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CCG Card of the Day
Image from dbzcardgame.com
Cell's Instant Transmission
Reviewed June 17, 2002
Rating: 3.07 (based on
Enuff: 2.83 (based on
Ratings are based on a 1 to 5
1 being the worst. 3 ... average. 5 is the highest rating.
Some people love this card,
other's dont. It is best used when your deck revolves around a
specific battleground/location, or when you play different ones and
you need one for a specific situation fast. It's Cell only, so that
drops its rating a good point. The major problem is, it only can
search for one -- it can't remove a battleground/location from play
if you don't have any left. It's the only location searcher in the
game (except for cards like Blue Terror), so it gains some ground
Rating : 3.0
In TE, this card is pretty good. You can get
that City In Turmoil out really fast -- if you're Cell.
Rating : 3.25
cells instant transmission
The card has a lot going for it.. the ability
to search for a battleground is pretty much unique in dbz right now,
so its a major plus, since its such a huge benefit to players, and
to be able to use it during your non-combat step just makes it all
the more powerful.. the only catch is that you have to be cell to
use it.. which drops its versitility quite a bit. I would only
consider using this card if youre cell, and you need to grab
Instant Transmission - Cell Games
Okay why does cell get this first before goku gets one? i mean cell
jacked this technique from goku. =/ Anyway this card is your answer
to getting your location or battleground fast. Its cell only so that
does decrease this cards playability. This card can work wonders.
Your opponent puts out a location then you draw three and you draw
Cells instant transmission and screw over any plan they might have
had. The nice thing about this card is that it can be used in combat
or during your non-combat phase and you don't have to skip combat.
This is pretty effective in cell red decks. Getting out CIT is one
key for red decks and with 4 of these and 3 CIT you wont have a
problem at all getting it out. This card wont get such a high rating
cos its only usable by cell which sucks. But only cell and goku know
instant transmission so :P
Ah...sorry I have been gone so long,
but now I'm back and still playing black....the TS one ;)
Today's card is Power of the Dragon,
it lets you get an ally from your deck or discards, and than it
puts all your opponets DBs back in their deck! The second
part of this card is what I like. If anyone is like me, and
checks out what types of decks usually win tournaments in
standard, most of the time, theyre all DB Victory decks!! Now in
Standard, I reccommend packing one of these in your deck.
PotD's rating in Standard is 4/5
This card really sux0rs in this
format, pretty much it only gives you an ally. Even if you put
the DBs back, it wont stop them from anything unfortunatly.
Rating for PotD is 2/5
~tK, eats glue.