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Pirate Piece of the Day

No Image Today

Concord (USA)
RV #147 (Special Edition)

Piece Ratings: 3.25

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - February
3, 2010

 
Cadet-Captain Mike

Name: Concord (USA)
Card: RV #147 (Special Edition)
Points: 12
Masts: 4
Cargo: 4
Moves: L
Guns : 3L,3L,4L,4L
Hit %: 167 (S), 167 (L)
Ability: This ship gets +1 to her cannon rolls against Pirate ships.

The Concord was among the first of the special-edition four-masters.
She's pretty average, especially compared to the other American SE four-master from the Revolution set, the devastating Franklin. Still, she has her uses.

Her guns are barely adequate against most enemies, so you won't want to use her if the Skull and Crossbones aren't flying from your enemy's jackstaff. Against Pirates, on the other hand, her hit percentage shoots up to 233%, giving her a Gun Ship rating of 3.5 and a value of 3.3. She has room for the usual fighting crew, and she needs them to be effective. But you might want to keep one or two cargo spaces free; Pirates often carry gold, and with four masts, you're in good shape to win boarding actions and steal some of their treasure for yourself.

I used the Concord in battle against Pirates once, and she did quite well for herself; she even outfought the bigger Black Swan. Your mileage may vary. But if you're an American admiral and you suspect that your enemy will be a Pirate, this would be a very good choice for your fleet.

Goldship rating: 2.7 / 5
Gun Ship rating: 3.1 / 5
Boarding rating: 2.9 / 5
Value for points: 3.0 / 5
= = = = = = = = = = = = = = =

Buckland

Name: Concord

Masts: 4

Cargo: 4

Speed: L

Firepower: Two 3L cannons, two 4L cannons

Cost: 12 points

Ability: This ship gets +1 to her cannon rolls against Pirate ships.

USA have a few four mast gunships and most aren’t bad. This isn’t a terrible ship, she’s just not quite in the same league as some of the others. Her point cost is reasonable, but I feel you could do better by putting your points into something else.

Despite that, she’s quite capable. Load her up with a captain and helmsman and seek out the closest Pirate ship. That brings her guns down to two 2L’s and two 3L’s. Given the fact that the Pirates are the most abundant nation, there should be no problem in finding a Pirate target.

Her cannons cost 3.66 points, for 4 points those cannons could be all three rank and all rank two with the bonus. Which could make all the different in a fire fight and hardly make any difference to her point cost. It just seems that this ship has just fallen a bit short of what she should of.

The breakdown of points.

Masts – 2 points

Cargo­ – 2 points.

Speed – 2 points.

Cannons – 3.66 point

Ability – 2+ Points –.     

Total 11.66  points.

 

Gunship rating 2.5/5

Gold ship rating 2/5

Fleet support rating 2.5/5

Value rating 3.5/5 


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