Here's one that's a staple in every
deck I make as long as I have one to spare, even though it's not
ultimately powerful. If you draw this into your hand, you
can get rid of just about any significant threat out there,
particularly with Orange. It also doesn't touch yours, so
even Orange decks would want to include one in their decks,
despite that their own drills are their best strengths (a big
stretch for a joke). The biggest thing this could take care
of would be the troublesome defense shields, but drills provide a
great advantage for anyone using them regardless of type (well,
most do anyway).
You don't hear me say this often, but
it gets better in Tuff Enuff, since the two decks which don't
include too many drills (DB and anger) are gone. Anger does
have some drills for protection on Severe Bruises, but their own
drills usually leave quickly anyway. With these two decks
out of the way, most decks that use drills will use plenty and
they'd stick around for a while, making this a great cure.
It doesn't quite reach the stature of Aura Clash and Are You Tuff
Enuff, though, since those can get rid of other pesky levels.
S: 3.5 TE: 3.8