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Yu Yu Hakusho
Harry Potter
Vs. System

Pojo's Pokémon Card of the Day


 Mega Lucario-EX

- Furious Fists

Date Reviewed:
July 25, 2014

Ratings & Reviews Summary

Standard: 3.43
Limited: 3.94

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
2010 UK National

Mega Lucario EX (Furious Fists) 

As we saw yesterday, Lucario EX is a formidable Pokémon in and of itself. Considering the awkwardness of Mega Evolution, it’s a serious question whether or not the card actually needs a Mega at all. Let’s see what it has to offer. 

Well, it does give a handy HP boost, as you would expect. At 220 HP, anything bar Mewtwo EX is going to find it a tough proposition. There’s also Rising Fist, which upgrades the base damage you can do to 140. It also has the effect of discarding an Energy from the active Pokémon, though with all the attack boosting available, it seems that this will rarely matter as M Lucario will be KOing in one hit anyway, as you would expect of a Mega Evolution. 

On the face of it, it seems like the upgrades you get are hardly worth skipping a turn that you could spend smacking around Pokémon and drawing cards with Corkscrew Punch. What may well make Lucario EX necessary, however, is the existence of Pyroar FLF with its immunity to Basic Pokémon. Short of teching in an evolved Fighting Pokémon (Donphan PLS or Machamp seem the most likely candidates, and Machamp is very slow), or using Garbodor DRX, M Lucario seems like the best solution, and I suspect that will be the reason for its inclusion in decks. 


Modified: 3 (probably wouldn’t get used much if it wasn’t for Pyroar)

Limited: 3 (eh, regular Lucario EX is more than enough) 


That's right, no surprises here! We're back with the mascot on the front of the Furious Fists box! It's Mega Lucario-EX!! And he's ready to bring on the pain!
...or is he? Ever since their debut, Mega Evolutions in the TCG haven't really been...good, save for a couple. The biggest reason is that Mega Evolutions here have this one little clause that renders them more as a detriment most of the time: "When 1 of your Pokemon becomes a Mega Evolution Pokemon, your turn ends." That's it! No more Energy, no more Trainers, but most of all no attack! And not attacking in today's world is a pretty hefty cost, even for some of the biggest baddest Pokemon cards to ever hit the scene!
So can MLucario-EX topple this pain with his single attack? Actually, he just might! See, his Rising Fist attack costs exactly the same as Lucario-EX's Somersault Kick, 3 Fighting Energy, and since he's Fighting-type, naturally all the support that you could use with regular Lucario-EX can be used with MLucario-EX! That includes Machamp from earlier and the new Energy and Stadium.
It gets even better though: Rising Fist already does 140 damage to the Active Pokemon. Now most Pokemon-EX could survive a blow like that - but not with the boosts and support from before! Assuming we're adding about the same average amount that we've been adding (which for you non-math folk is about 40-60 damage, assuming at least 2-3 damage-boosting elements are around), that damage goes up to 180-200, KOing most non Mega Evolution Pokemon instantly! Never mind that this attack also discards an Energy attached to the Defending Pokemon, which is practically negligible in the face of this kind of power - this Mega Evolution can really pack a punch!
But is it worth your turn? Is combining the power of your attacks into one devastating punch worth sacrificing a single turn? Well that depends on how crafty you are on the turn you Mega-Evolve Lucario. Sure, Lucario-EX could potentially do the same amount with enough support, but MLucario-EX can get it done with less resources AND with a discard that's sure to keep opponents in check! So could swapping Lucario-EX for a substitute and Mega Evolving him work in your favor? It'll depend on the situation.
Still I wouldn't fault anyone for playing MLucario-EX if they can. It's the same situation that any person playing any other Mega Evolution Pokemon has - it's just that MLucario-EX is probably more worth it than some others.
Modified: 3.5/5 (you'll have to play smart if you play with him, but the potential is strong with this one)
Limited: 4.5/5 (hey, even ending one turn just to play a huge behemoth that can potentially KO everything isn't that bad)
Arora Notealus: In case you didn't know, Rising Fist is the Japanese name of the Furious Fists set, kinda like how Dragon MCharizard-EX's Wild Blaze attack is the Japanese name of the Flashfire set. The more you know!
Next time: Wait a minute, you're not a fighter...are you?


