Save 25% "The DBZ Collectible Card Game for the GBA" at Amazon.com

Main
Main Page
Message Board
Interviews
Who'd Play Who?

Trading Card Game
Scores CCG Section
Bandai Card of the Day
Old Killer Decks
Tips & Strategies
IQ's Crew
CCG Spoilers

Episode Summaries
U.S. Dubbed DBZ
U.S. Dubbed DB
U.S. Dubbed DBGT
Jap. Fansub DB
Jap. Fansub DBZ
Jap. Fansub DBGT
Movies

By Fans
DBZ Editorials
Episode Summaries
Manga Reviews
DBZ Song Parodies
Fan Fiction
Time Travel
Theory
Voice Overs
What If...?

Information
Adventure History
Akira Toriyama
Attack List
Before Dragon Ball
Biographies
Character Appearances
Character Deaths
Daizenshyu Guide
DB Summary
DBZ Summary
DBGT Summary
Dialogue Scripts
Dragon Balls
Dragon Ball GT Info
Dragon Ball Mix-Ups
Dragon Ball Time Line
Dragon Ball Wishes
Dragon Ball World Guide
Every Single Fight
Final Battle!
Jap. Game Reviews
Growing Up
Guides
Important Numbers
Item Guide
Japanese Lessons
King Kamehameha
Lyrics
Merchandise Guide
Movie Reviews
Name Puns
Name Translations
Newbie Guide
Power Levels
Relation Charts
Red Ribbon Army Ranks
Room of Spirit and Time
Saiya-jin Forms
Special Attacks
Tenkaichi Budoukai Info
Training Locations
Voice Actors

Multimedia
Daizenshyu Scans
Final Bout Scans

Video Games
Game Reviews
DBZ Sagas Walkthrough


Get our Pojo DBZ book from Amazon.com for about $10!

DBZ CCG Card of the Day

Prepared Dodge

Cell Games

 

Reviewed December 16, 2002

 

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  5 is the highest rating.

JayManFu Prepared Dodge- This card is a very horrible card, in fact I have never even considered using it, ever! The only people that use this card are people that dont have yamcha's skillful defense and goku's super saiyan
blast, which are a lot better. This card just doesnt cut it. Standard 1/1

TE, this card is even worse, but since i cant give it a worse rating. 1/1
 
The only thing this card is better than is like, mother's touch and smokescreen, and it isnt much better.

Jay Farrell
Chibi Prepared Dodge

I don't see why anyone would ever play this card.  Yamcha's Skillful Defense and Goku's Super Saiyan Blast are so much better. Don't play this card.

In Standard, no. Hey, it can lower anger.
1.1/5

In Tuff Enuff, no, never....ever.
1.0/5
Tim Batow Prepared Dodge

For starting players, this is card that saves your life. Stopping any attack
with a nice anti anger add-on could be a life saver versus your Vegeta Black wielding friend. Play this with cards like Mothers Touch, Smokescreen and  Vegetas Physical Defense, and you have a defensive barrier that will drive your friend nuts. However, once you make that big move from playing with your friends to playing in tournaments, this card isn’t all that it seems.

For expert players, this card is used more as a mark on the Scrub-O-Meter. If you walk into a tournament with a set of these in your deck, be prepared to be laughed at. True, Prepared Dodge may not be as bad as Raditz Total Defense when constructing a deck, but all aged players know that there are much better options when it comes down to choosing a Duel-Block.

Prepared Dodge has more than enough problems going for it. The first thing someone will point out if they catch you running Prepared Dodge is that it’s a Combat card. Good combat cards like Confrontation and Android 18’s Staredown are the reason Trunks Energy Sphere is played, but when TES can stop a Prepared Dodge, its all the better. Three Copies of Trunks Energy Sphere are in EVERY tournament level deck. Theres no reason to leave yourself more vulnerable to a card if you can run Gokus Super Saiyan Blast(GSSB) or Yamchas Skillful Defense(YSD) that each give the same effect in Energy Combat form. The usual benefit of a card being Combat (PAHG/KC) isn’t really needed as a Time is a Warriors Tool or Super Saiyan Effect would be better in nearly all situations. Also keep in mind that Prepared Dodge is also worthless if you happen to encounter a Piccolos Fist Block, and that -1 to anger will rarely come in handy.

The introduction of Focused attacks has hurt Duel-Blocks as a whole. There really is no reason to ever run more than 2/2 of GSSB and YSD, let alone 3/3. Cards that Attack or Block such as Black Turning Kick, Blue Arm Blast, and Orange Energy Setup tend to have a monopoly over other blocks in the current environment. Plus the Introduction of cards like Pikkons Leg Catch, and the revival of Gokus Energy Absorbtion have taken away the precious slots that might have been used on duel blocks. I usually run a 1/1 Yamchas Skillful Defense/Gokus Super Saiyan Blast to counter Solar Flare and to fish out with cards like Namekians Strike or Orange Uppercut, but Ive never played Prepared Dodge in anything but draft. A nice card in a intermediate stage, but a card that was designed to be mocked in advanced play.

Standard - 2/5 (Technically not a bad card, but there has always been MUCH
better alternatives)

Tuff Enuff - 2.1/5

DBM
Back by popular demand, its DBM! Lets see, prepared dodge. This card
is huge. In fact, its so huge its annoying. Let me put it this way. John
Akey put it very simply at worlds : "Here's how you tell a good player from a bad player. Good players play cards like Krillin's Heat Seeking Blast and
Time Is A Warrior's Tool. Bad players play cards like Prepared Dodge."
This card is almost from the Saiyan Saga, and it came out in such a good
set too. If you're so paranoid about blocking, at least play Yamcha's
Skillful Defense or Goku's Super Saiyan Blast! so they can't be Trunks
Energy Sphered. If I catch you playing this against me at a tournament
prepare for a brutal thrashing of your ego.

Rating : 1.2/5

DBM

- All material copyright of Pojo.com.
c-1999-2002

This site is not associated with Cartoon Network or TOEI Entertainment.
Dragonball Z  is a registered trademark of TOEI Animation CO., LTD.