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Pojo's Pokemon Card of the Day


Weavile #25/90

HS Undaunted

Date Reviewed: August 17, 2010

Ratings & Reviews Summary

Modified: 2.50
Limited: 2.50

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With:

virusyosh Hello yet again, Pojo viewers! Today our reviews of the new HS Undaunted set continue with Weavile.

Weavile is a Stage 1 Darkness Pokemon. Darkness Pokemon are usually somewhat uncommon in the Pokemon TCG, although there are many currently being played competitively (Spiritomb AR, Tyranitar SF/Prime, Sableye SF, and the occasional Honchkrow SV and Shiftry RR come to mind). Darkness Pokemon also have the great boost of Special Darkness Energy and having very few Pokemon that resist the type. 80 HP is on the low side for average for a Stage 1, so Weavile will have to be careful to not get KOed by many top threats. Weakness to Fighting isn't so bad as Fighting is relatively uncommon outside of Donphan, Machamp, and Toxicroak G, however all of these can OHKO. Psychic Resistance is nice to have, although it is nothing terribly spectacular in this metagame. Free retreat is great.

Weavile has a Poke-Power and an attack. The Power, called Claw Snag, allows you to look at your opponent's hand and discard a card from it once during your turn when you evolve your Sneasel. A pretty nice deal, especially because things like Super Scoop Up and Pokemon Rescue allow for the power to be used multiple times, and discarding your opponent's key Trainer, Supporter, or Evolution can be excellent. Feint Attack, Weavile's option for offense, is nothing special. [DC] gets you 30 damage to one of your opponent's Pokemon, bypassing any special effects. Not bad, but not great, either.

Modified: 2/5 I feel that even though it has low HP and a relatively weak attack, Claw Snag will be used and abused somewhere. Until such a combo comes to fruition, however, your are probably better off using other options.

Limited: 3/5 The attack is fairly good for sniping, and the Power can be devastating to your opponent in Limited. In addition to this, the Sneasel in this set is a functional reprint of the once-amazing Neo Genesis version, making Weavile quite a solid pick.There aren't too many Fighting Pokemon to look out for, however most of them will easily dispatch of Weavile. Hitmonlee, Gliscor, and even Hariyama come to mind.
Mad Mattezhion
 Professor Bathurst League Australia

Weavile (HS Undaunted)
I must apologize for my horrible grammar and spelling in last week's reviews, I'll try to avoid that in future. Also, Wes1234 makes a fair point about the combo with Roserade, which could even be fused with a Jumpluff deck for the alternative options you will surely need against certain matchups whilst also fixing the speed issues. I still hate Leafeon UD though, and look forward to playing against a RoseLeaf build so that my Gengar can ease my annoyance in their own brutal fashion. One last point is that with Riachu Prime, the power only moves energy on to Raichu rather than onto your active, so it isn't as good as Wash Out on Blastoise UL. I stand by the rest of the review though.
You may have noticed that I always seem a week ahead or behind, which is because I tend to write all of my reviews at once and them email them in. Sorry for any confusion this causes, but the internet is unreliable at home. Whe they install all the new fiber optic cables they promised us, I'll be a very happy camper!
Now that I've said my piece, I can move on to the review! This is one of those strange cards where you could argue that the previous form is better than the evolution, but I'll save that for another day if we review the Sneasel in the set.
Weavile gets 80 HP, free retreat and fighting weakness so we know it is meant to be quick and annoying with no chance of surviving against a serious attacker. Dark typing supports this, allowing for a quick damage boost to offset the low health. At least the psychic resistance may let you survive a hit from a psychic tech like Uxie Lv X.
Weavile gets an attack and a Poke-power, both of which seem wrong on a dark type card. The power is Claw Snag, and is a coming-into-play ability that lets you look at your opponent's hand, then choose 1 card and discard it. Time this correctly to score a major advantage against your opponent and slow down their setup or remove that crucial evolution!
Feint Attack is a snipe attack, which is pretty much always a bad idea on a dark Pokemon due to Special dark energy not affecting damage against benched Pokemon. Still, you get 30 damage for DC against any one of your opponent's Pokemon, and the damage is not affected by effects on the target (such as Defender or "prevent all effects of attacks, including damage" attacks). This is great against an Active with damage reduction abilities, but most Pokemon like that will mulch Weavile with a return hit (Donphan Prime, Dialga G and Manectric PT come to mind). As such, Feint Attack is a bad idea, period.
Modified: 2.5 (Claw Snag can be a great weapon if you can find the deck space, but Weavile is to easy to KO)
Limited: 2.5 (Claw Snag is brilliant here along with Special dark energy in the set, but Weavile is still squishy)
Combos with: Sneasel UD (this may sound strange or redundant, but you should really only play this Weavile if you want to use the Sneasel as an attacker)

Crazed Eeveelutionist

Hello, again, Pojo readers. Today, we restart our HS Undaunted reviewing spree with a card that has gotten the attention of disruption deck users: Weavile. There are currently two other legal Weaviles, but both will be rotating out. Will this one revive its kind from format extinction?

Lets start with the basics. Weavile has 80 HP, a pitiful HP total compared to other Stage 1s. This turns it into Garchomp C Lv X and E&R LEGEND food and a free prize, something that can be the difference between victory and defeat in any game. Being a dark type only allows it to hit Gengar for weakness, but its attack ignores weakness, killing that hope. Fighting weakness means Machomp can use Take Out for 80 damage, a KO, and dare I mention Donphan Prime? Psychic weakness is respectable, and definitely better than nothing. And finally, a free retreat is is always what we love to see on any pokemon.

Now for the Poke-Power called Claw Snag, the centerpiece of this card's fair share of hype. By evolving your Sneasal Weavile from your hand, you get to look at your opponent's hand, choose one card there, and discard it. This is an incredible disruption ability. This can slow down the opponent early in the game and hinder their deck's ability to fight back by discarding key cards. However, this is a sprayable power, so it can also be very well wasted. You can reuse this power, though, by using Super Scoop Up or HGSS Clefable's Fairy Power attack, play BTS, and place down your Weavile line again. This kind of disruption alone may see this card in a few decks like Sablelock.

Now the attack is absolute rubbish. There's no reason to have this Sharp Claw pokemon in the active slot for any purpose other than a free retreater after your active pokemon disappears. Feint Attack has found its way on many cards, and this one is just as rubbish as the others. A mere 30 damage, ignoring weakness, resistance, powers, bodies and all other effects on the defending pokemon. UD Espeon will have fun sling-shotting those 3 damage counters back to Weavile's friends with Solar Suggestion, and is hardly game-changing in a format filled with heavy snipers running about. It might be alright as an absolute last resort, but it's not justifiable in any other situation.

Overall, Weavile has tremendous disruption potential, especially if Hunter from the Japanese Lost Link set gets printed in English. Watch out. The pokemon version of Cyrus' Initiative is here and revving to go!

Modified: 3 Awesome disruption ability, but it's food for Garchomp C Lv X and E&R LEGEND, and its power is easily sprayable. Play with care.

Limited: 2 Doesn't shine here so much. Too many hard and fast hitters here and disruption is limited to Weavile and Team Rocket's Handiwork.

Combos with: Super Scoop Up and possibly HGSS Clefable?

Crazed Eeveelutionist

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