Today’s first CotD is going to be a bit short, because it is largely an add-on to yesterday’s: if you didn’t read it, please click here and do so!  M-Lucario-EX (XY: Furious Fists 55/111, 113/111) only differs from Lucario-EX in that it is (of course) a Mega Evolution and not a Basic, has 40 more HP, and has a different attack.  While the boost in HP is good, the Mega Evolution mechanic is demanding, especially as Lucario-EX seems positions to generate a decent chunk of advantage each time it attacks, and Mega Evolving costs you a turn’s attack  plus access to the three attacks on Lucario-EX (without appropriate combo options).  As yesterday’s reviews indicated, those attacks were kind of important. 

The attack you get in exchange is pretty good, but not great: for [FFF] Rising Fist scores a 140 points of damage and discards an Energy from the opponent’s Active Pokémon.  Both the damage and the effect are good, it is just that after all this effort you need to pull off a OHKO.  The combo opportunities open to this card (as a Fighting-Type) make that actually quite feasible, but it also means the Energy discard is often useless; a different effect or of course a little more damage would likely have been more useful. 

I do not know if I would bother building a deck around M-Lucario-EX, as the investment means you need to pull off a OHKO against a Pokémon-EX ASAP to make sure you at least break even.  As Lucario-EX can somewhat easily 2HKO the same targets, you aren’t really coming out ahead by Mega Evolving (and the +40 HP is easily erased by an opponent’s “extra” attack relative to your own, thanks to said missed turn).  All is not lost, however; there are times when it will be worth the hassle, like having an answer to other Mega Evolutions and of course, to bypass Intimidating Mane as Pyroar (XY: Flashfire 20/106) shows no signs of going anywhere. 

In Limited, first you’ve got to pull Lucario-EX, and then you need to lack any other better non-Basic Pokémon choices.  The “+39” decks need to be mostly Energy; missing an attachment can doom you.  As long as your opponent isn’t messing with your hand, that means up to six cards can be non-Energy, and that is only if you’re extremely conservative in approaching the deck (and if you are, it might not be a suitable fit).  The fact that Lucario-EX draws doesn’t help much (your hand might be too big to get the extra draw), but the fact you’re likely already taking Prizes means you can afford a few extra non-Energy draws.


Standard: N/A 

Modified (BCR-On): 3.5/5 - I believe it can do just enough to have a place in some Lucario-EX decks: being so specialized, of course means that its much less potent outside of said decks. 

Limited: 4.5/5 - If you’re fortunate enough to pull both, you’ll almost certainly be best off running them both (along with 38 other non-Basic Pokémon cards).

Summary: A good Mega Evolution, probably the best one yet.  The mechanic is still just so punishing that it can be hard to tell. 

Chicago, IL

Hey everyone! Since we didn't have a COTD yesterday, we're gonna make it up to you guys with two cards for today! The first of the two that we will be reviewing will be the Mega evolution of yesterday's card from Furious Fists, M Lucario EX ! For this review, it will be kind of short since we did Lucario EX yesterday. 
First we will start off with it's stats. It sports 220 HP which is average for a Mega evolution pokemon. Has the weakness to Psychic types but compared to its prior evolution, it would take more work to try to take down this card in one hit. Lastly, has a retreat cost of 2 which isn't terrible. 
Just like the other Mega evolution Pokemon, it has one attack but a somewhat decent one, Rising Fist. For 3 Fighting Energy, it does 140 damage and assuming the defending pokemon survives, you get to discard an energy attached to it. Due to the damage it does, this will OHKO any stage 2 pokemon or anything with a Fighting weakness. The discarding energy effect does prove handy when it comes to other EX pokemon. It forces the opponent to either reattach energy just to get at least one more attack off or refocus their energy attachment elsewhere which gives you one free shot at their severely weakened pokemon. And this is all considered without any additional damage you could do with other cards such as Strong Energy, Muscle Band, Fighting Stadium, etc. With all of those cards considered, anything playable in the format can be OHKO with ease as long as you are able to set up this beast. 
I am not as high on this card as I was for Lucario EX due to the Mega evolution rule, especially since Lucario EX is best played with a lot of speed but I do deem it necessary to play due to popular counters to EX pokemon in general (Pyroar w/ Intimidating Roar). Seeing that Lucario EX being paired with Landorus EX will probably be the most popular choice to play, this card will see a bit more play there. Landorus can put damage all around the board early or mid game such as hitting the Fighting resistant Yveltal EX or just regular EXs.That will allow M Lucario EX OHKO just about anything even at its base attack damage it can deal. 
Modified 3.75/5 (It definitely doesn't hurt to play 1 or even 2 in your deck depending on how you want to play your own Lucario build.)
Limited 2.5/5 (Only because you rather focus on the regular EX with its versatility in attacks. Getting it out here is more of a victory cigar at that point.)

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