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						Today we look at Vibrava (XY: Furious Fists 
						75/111) as a fan request.  This is a Dragon-Type, which 
						isn’t a huge benefit right now.  It is an Evolving Stage 
						1, so it doesn’t have to be brilliant, just help its 
						Stage 1 in a manner that justifies its existence.  It 
						has 80 HP (typical of Evolving Stage 1 Pokémon, but also 
						bad) with Fairy Weakness (better than most others), no 
						Resistance (a missed opportunity but not a real 
						drawback) and single Energy Retreat Cost (very good, 
						though I believe “free” was warranted). 
						
						  
						
						
						Vibrava 
						has two attacks.  The first is Charge Energy, and for 
						[C] it allows you to search your deck for up to two 
						basic Energy cards.  This is handy, but really would 
						have worked better as an Ability, or else needed to get 
						much more as an attack on something so fragile.  After 
						all, giving up a Stage 1 Pokémon, an Energy (and usually 
						attachment) and an attack to accomplish the same feat as 
						an Item (Professor’s Letter) is a poor deal.  The 
						second attack is Vibration, a vanilla 30 for two, even 
						though that “two” is the sadly typical oddball Energy 
						pairing common to Dragon-Types: in this case [GF]. 
						
						  
						
						There is another Vibrava that is Standard legal:
						BW: Boundaries Crossed 98/149.  It has the same 
						Attributes as today’s card, save for Dragon Weakness 
						instead of Fairy; for now at least being Weak to the 
						Fairy-Type strikes me as being a bit better, though with 
						80 HP it probably won’t matter very often anyway.  It 
						also has two attacks; for [G] its Quick Turn attack 
						gives you two coin flips good for 20 damage per “heads” 
						and for [FCC] you get 50 damage to the Defending Pokémon 
						with 10 points of spread to the opponent’s Bench. 
						 Honestly, these aren’t all that impressive either so I 
						would stick to today’s for the better Weakness.  If 
						you’re stuck attacking with it, it also combos with 
						set-mate Flygon (XY: Furious Fists 
						76/111); its Rainbow Show attack allows you to attach as 
						many Energy from your hand to your Pokémon in play as 
						you wish, how you wish.  The other Flygon (BW: 
						Boundaries Crossed 99/149; BW Promos BW53) 
						could possible make use of hunting for Energy, except 
						most decks that run it don’t attack with it anyway. 
						
						  
						
						Of course, Vibrava has to Evolve from something, 
						and the options are Trapinch (BW: Boundaries 
						Crossed 83/149) and Trapinch (XY: Furious 
						Fists 53/111).  Both versions are Basic 
						Fighting-Types with 60 HP, single Energy Retreat Costs 
						and two attacks.  The older option is Water Weak with 
						Lightning Resistance and the first attack requires [C] 
						and gives a coin flip to discard an Energy attached to 
						the Defending Pokémon while the second attack is simply 
						[FC] and does 20.  The newest Trapinch has Grass 
						Weakness, no Resistance and for [F] discards a card from 
						the top of your opponent’s deck while [CC] buys 10 
						damage.  While each first attack is a little 
						interesting, these cards are pretty poor.  Adjust to 
						your metagame; if Grass is strong, go with the older 
						option but if Water is bigger, go with the newer. 
						
						  
						
						
						Ratings 
						
						  
						
						
						Standard: 
						1.75/5 - Go ahead and use a copy or two if you’re 
						running a Flygon, but only so you have a means of 
						Evolving despite Item lock. 
						
						  
						
						
						Expanded: 
						1.75/5 - Same as for Standard. 
						
						  
						
						
						Limited: 
						3/5 - Being able to search for multiple Types of basic 
						Energy can be very helpful here as decks are often 
						multi-Type, though it is hampered by being a Stage 1. 
						 Don’t worry about being able to use the second attack 
						unless you’ve got room or need those Energy Types 
						anyway. 
						
						  
						
						
						Summary: 
						It is nice that Vibrava has some synergy with its 
						set-mate Flygon, but it is sadly still quite 
						underpowered, meaning most will use Rare Candy if 
						possible.  Enjoy it in Limited if you get the chance. |