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DBZ CCG Card of the Day


Hidden Power Level

Saiyan Saga


Reviewed Friday, Aug 16, 2002


Standard Rating: 2.93 (based on 3 reviews)
Tuff Enuff: 3.37 (based on 3 reviews)

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  5 is the highest rating.

A Score Guy
finally a decent card to review!!! Can't remember the last time that happened, it's just been wait toooooooo long. ;-p


Hidden Power level is a card that works best in a survival environment because it helps Energy based decks and it can be a life saver when two Physical beats are going at it. In the current environment I don't see it doing much because most of the environment is ball and that's just no fun but after World Games comes out this card might start to see a lot of use in this format. ;-)

Rating 1.8

Tuff Enuff

This card doesn't turn into Mr. super amazing card but it gets really good in this format, it gives you stages when you need them and if your opponent is at zero it might actually deal a decent amount of damage. ^_< We all know Tuff Enuff is all about the overkills, because Tuff Enuff with out overkills just wouldn't be the same. Anywayzzz, this card will probably not get you an overkill but it can be what saves you from geting overkilled yourself. =)

Rating 2.3

DaKrillin Friday - Hidden Power Level.

Look at the wording on this card IQ started workin' there the wording wuz kinda weird least I hope IQ didn't work there yet :p 

Standard: The DK loves this card ^0^. The DK plays 3 in his Orange deck (don't ask my while I'm talking in 3rd person cuz I don't know)..anyway..this card is great, pretty much in any allows you to go up to full, whether it's successful or not! It also allows you to inflict more damage than usual cuz you power up to full :) and it also prevents the big womping your opponent had planned for you ..ok it won't prevent'll just make it do less (if it's physical, if it's energy well then..your' in trouble :p)

TE and Stanard 3.8

AlterEgo Friday: Hidden Power Level:

This card just ownz. 

In standard play, this attack is good in basically any deck. It can never hurt to go to full and perform a physical attack... unless of course your opponent has trunks swiftly moving, then youre screwed :P It can be good in physical attack decks, helping you get to full and a physical attack, and in an energy deck becasue you go to full.

In Tuff Enuff, this card is even BETTER, because most people either use physical or energy decks. Against a physical deck this deck is good and same with an energy deck. In my opinion, this card needed to be a bit more than a common. Notice how yamcha's energy attack is an uncommon that is crappy, and hidden power level ownz and is a common.

Standard: 3.5/5
TE: 4/5

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