Main
Main Page
Pojo's DBZ Budokai Tourney
Message Board
DBZ Polls
DBZ Quizzes
Interviews
Links
Chat Room
Site FAQ
Who'd Play Who?
Contact Us


Trading Card Game
CCG Home Page
Card of the Day
Tourney Reports
Tips & Strategies
Top 10 Lists
Apprentice League & Patch
IQ's Crew
DBZ Checklists
Spoilers


Episode Summaries
U.S. Dubbed DBZ
U.S. Dubbed DB
U.S. Dubbed DBGT
Jap. Fansub DB
Jap. Fansub DBZ
Jap. Fansub DBGT
Movies


By Fans
Editorials
Episode Summaries
Manga Reviews
Song Parodies
Fan Fiction
Theory
Voice Overs
What If...?


Information
Adventure History
Akira Toriyama
Attack List
Before Dragon Ball
Biographies
Character Appearances
Character Deaths
Daizenshyu Guide
DB Summary
DBZ Summary
DBGT Summary
Dialogue Scripts
Dragon Balls
Dragon Ball GT Info
Dragon Ball Mix-Ups
Dragon Ball Time Line
Dragon Ball Wishes
Dragon Ball World Guide
Every Single Fight
Final Battle!
Jap. Game Reviews
Growing Up
Guides
Important Numbers
Item Guide
Japanese Lessons
King Kamehameha
Lyrics
Merchandise Guide
Movie Reviews
Name Puns
Name Translations
Newbie Guide
Power Levels
Relation Charts
Red Ribbon Army Ranks
Room of Spirit and Time
Saiya-jin Forms
Special Attacks
Tenkaichi Budoukai Info
Training Locations
Voice Actors

Multimedia
Daizenshyu Scans
Image Gallery
Scans


Video Games
Game Reviews
DBZ Sagas Walkthrough

Submissions
Episode Summaries

Buy & Sell DBZ Here!

Dragon Ball Game Reviews

Super Boutoden 2
Some people may claim Hyper Dimension to be the best Dragon Ball game on Super Famicom (SNES in the states). Personally, my friends and I like this game a lot better. Of course, for more reasons on that, read the Hyper Dimension review. Well anyway, this game looks rather simple. That's because it's a fairly old game. Also, the music isn't exactly ear catching either. Ever go to a website where they have background music that loops over and over? That's what the music in this is game is like. 
However, how many people buy a fighting game for the music? While graphics and music do play a role in helping to decide which game to buy, the game itself is the key factor. The fighting engine in Super Boutoden 2 remains roughly the same as the first Super Boutoden, except now you can charge up your super meter on your own, instead of fighting till it maxes out (as in the first one.) When I got this game in the mail from a friend, I was pretty happy. The game is fun, and if you have Katakana/Hiragana charts (so you can translate the text), the Story mode is a great addition.
Two player mode is where the funs at. I mean, how often do you have more in one player mode then two in a fighting game? It makes it a lot more unpredictable (unless your opponent is cheap :P). I also like the animation for the super moves, and power fights (when two ki beams collide, and you have to button mash like a mad man so your move hits) are fun, but sort of hard to pull off.
Overall, I'm going to say, if you can find a place that carrys this game, get it. It's not hard to modify a SNES so it plays Japanese games, and if you can get a Super Famicom, all the better. 

superboutoden2-001.jpg
superboutoden2-001.jpg
256x224
21K

superboutoden2-002.jpg
superboutoden2-002.jpg
256x224
18K

superboutoden2-003.jpg
superboutoden2-003.jpg
254x226
20K

superboutoden2-004.jpg
superboutoden2-004.jpg
256x224
20K

superboutoden2-005.jpg
superboutoden2-005.jpg
256x224
17K

superboutoden2-006.jpg
superboutoden2-006.jpg
256x224
17K

superboutoden2-007.jpg
superboutoden2-007.jpg
256x224
17K

 
       
       

 

 

 

 

 

 

 

- All material copyright of Pojo.com.
c-1999-2004

This site is not associated with Cartoon Network or TOEI Entertainment.
Dragonball Z  is a registered trademark of TOEI Animation CO., LTD.

  Click Here to Visit!  Click Here to Visit!  Click Here to Visit!