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DBZ CCG Card of the Day

West Kai Sensei

World Games


Reviewed November 27, 2002


Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  5 is the highest rating.

Da Krillin Wednesday-West Kai Sensei

This card is a alright. It's got an OK sensei deck size of 7..and an OK
effect..getting rid of your opponents Non-Combats while you're in a tight
spot can be helpful..especially against orange decks..or DB decks..

Tuff ENuff: 3.2'
  West Kai Sensei - World Games

The best sensei period. You will always have a way of killing off 2 non-combats every game. This will be the most played sensei in the game for now. This is pretty nice for deck styles that dont have cards like orange staredown or blue betrayel. It also has a side deck of 7. So if you use a side deck you can add in some key sensei cards in there. But i guess thats it. The best sensei of the set. Use it ;/

Rating 4.5
JayManFu West Kai Sensei- Not much to say about this card other then...PLAY IT! This is the best sensei by far. This card can save you so much. I just cant think of anyother thing to say about this card other then, play it. Standard 5/5 TE 5/5 
Chibi West Kai Sensei

The only Sensei I play. This Sensei in my opinion is
too good, but it's one that was needed. With this you
can build your deck more Combat oriented and still
have table control. You shouldn't rely solely, but
it's always nice to have something to fall back on.
And the best part is that your opponent can't do
anything to stop it.

West Kai also provides a nice answer for those Orange
Drill decks. Use a Non-Combat remover to get rid of
their Orange Focusing Drill and then hit them with the
West Kai Sensei.

In Standard, 95% of decks rely on Non-Combat cards.

In Tuff Enuff, less Non-Combat cards, but there's
still not a better Sensei.
ssjpiccolo West Kai Sensei.

The West Kai Sensei is the average Sensei, in my opinion. Decent SD limit, not-so bad-power. Can be really helpful against those pesky Orange drill decks, or if someone's got a COGD in play or something else that bugs ya.
Tuff Enuff
Loses a TON of power in Tuff Enuff. I mean, sure, there are alot of decks that use NC's as a main strategy, but its not the norm. In Tuff enuff, you will probably most often be facing a deck that is not only mainly attack/defense, but will thrive on your "strategic weaknesses"

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