DBZ CCG Card of the Day

Blue Head Charge - Cell Saga

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Blue Head Charge
Card Number: 156
Card Type: Physical Combat
Rareness: 5
Power: Physical attack doing +2 power stages of damage. Lower your opponent's anger to 0. Your opponent cannot gain any anger until the beginning of his next turn.
Character: Krillin
Saga: Cell
Rating: 3.30 (based on 5 reviews)
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

A Score Guy

well this card's aight but that's about it. I would play Goku's Dashing Punch and Goku's Battle Ready over it, but it does have a nice lil side effect. Telling your opponent they can't gain anger for a while it's kinda nice when dealing with red anger decks.... especially after the cards red getz in Cell Games.... ooopss did I say tooo much? n_n  The card is playable but I would play other cards over it, then again one never knowz what Cell Games will do the the eviroment.... *hint hint*

3 out of 5


Blue Head Charge is a potentially devastating card against a variety of decks.  Lowering your opponent's anger to 0 and then not allowing them to  gain anger until the start of your next turn?  Almost better than a 'wounds' card (Terrible Wounds, Awful Abrasions, etc); this card can take place of the wounds cards in a Blue City in Turmoil deck or a Blue deck that does not run off non-combats.  One of the better things about this card is that it does not require you to declare Tokui-Waza to use, so use it in those colorless decks at will!  Not being 1 per deck makes it easier to get from the life deck, and not being removed from the game makes it easily recyclable.

Rating:  3.5/5

Brian Valdez

No Review Today

Aik Tongtharadol

No Review Today


Blue Head Charge (CS 156)

After Blue Betrayal, this is the second blue physical attack I put into a deck.  Anger decks are now far more powerful than many people realize, and having attacks that so nicely shut down anger is a huge edge over other styles.  I rate it a 8 of 10.


No Review Today


Blue Head Charge

Again… another blue card that sucks.  Come on, +2 power stages and lowers anger to zero, not allowing ur opponent to gain any?  That is so lame… there are plenty of cards that can do better… Gokus Dashing Punch for instance.  8 power stages and lower ur opponent’s anger to zero,… sure, he can still gain some back, but use it as the last attack, when he’s at 4 anger, and all is sweet for u.  Too bad I can’t rate that card… no, I have to rate the blue ones….  

Final Rating:  1 out of 5


Blue Head Charge:

The first word that comes to mind, ANNOYING.  I've had this card played against me, and played this card against many others, and it always turns out the same "dude, that card is so annoying!". Now , a  +2 physical attack lower opponents anger to 0, but no, that's not good enough, you cant raise it until the beginning of your next turn.  Anger, your nemesis blue_ is back and more powerful.  5/5

Trunks the Swordsman

No Review Today

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