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DBZ CCG Card of the Day

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Cosmic Backlash

Cell Games


Reviewed May 3, 2002


Standard Rating: 4.13 (based on 6 reviews)
Tuff Enuff: 2.38 (based on 6 reviews)

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  5 is the highest rating.

A Score Guy

In standard this card just makes those wonderful Stasis decks run more Physical blocks but that's about it.... yes, the card can give u a 1st turn win but if your opponent stops it and gets a A-18 Stare Down or a Confrontation in their hand to get rid of your mass block or combat ender that 1st turn will pretty much be your end. You have to build your deck around it to be able to make it work and even then it can come back and rip ur head off so the card's not that amazing.... did I mention you can't even get a mastery to help ya?


Rating 3.40

Tuff Enuff

heh heh.... this card can kinda help ya cuz it will make your opponent pay for using Trunks Swiftly Moving but that's the only difference.... I'm sorry but this card doesn't impress me ~_~;

Rating 2.5


Aik Tongtharadol
Cosmic Backlash....Cosmic Backlash. Did we really have to review this card? 

:-/ I don't necessarily agree with everyone about this card, but personally I don't like it in the slightest. Well...if someone plays non-TW against you, you've got a fairly good guess about what they're doing. 

Ultimately you will have to keep a block in your hand if that is the case. There are some nifty things you can do with this in a TW deck though even if you can't get the instant win. Although there's a lot of debate about it right now, it'll just be another thing you need to take into account when making your decks...that's all there is to it. In TE, same thing as Dragon's Victory..sure you can win with it, but you won't get any overkills, and that's the fun part about TE! :)

Standard: 3.5
Tuff Enuff: 3.0

Aik Tongtharadol

I dislike this card.  Any card that has the ability to win first turn should be elimated from the surface of Earth.  What else is there to say about it?  You can couple it with Krillin's Thoughts and go for a faster victory, but other than that, it sucks against Blue Mastery, and not that great against Black decks running Scout Manuever.  Next to that, Tuff Enuff, the victory is a little harder to pull off since people will be playing more defense.  All I can say is to never perform a final physical attack against a non-tokui-waza deck.
Standard - 4/5
Tuff Enuff - 3/5
This is my least favorite card, once CPH is banned. While not broken, it can walk all over certain deck types. Meta-gaming against it will cause fairly drastic changes. However, since it can rarely win against blue decks and often not against black either, not many people will use it. Thus, there will not be much meta-game against it, and it will continue to be supremely annoying when its used. Nobody likes a deck that can win in one turn when it gets lucky... that was one of the worst things about CPH. That being said... CB opens up some pretty fun deck mechanics, and I actually enjoy playing a CB deck, provided its against a deck with some defense... easy wins make me feel like slime.

Standard Rating: 3/5

Tuff Enuff: Last I heard, only survival worked in TE, so 1/5

Wow. This is one of the 2 new ways to win the game. I must say, this card has "cheapness" screaming from it, but I think that would only be true the way the current environment is being played. I think that if people just look past this card's great power, they'll realize it can be beat. The fact that so very few decks currently don't declare Tokui-Waza make a Backlash deck easy to spot, and cards like Black Scout Maneuver totally destroy this card, plus it has an inherent weakness to Blue Style Mastery. Just make sure you watch out for this card at a tourney, cause even one in a poorly built deck can pull off a win.

Rating : 4.0/5


Trunks The Swordsman Cosmic Backlash - Cell Games

Well heres the second way of the new ways winning in the dbz ccg. Although it looks like it wont do much this card shouldn't be taken lightly at all. So its a plain old physical attack and you get to draw 5 cards before you block it. If it is successful and you didn't declare a tokui-waza its an automatic win. Theres alot of ways to make this card successful. You can do krillins thoughts and re arrange the top 6 knowing what 5 cards they will be drawing before you use backlash. You can do krillins solar flare + red shielded strike forcing them to defend with a combat block if they even draw it. Or you can just catch them off guard by doing chiaotzu's psychic halt + Cosmic backlash + Battle Pausing forcing them to draw 10 cards that they wont be able to use. Theres more combos out there but i don't feel like naming them all. But anyway this card is nice for non-tokui waza decks. If you are Trunks, Piccolo or Krillin and you are playing against a non-tokui waza deck. YOU BETTER fear stunned. 1 Stunned and the game can be over. Hmm score just cant leave trunks, piccolo and krillin alone cant they?

Rating 4.0 (5.0 if you are playing against trunks piccolo or krillin)
Hawk Cosmic Backlash, what's there to really say, one turn, with 2 of these and a halt would not only drain the life deck by 10 cards, but would have a good chance of hitting.  A card that can win if only being successful, and matching the criteria.  I wouldn't use this card, too circumstantial.


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