
Shuffle 5 cards from your discard pile into your Life Deck. Raise
your anger 1 level. You may remove a “Majin Buu’s Magical Ray” from
your discard pile from the game to shuffle this card into your Life
Deck after use.
Another one of those fun cards that are bad. Well… sorta bad.
Majin Buu has to use this, so that cuts down on a lot of the
discussion. Thus, let’s look at each aspect of the card.
Buu goes to full. This is nice against physical beatdown for sure.
It helps in fueling energy attacks. Buu shouldn’t have too many
problems with the regular blocks and his high Power Level. Hence,
this is great, but not necessarily needed.
Buu gaining 5 cards is a plus, but with defensive Buu, don’t expect
to be taking much damage at all. You’ll be regenerating cards so
fast these 5 might not matter in the end after all.
The gain of 1 anger is helpful, but you might not need it. Buu anger
isn’t that strong, and only 1 anger will probably not be enough to
warrant it a good anger card. Useful in Buu anger, but you won’t see
many of those.
Majin Buu’s Magical Ray… isn’t very good. Your opponent needs to
play allies to make it work, and what if they don’t? Exactly. The
Ray works with the Cookie, and if that Ray was good, Cookie would be
good. It is not. Besides, it removes itself from the game, so there
goes the multiple use of Cookie.
It all boils down to… nice looking non-combat with nice effects. Too
bad Buu doesn’t really need them. If only it was a Combat card, then
it would be a lot more playable. For now, just keep it as a fun
card… run it in a Buu deck for fun if you wish, but I think you are
much better off running a Combat card that does something similar
because of the fact Non-Combats can clog your hand.
Standard: 1.9 out of 5.0 (it is a non-combat, still stronger things
out there) Tuff Enuff: 2.0 out of 5.0 (effects will help more, but
still a non-combat)
Sealed: 4.0 out of 5.0 (if you manage to pull both, welcome to
heaven… you’ve just found a way to annoy the heck out of your
opponent with instant comebacks… with cookies…) ~matthewlow