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					Pojo's Pokemon Card of the Day 
					
                        
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							Vibrava Lv. 36      Rising Rivals 
							Date Reviewed: 
							April 7, 2011 
							
							Ratings
                            & Reviews Summary
 Modified: 3.33
 Limited: 3.25
 
							Ratings are based
                            on a 1 to 5 scale. 1 being the worst.
 3 ... average.
 5 is the highest rating.
 
							
							Back to the main COTD 
							Page 
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                          | Combos With: 
  
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              | Baby Mario 2010 UK 
			National
 Seniors
 Champion
 | 
						Vibrava 
						(Rising Rivals) Most of the 
						time, the best you can hope from an evolving Stage 1 is 
						that it won’t be a liability. Sometimes you get 
						lucky and find one with some minor synergy with the 
						Stage 2. Vibrava is almost 
						unique in that it can be a great mid/late-game attacker 
						in its own right. Although it has virtually 
						disappeared from the tournament scene,
						Flygon was once a top tier 
						deck. One of the many weapons it had up its sleeve was 
						this card. It might have mediocre HP, a worthless second 
						attack, and meh stats all 
						round, but what it does have is Energy Typhoon. For the low, low cost of a single 
						Colourless Energy, Energy Typhoon will do
						20 damage for each Energy card in 
						your opponent’s discard pile. Early game, this is 
						weak. Later on, when your opponent has five or more 
						Energy in there (which they will unless they are playing
						Gyarados), it’s amazing. Who 
						doesn’t want a Stage 1 that can do 
						100+ damage for one Energy? With Broken 
						Time-Space or Rare Candy, this thing could set up in a 
						turn and get a surprise one-shot KO when your opponent 
						was certain that you didn’t have the resources to get 
						out the Stage 2. Sure, it didn’t feature in every game, 
						but the fact that it was there if you needed it was 
						great. I’ve even seen it used as a 1-1 tech line in 
						decks that played no Flygon 
						at all.  Against Colourless-weak Pokémon, 
						against decks which run a lot of Energy . . . this card 
						was shock and awe. Rating Modified: 3.5 (The best evolving 
						Stage 1 I have ever seen) |  
              | Mad Mattezhion Professor Bathurst League Australia
 | Vibrava (Rising Rivals)
 Here we have the Stage 1 that made this week's list of 
						useful evolving Poke'mon. vibrava is one of those 
						incredibly rare evolving Stage 1 Poke'mon that are worth 
						using, as opposed to skipping the stage with Rare Candy.
 
 Vibrava is a Colourless type Stage 1 with 70 HP, +20 
						Colourless weakness, Lightning resistance, a retreat 
						cost of 1 and 2 attacks. The HP is the main problem with 
						Vibrava's stats, as 70 HP just isn't enough to survive a 
						serious hit and at the point of the game where you will 
						be evolving Vibrava you need that ability to take a 
						punch. The resistance is good against Luxray GL but the 
						weakness is a liability with a lot of Colourless techs 
						seeing play. The retreat is manageable but it is better 
						to evolve first.
 
 Quick Attack is the absolutely tErrible second attack. 
						For [c][c] you deal 20 damge with an extra 20 for 
						flipping Heads, which is terrible value even with a 
						rigged coin. Quite simply whenever you see the words 
						"Quick Attack" next to more than one energy symbol, you 
						know that the design team are just filling space. It's 
						okay as a cheap first attack if it has solid backup, but 
						otherwise it ruins the card.
 
 The main reason to keep Vibrava in play is its first 
						attack. Energy Typhoon is a much better offering which 
						costs [c] and shuffles all energy in your opponent's 
						discard pile into their deck (that includes Special 
						Energy, which cannot be recycled any other way in the 
						current game [with the exception of Special Metal 
						Energy]). In retrun fro your extreme generosity in 
						returning the energy, you deal 20 damage per energy card 
						to the Defending Poke'mon. With Vibrava's Colourless 
						typing, it becomes a very effective counter to Garchomp 
						C. Sadly, Double Colourless Energy only counts as one 
						card but the damage still stack up quite quickly with 
						Garchomp causing discards left, right and centre. 
						Energy-heavy decks like Rain Dance, CharPhlosion and 
						Magnezone can also be made to suffer with the 
						possibility of massive damage, provided you time it 
						right.
 
 However, as I mentioned above Vibrava has terrible HP so 
						attacking directly with Energy Typhoon should only be a 
						last resort/revenge KO. You are far better off using a 
						Memory Berry and Flygon Lv X, especially since you can 
						cause a lot of discards with that lovely Poke-body. This 
						method isn't worth anything against Gengar and Dusknoir 
						though, as the damage is absorbed by the resistance and 
						those decks typically run low energy counts (though the 
						discard from still hurts).
 
 Vibrava RR is the only legal Vibrava we have right now 
						but it is still great, and both the evolution and the Lv 
						X are worth playing in a variety of decks.
 
 Modified: 4 (Mostly you will want to skip straight to 
						Flygon due to the HP, but the attack can be a lifesaver 
						in the right circumstances)
 Limited: 3 (Flygon RR is even more awesome in Limited, 
						but even without the evolution Vibrava can make Energy 
						Typhoon work due to the energy discards from retreating 
						and Volkner's Philosophy)
 Combos with: Flygon RR (I know, it's stating the 
						blindingly obvious but we have to do it)
 |  
              | conical | 4/7/11: Vibrava(Rising Rivals)
 
 What is with the Flygon line having such good basics and 
						Stage 1s? Trapinch SW isn't being reviewed, since it's 
						out of the format, but it was a critical part of 
						Flygon's strategy at one point.
 
 So instead, we have Vibrava RR, a pretty good card in 
						its own right. Energy Typhoon is the primary weapon 
						here, dealing tons of damage once to any opponent with 
						lots of energy in the discard pile. Originally, this was 
						a great Kingdra counter, as Kingdra generally had lots 
						of energy after using Dragon Pump multiple times. 
						Nowadays, Kingdra isn't played much, meaning that 
						Vibrava isn't as good. It could still potentially deal 
						some heavy damage against a Charizard deck, or maybe a 
						LostGar deck based on energy acceleration via Mismagius 
						UL/Jirachi UL, but otherwise, its uses are very limited. 
						Still, it's a decent evolving Stage 1, and the one you 
						should use for any Flygon deck(assuming these still 
						exist).
 
 Modified: 2.5/5
 Limited: 3.5/5
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