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Pojo's Pokémon Card of the Day

 

 Porygon
- XY: Evolutions

Date Reviewed:
Jan. 31, 2017

Ratings & Reviews Summary

Standard: 1.67
Expanded: 1.38
Limited: 2.50

Ratings are based on a 1 to 5 scale.
1 being horrible.  3 ... average.  5 is awesome.

Back to the main COTD Page


aroramage

Porygon is an interesting beast in his own right. He's playable in any deck thanks to his Colorless Typing, but what else does he really bring to the table? The answer is surprisingly simple and effective. 

Conversion 3 is a shout-out to the previous Porygon (Base Set)'s Conversion 1 and Conversion 2 attacks. The interesting thing about these attacks is that they don't do any damage but either change the Weakness of your opponent's Pokemon or the Resistance of Porygon's. In those days, Resistance would take off 30 damage, which for that Porygon meant he could endure an attack that did 60 damage - which was a lot back in those days. Conversion 3 though is much more limited than either 1 or 2, as it basically does what 1 does but only lets it last until the end of your next turn. 

Still, given that Porygon himself has no damaging attacks, what this does is set-up your other Pokemon for an impressive KO. Remember that hitting for Weakness these days does double the damage, so even a Pokemon hitting for 90 normally can OHKO a Converted Pokemon-EX for an exchange of Prizes that strongly favors you. Or another way of looking at it is that a Converted Mega-EX loses out to anything hitting for 120-130 damage normally! It makes Porygon worth looking into as a tech piece...but that might be stretching it. 

Without the Resistance shift of Conversion 2, Porygon loses all hope of survivability, so you're banking on minusing yourself to maybe take out whatever your opponent has...and assuming they don't Switch, use something to remove the effects of the attack like Pokemon Ranger, or somehow mess up your neat little two turn set-up for Porygon shenanigans. This is probably what will keep your Porygons locked in the binder more than anything. 

Rating 

Standard: 1.5/5 (a very niche and specific strategy that requires set-up isn't always worth the competitive lulz) 

Expanded: 1.5/5 (though I'm sure you might see a couple people have tried that)

Limited: 2/5 (such is what it is) 

Arora Notealus: Porygon does some interesting stuff, but maybe if they had at least kept some form of Conversion 2, maybe as an Ability, or even just gave him some kind of damaging move like what is on some of the other Porygons. As he is right now, he just feels lacking. Course maybe that's why we've got Porygon2 and PorygonZ these days. 

Next Time: BREAK out with a destructive dragon!


Otaku

Today we look at Porygon (XY: Evolutions 71/108).  My usual order of operations doesn’t work quite so well for this card, because you need to view everything in light of its lone attack, “Conversion 3”.  For [C] this attack allows you to select from the current Pokémon Types except Colorless; until the end of your next turn, the Defending Pokémon Weakness is now that Type.  It states that the amount of Weakness does not change; for me this brings up more questions than it answers because it seems too obvious.  I am unaware of any contemporary cards that have anything other than a single, damage doubling Weakness.  Some older cards, stuff that easily predates the Expanded Format, can have either multiple forms of Weakness or amounts other than “x2” (+10, +20, +30, or +40); is the note for interactions with those cards?  Maybe I am just overthinking the situation, so let us now get back to the rest of the card.  Porygon doesn’t do any damage itself, so the lack of Colorless Weakness or Resistance (outside of the Unlimited Format) doesn’t matter.  There isn’t really Colorless Energy Type support, and most Colorless Type specific Pokémon support isn’t going to be too useful because Conversion 3 means you need non-Colorless Type attackers in your deck.  That also means the last major benefit of a Type, whatever synergy may exist between members of that Type, is also undermined. 

Porygon is a Basic Pokémon, so it is fast to the field, requires minimum space per copy, can be your opening Active (for better or worse), can access Basic Stage support, and has natural synergy with certain mechanics.  The only drawback are Basic Stage counters, some of which won’t even matter with respect to Porygon.  It can Evolve into Porygon2, which in turn can Evolve into Porygon-Z; we’ll come back to those later.  Porygon has just 60 HP, so it’s pretty much a guaranteed OHKO if it is Active, and maybe even while it is on your Bench.  The silverlining is that it makes the Fighting Weakness largely irrelevant as many Fighting attacks are already going to at least be close to a OHKO, even before Weakness; that doesn’t mean it never matters, but when it is a factor it probably just saved your opponent hitting one (or both) of a Strong Energy and Fighting Fury Belt.  Lack of Resistance is typical, and with just 60 HP it wouldn’t have done much good, anyway.  The Retreat Cost of [C] is also somewhat typical of Evolving Basic Pokémon, though still quite useful as you’ll usually be able to afford it (both upfront and in the long run). 

So how about the other versions of Porygon, or our options for Porygon2 and Porygon-Z?  Not important; hypothetically you might include Porygon (XY: Evolutions 71/108) in these decks should you have sufficient non-Colorless attackers, but after initially writing up most of the line, I realized I was obscuring the main use for this Porygon; enabling a pseudo-OHKO for another attacker.  It won’t be a true OHKO because Conversion 3 is an attack, but there are indeed times when you need to do all your damage at once like decks that can easily spam Max Potion.  This isn’t an issue for high damage attackers; even if they cannot normally score a OHKO, they usually just need an added boost from something like Giovanni’s Scheme.  Now if you’re something like M Scizor-EX, suddenly it becomes tempting as your typical 120 damage can struggle when 2HKO’s are not enough; there is almost no margin for an opponent healing if the opponent is utilizing most Basic Pokémon-EX attackers (thanks to Fighting Fury Belt) or Mega Evolutions.  So is Porygon the answer? 

No, because Conversion 3 is an attack.  Your opponent has his or her entire turn to remove the effect or sabotage your own set-up so that you can no longer capitalize upon Conversion 3.  Even if your opponent can’t do anything to save his or her Active, he or she probably can attack and KO Porygon, taking a Prize.  If everything flows just right, Conversion 3 into a follow up attack leads to a KO, Prize Advantage, and an opponent struggling to set up his or her next attacker.  Even if everything else goes as planned, if your opponent has a fast, reliable, aggressive deck you may even still fall behind in Prizes!  Your opponent changing out his or her Active, taking out your only attacker, uses Pokémon Ranger, etc. means even if you did everything else properly, you’re out of luck.  So I don’t expect Porygon to have much of a role in Standard or Expanded play.  It does have a chance to shine in Limited play, as you are more likely to have the time to set up the combo, and your opponent is much less likely to be able to sabotage it. 

Ratings 

Standard: 1.75/5 

Expanded: 1.25/5 

Limited: 3/5 

Summary: Porygon offers an interesting trick, but changing your opponent’s Weakness via attack is too slow and/or fragile to be worth the effort in competitive play.  It is a nice call back to the original Porygon (Base Set 39/102), and at least improves upon the original… just not enough.


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