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DBZ CCG Card of the Day


Image from dbzcardgame.com

Namekian Fist Smash
Card Number: 151
Card Type: Physical Combat
Rareness: 5
Power: Physical attack doing +3 power stages of damage. If you declare a Tokui-Waza, for every life card of damage this attack deals, choose a card from your discard pile and place it on the bottom of your Life Deck. Remove from the game after use.
Character: Piccolo
Quote: You've made another mistake.
Saga: Cell
Standard Rating: 3.03 (based on 6 reviews)
Tuff Enuff: 3.03 (based on 5 reviews)

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

 
DBM

Namekian Fist Smash - CS 151

This card is neato. It works best with Cell, because you can work your opponent down to zero stages with his Level 1 HT power, then deliver the fist smash for base damage +3 more stages and recycle a bunch of cards of your choosing. It helps to unclog discard piles full of non-combats or get back strong attacks late game. It takes some good set up to make this card a guaranteed game-winner. The 1 thing that really hits me in the face w/ this card is that it is Removed after use, which means if it doesn't hit, you dont' get a second chance. I wouldn't use this card for the attacking ability either, mainly the recycling. Definetly holds its own in TE, where recycling is so much more important.

Rating : 2.5/5 
TE rating : 3.5/5


IQ
A Score Guy
Friday - Namekian Fist Smash, CS 151, Rare

This card's kinda cool.... I mean I like the effect but the Namekians are just too weak to get a good use out of it, even Cell is weak on his level 1. >,<

Standard

The card has a lot of potential, if you're playing a Namekian Physical beat down deck you better have 3 of it in your deck. I just don't like the fact the the Nameks are too weak to be able to use this card to its full potential. The can turn the game around in one combat and the low power stages of the Nameks can be dealt with by using 3 Goku's Farewell.... oops did I just start talking about a Cell Games cards again? 

What am I thinking? >_^

Rating 2

Tuff Enuff

*reminds himself to not start talking about Cell Games cards* This card can do wonders in TE, when used at the right time it turns into really good recovery and it  allows you to manipulate your discard pile. We all know how much Namekian loves doing that and with the boost they're gona be geting there's just no limits to how much this card can do. I like it but the fact that it makes you declare a Namekian TW is gona hurt its 

rating ><

Rating 2.5


Cds
Namekian Fist Smash is such a cruel card.  This card can deal massive damage, and at the same time heal a huge amount of lifecards in the process...provided you have the right situation.  Every Namekian Physical Deck should play this, but Namekian Physical is not very big right now because none of the current Namekian personalities are very "strong".  Yes I know Cell's HT power but his maximum power stage is only 600,000.  This card could get very deadly when the Celestial Tournament set comes out.

Standard - 2.5/5
Tuff Enuff - 4/5


Aik Tongtharadol
Wow....just, wow. This card has amazing potential, I've seen it swing numerous games. It's already a +3 stage physical and it's Namekian so it can easily find a spot in any Namekian deck. Then, reshuffling equal to the number of life cards you do...pretty darn amazing. Even in Namekian Energy decks, this card can find a home. Given that it's removed from game, and the effect is basically "if successful", this card has a high play value.

Standard: 4.2
Tuff Enuff: 4.5

Trunks
the
Swordsman
Namekian Fist Smash - Cell Saga - Rare

Rating 4.0

Ouch! Don't let this card be successful. Namekian is all about the regeneration and this card his a power hit and regeneration all in one. When it is successful for every life card you lose your opponent shuffles back from his discard pile that many life cards you discarded. If you're at 0 no blocks and they have Namekian attack drill, android attack drills and krillins drills you'll be paying a heavy cost while they gain the advantage from your cost. This card can really help if you were attacked early and lost alot of precious cards. Great mid-late game card.
 
Hawk
Namekian Fist Smash, what a compliment to Namekian decks. This card, at first seems weak, but with a good namekian physcical deck, and a cells style or some AAD's or Krillins drills, this attack can recycle mad cards, making me believe it's one of the better namekian attacks, although i do prefer the 6 life card physicals ;) hehe.

3/5 - regular play
4/5 - TE

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