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Pojo's Pokémon Card of the Day



Top 10 XY Cards

#6 - Roller Skates  

- XY

Date Reviewed:
February 14, 2014

Ratings & Reviews Summary

Modified: 3.25
Limited: 4.75

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With: See Below

Baby Mario
2010 UK National

#6 Roller Skates 

Whenever we do these top 10s, there is usually a card in the countdown that surprises me, either by having a higher placing than I thought it deserved, or by being there at all. Today’s card is one of those surprises. 

Not that Roller Skates isn’t good – it is. Or rather, it could be. Roller Skates is our second Item-based draw card, with Bicycle being the first. Unlike Bicycle, there are no restrictions on its use: no matter how many cards you are holding, it lets you draw another three. 

Now drawing three cards with an Item, rather than a Supporter, is obviously brilliant. Too brilliant, in fact, and that is why there is a big downside to stop this card making Cheren and Tierno even more irrelevant than they already are. It won’t exactly come as a shock to learn that Roller Skates is a flip-a-coin tails fails card. 

The way to use cards like this is to build a deck in such a way that the consequences of failure are not too devastating. Obviously, you will not want to rely heavily on a card like this in a deck that has a relatively demanding set up and needs resource conservation (such as Emboar/Rayquaza). Instead, it could be very good in a speed-focused list that aims to run through the deck as fast as possible, spamming Items along the way. Here, if one Roller Skates fails, then another one will be along shortly, or a Bicycle, or a Juniper . . . you get the picture. Something like a super fast Lugia EX or Yveltal EX deck which aims to take Prizes from the second turn onwards would be a natural home for this card. 

Despite the temptation, I would never advocate putting one or two copies of this card into any deck. I guess when it works, it will look like a genius move, but all those times when it fails, you will just wish you had chosen something more reliable. 


Modified: 3 (Great for speed decks, wouldn’t use it anywhere else)

Limited: 4.75 (you’ll use any kind of draw you can get your hands on here)

Intro to
Unlimited 150

Roller Skates.

We’ve not had many Items that draw cards recently, Bicycle being the only one in Black & White. Has that seen lots of play? Not much really. I just don’t like flippy cards, you can get much more reliable cards to draw with, I’d rather save my flips for effects you don’t get on reliable Supporters like Catcher and Hammers. It is bound to see some use though, you can turn a Skyla into instant draw power on a good flip or recur it with Dowsing Machine or Junk Hunt Sableye. I find it’s best in “win more” situations, it’s too much of a risk in topdeck mode but it can help push you even further forward in the game used alongside a draw Supporter.

Unlimited 150.
Choosing to play this card or not will rely largely on what sort of Trainer/Supporter engine you prefer to run, which can be roughly divided into Draw & Item based or Search & Supporter based. Personally, I like to play the latter, being able to find 1 specific card to suit the situation each turn. Draw Item based has its positives though, being able to make huge explosive plays out of nowhere, chaining multiple draw Items to draw huge chunks of deck at once. Going second, drawing half of your deck and being fully set up on your first turn can be very intimidating! Of course it has its weaknesses especially because of the incredibly popular Item lock Pokémon, Spiritomb (Arceus) being played in almost every deck.
Rating this card is tough because personally, I’ll never use it but I have seen people make effective use out of similar cards (or the identical Bill’s Teleporter) so I know it has potential and will be used in winning decklists.

Modified: 3.5
Unlimited 150: 3

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