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CCG Card of the Day
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Blue Trapped Strike
Reviewed APR 16, 2003
Ratings are based on a 1 to 5
1 being the worst. 3 ... average. 5 is the highest rating.
Blue Trapped Strike - Babidi Saga
Though trapped strike doesnt look to good by itself, it does have
some evil combos. Its a physical attack if successful discard a non
combat or ally. If namek ball 3 or 4 is out this stays out x times.
X = MP level. Now it doesnt need to be in a tokui-waza deck which
gives colorless another multiple attack. But it also is a great
combo with splash damage drill. Get 3 splash damage drill in play. I
get to level 4 or 5 and have namek ball 3 or 4 out. I get to use
trapped strike 4-5 times and i draw 3 cards for each attack since
theres 3 splash damage drills in play. Talk about evil. Best ways
ive seen getting 3 splash damage drills out is Goku lv.4 from world
games.. Wow who knew he had a use huh?
Wednesday - Blue Trapped Strike
This card reads:
"Physical attack. If successful, discard a Non-Combat card or Ally
in play. If either Namek Dragon Ball 3 or Namek Dragon Ball 4 is in
play, this attack stays on the table to be used X more times this
Combat. X = Your Main Personality's current level. Remove from the
game after use."
With the introduction of the Babidi Saga, many more decks began
running the Namek Dragon Balls (and yes..other than Namekian decks
:p). Anyway, pesky ally decks popular in your area? Throw this in
your Blue deck..or even a rainbow deck ;)...it can also be rid of
annoyin Non-Combat cards (you know which I'm talking about :p).
Tuff Enuff: 2.8
Blue Trapped strike.
Babidi Saga 111
Power: Physical attack. If successful, discard a Non-Combat card or
Ally in play. If either Namek Dragon Ball 3 or Namek Dragon Ball 4
is in play, this attack stays on the table to be used X more times
this Combat. X = Your Main Personality's current level. Remove from
the game after use.
hmm, is this finally a card that blue decks want??? my answer is
first off you start with a physical attack thats nothing real
the effects it gets are really good, and could prove to be a blue
card seen by alot of people. first off is the attack is successful
you discard a
non-combat(if you really need it) or you may discard and ally in
rid of orange decks!!! use splash damage drill with it) then if you
running a few namek dragonballs in your deck the attack stays on the
table to be use X more times this combat. X = your main
personalities current level???? WHOA!!! so if personality is at
level 4, you have NDB 4, and its successful you get to use it 4 more
times this combat absolutely unreal!!!(i gotta get this card) but
remember to get full use out of it combine with spash damage drill
to discard another ally and to draw a card, that way 5 times x2
allies each turn = 10 discarded allies, that would upset an orange
ally deck in 1 combat!!!!!
Standard = 5/5
Seriously people DO play blue even in you main competitions and will
using this card alot, this card will be seen by alot of people in
future. and they better have something to stop it!!!!
Tuff enuff = 5/5
Many tuff enuff decks run what ever, but blue is a widely used style
tuff enuff, with its effects it could flatten alot of decks within a
or 2. but i have a feeling it could have some hidden powers in it if
combined with the right cards.
Blue Trapped Strike
Hmm... this is one of the cards that got me thinking Babidi was a
conspiracy to get people using Namekian DBs again... :) Still, even
if you only get to use it once, and it's successful, it kills a NC
or an ally. But any physical you can use up to 7 times in a row has
to be decent. In TE it loses a bit, because while ally discard is
nice, if you're running enough dbs to make this attack really
useful, chances are you're losing a lot of space for more powerful
Standard 3.5/5 TE 2/5
Wednesday, April 16th-Blue Trapped
Blue Trapped Strike is one of the
better Blue Physical attack cards rivaling Blue Round Throw. If
you're either an anger deck or you use Aura Clash or Goku's
Farewell, the secondary effect on this card can turn out to be
AMAZING! With Piccolo level 5 and with Namek Dragonball 3 or 4
out, this card turns into a Physical attack doing +5 and can be
used 5 more times this combat!!
With Blue Neck Restraint Drill out as
well, this card can be deadly. If you're playing one of those
pesky ally decks, this card will get rid of them in a flash, more
then likely. This card is wonderful for all types of play. The
only problem with this card is that it bugs me that you need Namek
Dragonball 3 or 4 to use the secondary effect >_<
Either way, this card is great!