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Pojo's Pokémon Card of the Day


Top 10 Flashfire Cards:

#5 - Pal Pad

- Flashfire

Date Reviewed:
May 19, 2014

Ratings & Reviews Summary

Standard: 3.5
Limited: 4.0

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
2010 UK National

#5 Pal Pad 

Hello and welcome to the second part of our countdown of the top 10 cards from Flashfire. Kicking off the week is a card that I like maybe a little bit more than I should (which is why it’s #5 on our list). 

The Pokémon card designers continue with their reluctance to give us some nice, splashable, non-Supporter draw, so frankly anything that makes Supporters a bit less clumsy and space-consuming is something I really welcome. Pal Pad fits right into that category: it’s an Item that allows you to retrieve two Supporters from your discard pile and shuffle them into your deck. It’s probably worth noting that it doesn’t say ‘up to 2’. If you have two (or more) Supporters in the discard then you can’t just cherry pick a single Juniper or Lysandre. On the other hand, if you only have one, then you can still use Pal Pad under the ‘do as much as you can’ rule. 

Pal Pad isn’t good early game, and it probably won’t allow players to reduce their count of draw Supporters too much, as they need them in hand right from the start. Where it shines is in the late game, where you can recover a couple of Junipers as a hedge against N. It also works well with Random Receiver, increasing your chances of hitting what you want. The card helps players who run ‘tech’ non-draw Supporters such as Lysandre, Cassius, or Iris: decks are unlikely to have more than a copy or two of those cards, so the ability to recycle them if necessary is fantastic. Finally, Pal Pad is a godsend in those situations where you are forced to discard a bunch of Supporters early (the dreaded ‘triple Juniper’ hands which we all get from time to time). 

Apart from Dowsing Machine (your one-off ACE SPEC), Pal Pad is the only practical way of getting your Supporters back (no, Simipour XY is not practical). As such it fulfils a very useful niche role in the TCG and may well contribute somewhat to making decks more stable and consistent. 


Modified: 3.5 (we needed something like this for a long time)

Limited: 4 (you most likely won’t have many Supporters, so being able to re-use them is amazing)

Intro to
Unlimited 150

5. Pal Pad.
Unlimited 150 review.

Recursion effects are some of the most powerful effects in this format. If you only get 1 of each card you’ll take anything that lets you reuse them, I’ve even seen Trash Exchange used to improve deck quality late-game, the extra 2 prizes played for make more difference to game length than you might expect!


Pal Pad is more like Trash Exchange than something such as Marley’s Request, you’re improving deck quality rather than putting cards in your hand, but it is still useful just as people use Super Rod and Night Maintenance for reusing Pokémon cards. Pal Pad really shines in decks that use Staraptor FB LV.X which has the Ability to search your deck for a Supporter card once a turn which further aids the SP deck’s various toolbox style builds.


Rating: 3 (A good recursion card but not a new staple. Staraptor FB LV.X decks should consider it.)

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