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DBZ CCG Card of the Day

Champion Drill



Reviewed Aug 22, 2002


Standard Rating: 3.85 (based on 3 reviews)
Tuff Enuff: 3.62 (based on 3 reviews)

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  5 is the highest rating.

A Score Guy
Can't believe we've gone this long with out reviewing this card. o.0 For whatever is worth I think this card has the best image out there and the foil pattern on it is part of what makes it look so pweaty. ^.^


I can so see this working in those annoying, yet really strong stasis decks because it allows you to draw more cards and tin out your deck. It does amazing things when you add a Blue Leaving or a Saiyan Truce card to the equation and with a 50 card deck it can just be plain wrong. >;~)

Rating 3

TuFf EnUfF

hmm... you can draw a lot of cards during Combat and beat your opponent down... I guess. ~_0 On a personal note I feel that this card just seems good but in the end is only ok at most. You're using a Drill which will probably be gone after 2 turns... like every other drill out there. The you have to discard a card to get 2 more, that means that unless you can work something fast you'll be decking yourself so BAH!

Rating 2.4

Champion Drill -- Noooooooooooo ;_;, the one card i want, i have to review.. anyway, Champion Drill, my favorite card in the game, by far the best picture/foil.  I love this card, its great in almost any deck, how could you not like to discard a junk card from your hand, to draw 2 more? doesnt get much better.

Reg - 4.3/5
TE - 4.2/5
DaKrillin Oo.. a card issued only to a few people (and lucky people)..anywayz.. Standard: This card iz good..but not insanely lets you draw 2 cards to discard a card..Good in a Saiyan Suicide deck..or for that matter any's good in both environements.. 

S and TE: 4.25

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