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 |  |  | DBZ
      CCG Card of the Day Blue
      Style Mastery - Cell Saga 
        
          |  Image from dbzcardgame.com
 | 
              
                | Blue
                  Style Mastery |  
                | Card
                  Number: 126 |  
                | Rareness:
                  5 |  
                | Power:
                  Once per Combat, you may discard a card
                  from your hand to stop a physical or energy attack. If that
                  card is a Blue Style card, lower your opponent's anger 2
                  levels. |  
                | Saga:
                  Cell |  
                | Rating:
                  3.84 (based on 9 reviews) |  
                | Ratings are based on a 1 to 5
                  scale 1 being the worst.  3 ... average.
 5 is the highest rating.
 |  |  
        
          |  IQ
 A Score Guy
 | The great Blue style mastery, I'm tired of
            players saying this card is broken and such. The card has a lot of
            drawbacks the players don't see. This card is really good but like
            all the other if you declared a TW cards they limit you to a certain
            deck, when it comes to the Blue Mastery your opponent knows what to
            expect the second you sit down. I do think the card it's really good
            but I would not give a if you declared a TW card anything higher
            than a 3 because those cards make you play a certain deck. Besides
            the current meta game is Blue Hate >_03
            out of 5 |  
          | Jesse Zeller | 
              
              Talk
              about power!  This was the card that Blue Style decks were
              looking for!  The Trunks Saga version offered nothing in
              defense to Beatdown and Dragonball decks.  The Cell Saga
              version offeres a defense, and a bonus to lower opponent's anger
              if you block that attack with a Blue style card.  Everyone
              has drawn that crap hand when entering combat before.  Now
              with Blue Style Mastery, one of those useless cards can be a handy
              defense agaisnt a phsyical or energy attack; and even better, it
              cannot be stopped by Trunks Energy Sphere like many of the dual
              blockers today. 
              
             
               
             
              
              Rating: 
              4.5 of 5
              
             |  
          | Brian
            Valdez | Everybody remembers, or at least is trying NOT to
            remember, the horrid Blue Mastery from the Trunks saga. Everybody
            knew the new Blue Mastery was going to be decent...but not one of
            the most POWERFUL masteries in the game. CS Blue Mastery opens up alot of new gameplay strategies that are
            more defensive, but the decklist actually won't have as many
            defensive cards as your usual defensive deck would have. This means
            you have room for alot more goodies. And everyone likes goodies...I
            know I do... One of the more popular strategies for blue is the
            Attack/Block/End Combat strategy. While it's possible too get this
            strategy too work with other martial arts styles, it won't be nearly
            as consistent as Blue will be...and consistency is what wins you
            tournaments Rating 4/5 |  
          | Aik
            Tongtharadol | Hmm, arguably one of the best of the new masteries from Cell Saga.  Ever have that useless Non-Combat card in your hand that you wish would be a
 blocker?  Here's your chance!  With an added bonus if you discard a Blue
 Style card, it's no wonder that this card is getting a lot of play time.
 Compared to the old Blue Style Mastery from Trunks Saga, I'd have to say
 that this one is a bit better...even if you're using a purely anti-anger
 deck, provided you run enough Blue Style cards.
 
 Rating:  4.5 out of 5.0
 |  
          | Goken | New
            mastery blows the old one away, and takes Blue from the weakest
            style to one of (if not the) strongest styles. 
            Its good in any deck, but particularly in those with high
            non-combat counts.  I
            rate it 5.5 out of 5 (this is to show that I think its TOO good). |  
          | DBM | Holy
            fiddlesticks, this card is great! 
            It makes use of otherwise useless cards in your hand, and
            even helps if you draw Non-Combats when your opponent attacks you. 
            The only way to get around this card is to eliminate your
            opponent's hand or use a myriad of unstoppable attacks, and both of
            those feats can be tricky ones. 
            However, since anger is making a full-blown return to the
            constructed scene, this mastery falls short of the containment the
            original blue style had.  Complemented
            with the right cards however, this new mastery leads the way, being
            one of the best cards in the Cell Saga.
            
            
            
            Rating:
            5 of 5 |  
          | Kaioshin17 | Blue Style Mastery As far as Blue Style masteries go, I don’t
            like them. They never seem really useful like a good red or black
            mastery. But still the one from the Cell Saga is a lot better than
            the old one. They both are great against anger decks, but so what?
            The blocking power is okay and can get annoying to your opponent,
            but you can only last so long just blocking and no modifiers coming
            from your mastery. I guess I could give it a 2, but I won’t… the
            blue style needs some work altogether. Final Rating: 1 out of 5 |  
          | Hawk | What a beast of a card I must
            say! This mastery has to be the most versatile mastery out there.
            Good with any personality, and deadly with the dragon balls.
            Discarding a card to stop an attack, I'd take it, Discard a blue
            card to stop the attack, and lower their anger 2, doesn't get much
            better. |  
          | Trunks
            the Swordsman | Rating: 3.75 -  Blue Style
            Mastery (CS) 
 Finally! Blue tokui-waza decks needed a better mastery! Trunks
            saga's Blue mastery was just horrible. With this new mastery there
            are now alot of blue decks in the tournament scene. This mastery is
            very useful since you'll always have 1 defense every combat. And
            just discarding a blue card stops an energy or physical attack and
            lowers their anger 2! Not to shabby. This is one of the better
            masteries of the cell saga. If you are planning on making a blue
            tokui-waza deck i shouldn't have to tell you but... Use this
            mastery.. Trunks saga's mastery is no good at all.
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