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DBZ CCG Card of the Day

Red Anger Rising
Card Number: 17
Card Type: Physical Combat
Rareness: 1
Power: Physical attack. For the remainder of Combat all physical attacks do +1 power stages of damage for each Dragon Ball in play. Raise your anger 1 level.
Character: Vegeta
Quote:
Saga: Cell Games

 

Red Anger Rising

Cell Games

 

Reviewed Oct 21, 2002

 

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  5 is the highest rating.

 
DBM
(Red Anger Rising review)

Red Anger Rising...interesting card for review. Simply put, this card isn't that good. In fact, I think it's terrible. I would never use it. There are tons of better ways to increase your anger, and to increase your damage.

Standard - 1/5
Tuff Enuff - 1/5
Da Krillin Red Anger Rising (CS)
Hee Hee..I have a foil version of this card and Veggie's hair looks funny :p

Standard: This card is great! Since dragonball decks dominate this
environment, it'll be fun if your opponent has say..6 Dballs out :p...it'll
pump up your phys. attacks, and in the process do damage, AND raise your anger!
Rating: 3.0

TE: Not quite as good here, becuz Dragonballs don't come into play to often here :(. But they do sometimes :p

Rating: 2.0
 
Judge Rich of AK Red Anger Rising (CS)

This card is why I sometimes play red beatdown in standard tournaments.  Using gohan's kick, then playing this card against a DB deck can really put the hurt on. Its like having multiple CS red style masteries. +1 for every DB the opponent has for remainder of combat, and gain an anger. Using more than 1 against a DB deck would be even tastier. You: ^_^ DB player:

>_< "arggh!"

Standard: 3.5/5

Tuff Enuff: .5/5 Not much use here.

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