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CCG Card of the Day
Image from dbzcardgame.com
Rating: 3.52 (based on
Type: Physical Combat
Stops a physical attack.
Discard one of your opponent's Non-Combat cards.
We didn't even think that
Goku would be this strong.
Enuff: 3.35 (based on
|Ratings are based on a 1 to 5
1 being the worst. 3 ... average.
5 is the highest rating.
|This card is way to underplayed. Even after the
Effortless Drill nerfing/restricted/erratating , Android 18 decks
should play this card.
Since defenses can be played against Unstoppable attacks for the
secondary effects, slap Wrist Block against Jump Kick, discard the
Effortless and then it stops the attack. Genius isn't it? (Brian
Valdez figured that one out).
Who doesn't hate non-combat removal anyway? Always helpful
against Frieza is Ready!
Standard - 4.1/5
TE - 3.7/5
<< CS 66 Blue Wrist Block
This card is pretty good...the secondary
effect is amazing, but I don't like that you can only play the card
and use its effects if your opponent uses a physical attack. I would
maybe run 2 in a blue deck, or 0...definetly not 3. In a set like CS
where you were just looking for something new, Blue Wrist Block does
the job, but there are just so many better cards to use to stop
physical onslaughts...especially when your'e facing a deck with a
large attack volume (i.e., saiyan). The best circumstance is to use
this versus an orange deck when they use orange searching maneuver,
since orange likes them noncombats ^_^
Rating: 2 of 5
Monday - CS 66 Blue Wrist Block
I have to apologize for my earlier cracks at
the Blue Style... I finally made it work! ^_^ So, here's to Blue and
this blue style block! It blocks a physical attack, and that's all
good, but what is even better is it's ability to remove a non-combat
card in play. There are some cards that are just plain annoying, and
this block can remedy that. So have fun removing non-combats and
saving ur butt at the same time!! n_~
Final rating: 4 outta 5
Blue Wrist block, the way to stop
a unstoppable attack, or atleast try. This card, stop a physical,
discard a opponents noncombat card in play. very useful. I have
three in every blue deck. Now, the stop a unstoppable part, the
rule, second comes first, allows you to discard a noncombat, then
stop the attack, so before they errated TED, this was the best way
to avoid a Jump Kick, remove the drill, stop the attack, works well.
Wrist Block - Cell Saga
Stopping a physical attack and discarding a non-combat card all in
one. Not to bad at all. I consider this card a staple in blue decks.
It makes your opponent regret that physical attack in the end if you
discard their frieza is ready. Not much to talk about in combos of
this card. Blue also has blue betrayal which removes an ally or
non-combat card from the game. So paired up with this you have 6
cards that can get rid of non-combats. Now all we need is an energy
block that discards a non-combat card or ally.
A Score Guy
Blue Wrist Block
I would say how cool it is that this card can stop a straining physical attack even if Trunks Effortles
Drill is in play but I'm pretty sure Brian will be writing about that so I'll just let him knock himself
out... *sights* childre, they're so predictable >_^
What do I think about this card? If you're playing a blue deck you better be playing it and if you're not
using a non-TW deck you better be thinking about using this card...yup it's that damn good ^_^
This is the format where a lot of cards show their true potential and granted you're gona run into a lot
of physical attacks in this environment but will u have a non-combat card to get rid of? The card's still
pretty good but I would personally take a Trunks Swiftly Moving over it... then again that's just
player preference but it's great to see your opponents
face when you hit them back with their own Red Shattering Leap ;-)