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Pojo's Yu-Gi-Oh Card of the Day

Unstable Evolution

Card Number - #TDGS-EN060

Unstable Evolution
[Equip Spell Card]
While your Life Points are lower than your opponents, the equipped monster's original ATk becomes 2400. While your Life Points are higher than your opponents, it's original ATK becomes 1000.

Card Ratings
Traditional: 1.50
Advanced: 1.40 

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 10.15.08

 

Dark Paladin
Wednesday

Unstable Evolution continues the week, and it's quite the interesting Magic card, one that some people really seem to enjoy, and I don't seem to give a rat's ass about, but maybe I'm all wrong about the matter.

Unstable Evolution is an Equipment Magic Card that has a Megamorph type effect. While your Lifepoints are higher than your opponent's, the original attack of the equipped monster becomes 2400. No argument there as for that makes things better, however temporarily.

Or does it? When (or if) your Lifepoints drop lower than your opponent's it's original attack becomes 1000, and that's the kick in the pants that makes this card completely useless...wait, that isn't all.

In this Format, monsters don't stay on the Field long. With DAD-Teleport, Synchros, Gladiators, and Zombies all quick hitting and fast appearing, there just isn't room for a card like this in this Format.

Ratings:

1.25/5 both formats
Art: 3.5/5

Creator
OfThePoint
System
Wednesday:
Unstable Evolution

This is an interesting revival of Megamorph. I'm guessing that Konami wanted to create a card that could heavily boost ATK to allow a comeback, but not to the point where it would create massive OTK potential like Cyber-Stein.

Unlike Megamorph, this could be played in a deck where the equipped monster could get an ATK boost even with your LP being lower -- for example, a D. D. Crow equipped with this suddenly becomes a beatstick if you have less LP, and still is an improvement if you end up with more.

I still think it requires a dedicated deck of weak monsters with great effects to REALLY get the best use out of this card, but I like it for a few reasons...the big one being that Solemn is so heavily played, that this + winning out on a Solemn Judgment chain will leave you with low LP, but your opponent also low enough that one copy of this card can let you press for game on a turn you otherwise couldn't.

...if nothing else, you've ALSO got the ability to throw it on an opponent's monster when it's bigger than yours and can drop it to the point that a Sangan can bump heads with it.

It's a -1 in some cases, but it's a damn powerful one.

3.5/5
General Zorpa Unstable Evolution
 
Hey! It's a bad Megamorph reprint! It is actually better at being an offensive card than a defensive one, as half of a lot of monster's ATK is higher than 1000, making it better than Megmorph in that regard. 2400 ATK is a lot, but not so much now, if it made it 2800, you can do some cool stuff with it and it would be up to snuff with the current game.
 
As it is, you are better off playing Shrink for ATK modification and Smashing Ground for monster destruction, not to mention that this card is an equip, making it the most vulnerable card type in the game as monsters generally do not live more than 2 turns and most people would rather spend that extra card to continue to win the game rather than do some cute tricks.

Traditional-1/5
Advanced-1/5

Jeff Lang
Unstable Evolution
[Equip Spell Card]
While your Life Points are lower than your opponents, the equipped monster's
original ATk becomes 2400. While your Life Points are higher than your
opponents, it's original ATK becomes 1000.
62991886
Super Rare

    Todayʼs card is Unstable Evolution. A cheap knockoff of Megamorph haha. To be honest, you cannot use any equip cards in this meta right now. You have to use stuff that hits fast or can help clear the board quickly. The bad thing with this is that most cards being used right now is over 1000 to begin with. Problem with that is, if you get your life higher that your opponents, this card will devastate you. I would honestly just say to stick with Megamorph if you need an attack boost.

Trad: 1/5
Adv: 1/5
Mr. Random Unstable Evolution
[Equip Spell Card]
While your Life Points are lower than your opponents, the equipped monster's
original ATK becomes 2400. While your Life Points are higher than your
opponents, it's original ATK becomes 1000.
62991886
Super Rare

Unstable Evolution is better when it is equipped to a smaller monster. Megamorph does a similar thing, but it doesn't have a set attack power. Anything above 1200 ATK, Megamoprh is a better option. When its 1200 ATK, it really doesn't matter and anything below is a plus. It is a great card for players who like to play Ben Kei decks and for those who utilize those 300 ATK and 500 ATK direct attacking monsters. It won't see much tournament play, but it is a surprise when someone does something crazy with it at a local.

Traditional: 2/5
Advanced: 3/5
Pwii Unstable evolution is kind of a mini-megamorph. Megamorph is awesome in my opinion, and hardly ever a dead draw. Why? You can equip it to your opponent's monster too. Therefore it rocks. BUT, we are not talking about Megamorph. We are talking about its crappy-watered-down version. I would not advise running this in more then two's anyways, so this is basically useless unless a special deck is built around it.

1/5 all.

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