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DBZ CCG Card of the Day

Blueprints


Image from dbzcardgame.com

Blueprints
Card Number: 128
Card Type: Non-Combat
Rareness: 5
Power: Set all personalities with the word "Android" in their card title to 0 power stages. They may not gain power stages until the beginning of your next turn.
Character: Bulma
Quote: I may know where to find a few weak spots.
Saga: Cell
Standard Rating: 3.02 (based on 6 reviews) 
Tuff Enuff: 2.55 (based on 2 reviews)
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

 
DBM

Now this card just screams "This is what you get for playing #18!" While it probably won't harm #18 Blue Dragonball decks (unless you get a timely halt off), this definitely wrecks #18 orange and black beatdown decks that need power stages to work. It's not even removed from the game, and with Cell's Arena you can totally lockdown your opponent for good. However, this card is also totally useless vs. non-android personalities, so I would only run it if you're expecting to play androids (i.e., local tournament, or character regional). It combines the Hero Is Down and Vinegars Revenge for a nasty combo that if made universal, would be in every single deck around.

Rating: 3.25/5

 
Kaioshin17

Oooo.... I like this card. It's really good when u know that ur going up against an android deck. I esp. like it in a multi player game, like when u play it and ur opponent has to wait 4 or 5 turns to gain some stages... this card, if it's played right, can and is positively evil... I'm glad to see that Score can still come up with some darn good cards. 

n_~

Final Rating: 4 outta 5


IQ
A Score Guy

Blueprints 

Standard

The first words that come to mind when I see this card are: eeeeewwwwwwÖÖ yucky. This card completely sucks if your opponent is not using the Androids and the only reasons itís not getting a big fat 0  are the following:

1.- Android 18 is currently the big deck in the environment and itís useful in a metagame environment but there are better cards to deal with her so bah to that.

2.- itís not as bad as Physical attack doing 1 life card of damage and cost 3 power stages to perform ~_~;

0.5 out of 5

Tuff Enuff

Read what I said up there and I would just like to add one more thing. This cards gets even worst in Tuff Enuff because of cards such as Are you Tuff Enuff? And others that simply make A-18 cry 0.o

0.25 out of 5

Trunks the Swordsman Blueprints - Rating 3.9

This is the only cards that really hurts the androids. Starting a combat and using this against an android can be really hurtful. They are more vulnerable to physical attacks, they wont be able to perform energy attacks. This card is like a stunned for them as of now.  The bad thing is. If you arent playing against an android. This is just a wasted card slot. If your area is playing a lot of androids put this in.

Brian Valdez
Blueprints has a variety of uses, whether it be lowering your own Personality to 0 in order to use your allies, or help you hold that Android Energy deck for another turn. Personally, I would not use this card, but it can become annoying, really annoying. It's a situational card, but in this case, squaring off against an Android is a very common situation. 

This card helps your matchup against android decks, but it overall worsens your matchups against other non android decks. In a tournament you want your card draws to be as solid as possible..this just isn't one of those cards.

2/5


Cds
This card is pure hell against Android decks...of any sort. End of discussions. It's especially vile against Android 18 Dragonball decks. Throw one of these on her, have Cell's Arena in play and 18 won't be ending combat with Blue Rush or Straining Energy Move anytime soon. Now why couldn't Score have it affect Cell too? For Tuff Enuff purposes, it will garner about the same rating because although 18 Dragonball decks dissapear, other Androids rise.

Standard = 4/5
Tuff Enuff = 4.1/5

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