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DBZ CCG Card of the Day


Goku's Dragon Ball Quest

Cell Games

Reviewed Aug 9, 2002


Standard Rating: 3.85 (based on 4 reviews)
Tuff Enuff: 1.16 (based on 3 reviews)

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  5 is the highest rating.

DaKrillin >Friday: Goku's Dragon Ball Quest

Standard: This card is amazing, in any Dragonball deck. I've won with this card, I've lost cuz of this card *Glares at Organous*'s a great card..except for the fact it only works wit the Dende Dragon Balls..I'd put goku's Heart Disease or Bulma's Scouter in my deck before I'd put this one in (unless I'm using the DDballs)

Rating: 3.3

Tuff Enuff: can light this card on fire and do a crazy dance around it in this environment..cause thats all it's good for Rating: 1.0

Organous Anyway, I'm sure that everyone's sick of seeing this card, even those who use it.  This is the best card for Dragon Ball decks for its serious combo potential.  I played a guy who must've gotten 4 or 5 DBs out just with that card.  Its only disadvantage is that it's for Dende only.  Of course, this plummets in Tuff Enuff.

S: 4.9     TE: 1.5

Rich of AK Friday: Goku's Dragon Ball Quest

This card is just a little meany. A dragonball deck can win in 2 or 3 turns if they play this card just right. Most of the time, a blue or orange Dragonball deck can beat any opponent. There are some weaknesses.......such as FAST red anger decks and cosmic backlash. If you focus your deck around this one card and it gets could be in trouble. 

Standard: 4.25/5
Tuff Enuff: Are you kidding me...... .5/5

Gokus Dragonball Quest - Cell Games

Bleh i don't like this card. Since it has been ruled that you can do the loop effect (meaning you can do GDBQ get DDB3 and get to redraw GDBQ from DDB3s power) Anyway its one of those cards that is just needed in dragonball decks. Since its a combat card its more versatile in decks. Cant do much with Gokus lucky break in play and city in turmoil out there as well. Best combo for this card is probably the usual; DDB3, Battle pausing, krillins concentration. The bad stuff on this card is that its a combat card so sphere can target it and stop that evil loop of Dragonball from coming out. Its a good card but its only for DB based decks. Its not worth it in anything else

Rating 3.0

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