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DBZ CCG Card of the Day

Blue Style Mastery - Cell Saga


Image from dbzcardgame.com

Blue Style Mastery
Card Number: 126
Rareness: 5
Power: Once per Combat, you may discard a card from your hand to stop a physical or energy attack. If that card is a Blue Style card, lower your opponent's anger 2 levels.
Saga: Cell
Rating: 3.84 (based on 9 reviews)
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


IQ
A Score Guy

The great Blue style mastery, I'm tired of players saying this card is broken and such. The card has a lot of drawbacks the players don't see. This card is really good but like all the other if you declared a TW cards they limit you to a certain deck, when it comes to the Blue Mastery your opponent knows what to expect the second you sit down. I do think the card it's really good but I would not give a if you declared a TW card anything higher than a 3 because those cards make you play a certain deck. Besides the current meta game is Blue Hate >_0

3 out of 5
Jesse Zeller
Talk about power!  This was the card that Blue Style decks were looking for!  The Trunks Saga version offered nothing in defense to Beatdown and Dragonball decks.  The Cell Saga version offeres a defense, and a bonus to lower opponent's anger if you block that attack with a Blue style card.  Everyone has drawn that crap hand when entering combat before.  Now with Blue Style Mastery, one of those useless cards can be a handy defense agaisnt a phsyical or energy attack; and even better, it cannot be stopped by Trunks Energy Sphere like many of the dual blockers today. 
 
Rating:  4.5 of 5

Brian Valdez

Everybody remembers, or at least is trying NOT to remember, the horrid Blue Mastery from the Trunks saga. Everybody knew the new Blue Mastery was going to be decent...but not one of the most POWERFUL masteries in the game.

CS Blue Mastery opens up alot of new gameplay strategies that are more defensive, but the decklist actually won't have as many defensive cards as your usual defensive deck would have. This means you have room for alot more goodies. And everyone likes goodies...I know I do...

One of the more popular strategies for blue is the Attack/Block/End Combat strategy. While it's possible too get this strategy too work with other martial arts styles, it won't be nearly as consistent as Blue will be...and consistency is what wins you tournaments

Rating 4/5

Aik Tongtharadol

Hmm, arguably one of the best of the new masteries from Cell Saga. Ever 
have that useless Non-Combat card in your hand that you wish would be a 
blocker? Here's your chance! With an added bonus if you discard a Blue 
Style card, it's no wonder that this card is getting a lot of play time. 
Compared to the old Blue Style Mastery from Trunks Saga, I'd have to say 
that this one is a bit better...even if you're using a purely anti-anger 
deck, provided you run enough Blue Style cards.

Rating: 4.5 out of 5.0

Goken

New mastery blows the old one away, and takes Blue from the weakest style to one of (if not the) strongest styles.  Its good in any deck, but particularly in those with high non-combat counts.  I rate it 5.5 out of 5 (this is to show that I think its TOO good).

DBM

Holy fiddlesticks, this card is great!  It makes use of otherwise useless cards in your hand, and even helps if you draw Non-Combats when your opponent attacks you.  The only way to get around this card is to eliminate your opponent's hand or use a myriad of unstoppable attacks, and both of those feats can be tricky ones.  However, since anger is making a full-blown return to the constructed scene, this mastery falls short of the containment the original blue style had.  Complemented with the right cards however, this new mastery leads the way, being one of the best cards in the Cell Saga. Rating: 5 of 5

Kaioshin17

Blue Style Mastery

As far as Blue Style masteries go, I don’t like them. They never seem really useful like a good red or black mastery. But still the one from the Cell Saga is a lot better than the old one. They both are great against anger decks, but so what? The blocking power is okay and can get annoying to your opponent, but you can only last so long just blocking and no modifiers coming from your mastery. I guess I could give it a 2, but I won’t… the blue style needs some work altogether.

Final Rating: 1 out of 5

Hawk

What a beast of a card I must say! This mastery has to be the most versatile mastery out there. Good with any personality, and deadly with the dragon balls. Discarding a card to stop an attack, I'd take it, Discard a blue card to stop the attack, and lower their anger 2, doesn't get much better.

Trunks the Swordsman

Rating: 3.75 -  Blue Style Mastery (CS)

Finally! Blue tokui-waza decks needed a better mastery! Trunks saga's Blue mastery was just horrible. With this new mastery there are now alot of blue decks in the tournament scene. This mastery is very useful since you'll always have 1 defense every combat. And just discarding a blue card stops an energy or physical attack and lowers their anger 2! Not to shabby. This is one of the better masteries of the cell saga. If you are planning on making a blue tokui-waza deck i shouldn't have to tell you but... Use this mastery.. Trunks saga's mastery is no good at all.

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