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Kami's Floating Island

Android Saga

Reviewed July 9, 2003

Avg. Standard Rating: 2.50
Avg. TE: Rating: 3.00


Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  5 is the highest rating.

Matthew Low
07-09-03 – Wednesday

Kami’s Floating Island – Androids Saga

Rare - #94


Power: When entering Combat, draw a card.

Whoa… a decent card. Underplayed one as well.

We don’t see much play for this location, but honestly I think it can be very good. An additional card can be very nice, especially in decks like Master Roshi who can manipulate it. The only problem is that both people get that extra card, and thus it can be bad, depending on who got the better draw.

This card works better in decks that have more cards in their deck that aren’t “dead cards,” cards that you can’t use during Combat. You will do better in the long run if you have mostly cards that aren’t dead in your deck.

This is more of a double edged sword. In Locations and Battlegrounds, you want to make the Location better for you than your opponent. In this case, it generally helps both, unless you want them to draw another card because you have a reason for it (bigger hands mean they draw out faster, etc).

Majin Quickness and Cell HT Level 2 are sweet cards to abuse this location. Anger can benefit from the additional card to gain anger. More cards does give your opponent a greater ability to block, but it can help you have that all important one extra card in combo decks like Backlash.

Protective Shelter is this card’s counterpart. Shelter allows you to know what you are doing, and many decks, like Namekian, can abuse this one so that you are helped a lot more than your opponent. Island doesn’t allow much of that.

Overall it is not a bad location, and can be one you throw in, like Planet Vegeta and Z Sword Plateau. Try it out a bit and see. It might work for you.

Standard: 3.0 out of 5.0 (anger, combo decks, not shabby but not gamebreaking) Tuff Enuff: 3.0 out of 5.0 (double edged sword, but extra card with right setup can help win it)

Sealed: 3.5 out of 5.0 (being on the attack can help you decide what to do, especially with not many ways to get rid of it, but remember it can still mess both people) ~matthewlow

Da Krillin
Wednesday - Kami's Floating Island

This is one of my favorite locations ^^, an additional card drawn is nummy :p. I like protective shelter betterz though >_>, just cuz it doesn't deplete your deck,a nd you can get cards back you've already played...

Standard: 1.5
Tuff Enuff: 3.0
Mantis Man Wednesday - Kami's Floating Island

Now this is a good card. Even though it seems to be the ONLY rare I can pull from AS. :p Most people prefer Protective Shelter to this nowadays, because it doesn't deplete the life deck. But there are situations when you want lots of stuff in the discard (Krillin, Dabura, etc.) and this works pretty good for getting cards. Just be careful using it against a Saiyan, I hear they like to draw cards. ; )

Standard: 3.5/5 TE: 3.5/5

--Mantis Man
Team Scrub Kami's Floating Island

Draw a card when entering combat...not too impressive of a power, but it could be used well with a deck that sets up what cards it will draw.  This is probably not good for most dball decks because it gives your opponent an extra draw.  A draw that could do you some damage.  I think this one is best in energy and/or physical beatdown.  I used this card once, and it screwed me over.  I never used it again ~_o

*Strokes imaginary gotee* Rating time-

Standard: 2

Tuff Enuff: 3

Overall Scrubtastic Rating: Average

Mewfive Kami's Floating Island

My personal favorite Locale to play. This Location can work in any deck at
all, even Ball (If they were silly enough to use it)... Though it may not be
as effective as other Locales, it could work. I love getting that extra card
to block or beat down the opponent, don't you? I thought so, teehee. The
only real drawback to this card is also letting your opponent draw a card.
But then again, if you are using this card, you should benefit from it more
than the opponent. Plus there are a few ways to kill a card in an opponent's
hand if need be.
Standard - 3/5. Middle of the road only because there are better ones, but
that depends on your deck strategy.

AJC468 Kami's Floating Island:

Kami's Floating Island is a location that allows each player to draw a card when entering combat. With most MP's this allows you another random card in your hand, which can be a good or a bad thing. There are two MP's where this card is much more useful. These Main Personalities are Master Roshi and Android 18 (to a smaller degree). They both allow you to set up a certain amount of the top cards of your deck. Android 18 allows you to do this as the attacker, and Master Roshi can do it as the attacker and the defender. You can now choose the card that you draw with KFI, giving you an even greater advantage over your oppoenent. Some decks will run this just for another card in their hand, but it takes MP's like those to truly abuse it.

Standard: 2
TE: 2.5


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