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DBZ CCG Card of the Day

Straining Ankle Smash Move

Saiyan  Saga

 

Reviewed May 13, 2002

 

Standard Rating: 2.55 (based on 3 reviews)
Tuff Enuff: 3.30 (based on 3 reviews)

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  5 is the highest rating.


IQ
A Score Guy
This was the first foil card I ever pulled and one of the last ones to ever understand o.0

Standard

This card has been a sleeper for the longest time, can't believe it took the players this long to see the potential behind this card... Bad players, very bad. ;-p The card's pretty decent and it's almost a must in those silly Saiyan lockdown decks out there, it helps you deal with Energy attack decks but it's not that great against allies. All in all the card's decent when it comes to survival but it doesn't do much against dragon ball decks, cuz they don't play them many attacks >,<

Rating 2.6

Tuff Enuff

I would consider using this card in a lot of decks in this environment cuz it helps ya deal w/ energy attacks and it gives ya a small edge when facing a Physical beatdown deck. The best thing is that this card can't really be stopped by anything so your opponent would have to take it. Just imagine their face when you knock them down to 0 w/ this card, it would be almost as random as Vegeta catching Chi-chi in the act.... hmmm... let me rephrase that 0.o

It would be almost as random as Using Vegeta and playing Caught in the Act against Chi-chi and Goku. Trust me when I say that's one of the most random things I have ever seen, especially cuz Goku was the one being discarded ~_0

Rating 2.9

~tK
Today we have a bit of a change on the menu..todays card is...*drumroll* Straining Ankle Smash move!!
 
*watches the janitor mop by the seats of emptyness*
 
This card is pretty underestimated IMO, use this before a physical attack and take them down four, that way, if they can't stop your physical attack, it gets thru for even more damage! Yes, this card is sort of like a Power Boost..but Power Boost only added 2 lifecards for zero stages..this one does 4 powerstages. Yes, you COULD try to play an attack and get more thru, but they could always stop it, and your combat could just be a waste. And thats all I have to say for today..
 
My rating for SASM is 3/5. I like the unstoppable powerdrain..I dont know why Ive always over looked this.
 
TUFF ENUFF
 
Now in TE this card IS awesome, if you power them down 4, try to get them near 0, or 1 or 2 (Cell's Arena) above zero, than they can kiss those energy attacks goodbye. And ya, an energy attack could be here, but I still like this..
 
My rating for SASM in TE is 3.5/5, a good unstoppable powerdrain, AGAIN.
Trunks The Swordsman Straining Ankle Smash Move - Saiyan Saga

Hmm finally some old cards! :P Anyway we start the week with SASM. When your opponent pays for any attack you use straining ankle smash move to make them lose 4 more power stages. So lets say you get them to 0 power stages and they perform a physical attack. You use the ankle smash to make them lose 4 power stages since they are at 0 though they lose 4 life cards. This card works pretty good in Saiyan decks. Weather its physical beatdown or lockdown this card is pretty decent. In other decks its blah. Sure it makes them lose 4 power stages but id rather have attacks than SASM.

Rating 2.0

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