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Pojo's Yu-Gi-Oh Card of the Day

Gorz, the Emissary of Darkness

Level 7
ATK/2700 DEF/2500
[Fiend/Effect]
When you take damage from a card your opponent controls while you control no cards, you can Special Summon this card from your hand. Then activate the appropriate effect, based on the type of damage:
• Battle Damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). It's ATK and DEF are each equal to the amount of battle damage you took.
• Effect Damage: Inflict damage to your opponent equal to the amount of damage you took.

Card Ratings
Traditional: 3.75
Advanced: 4.20 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - 12.18.08

Back to the main COTD Page

 

Dark Paladin
Thursday

Today we come to Gorz the Emissary of Darkness, a new card from the Dark Legends reprint set, who is also a Secret Rare. Now, Gorz is a Level 7 Fiend, of the Dark attribute with 2700 attack and 2500 defense.
Both are good, but 2800 attack would be a bit more competitive.

When you take damage from a card your opponent controls, you can Special Summon this card from your Hand. Then activate one of the following effects depending on the type of damage you received.

Battle Damage:

Special Summon one "Emissary of Darkness Token" (Fairy type/Light/Level
7/Atk?/Def?) It's attack and defense are each equal to the amount of damage you took.

Effect Damage:

Inflict Damage equal to your opponent equal to the amount of damage you took.

As for Battle Damage, you could potentially have this monster, and another powerful token, after some terrible Field clearing measure by Stardust Dragon, Black Rose Dragon, Dark Armed Dragon, whatever you like. We don't have a whole lot of effect damage right now, but a reflected burn effect is nice too.

Sadly, on his own, meaning tributing two monsters just for a 2700 attack powerhouse with no effect on his own isn't so great. If you are playing Fiends and get a hold of one, go ahead and give him a try.

Ratings:

Traditional: 2/5
Advanced: 3/5
Art: 5/5 This guy definitely looks like a Ninja or a Warrior or something...hell, he could be a lost member of the Six Samurai family.
General Zorpa Gorz, the Emissary of Darkness

WOW this guy is good. Everyone knows that, and every possible use for this guy already got done to death on the forums when he came out, but for those who don't regularly visit the forums, here is a quick summary. 2700 ATK and 2500 DEF are really good, able to beat on almost anything while being rather balanced offensively and defensively When you have no cards on the field and you get attacked, you can Special Summon Gorz and a token that is the same as the damage you took.

The second effect is if you take burn damage, you burn your opponent for the same amount and then Special Summon Gorz.

There are games that are won and lost off of Gorz. I really don't feel like going to much into depth about him, he's big, mean and wins games as well as being a DARK monster Kind of a recipe for a great card huh?

TRaditional-4/5
Advanced-5/5

Jeff Lang
Gorz the Emissary of Darkness
Dark
Level 7
ATK/2700 DEF/2500
[Fiend/Effect]

When you take damage from a card your opponent controls while you control no
cards, you can Special Summon this card from your hand. Then activate the
appropriate effect, based on the type of damage:
* Battle Damage: Special Summon 1 "Emissary of Darkness Token"
(Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). It's ATK and DEF are each equal to
the amount of battle damage you took.
* Effect Damage: Inflict damage to your opponent equal to the amount of
damage you took.
44330098
Secret Rare

    Today's card up for review is Gorz, The Emissary Of Darkness. It should be known off the bat how powerful this card is. Amazing effect and stats. This card basically makes your opponent think again if they want to overextend their board or try to go for game. I will be one of the first to say this: Gorz is pretty overrated. I mean sure his effect is amazing, and can help you win the game, but it has not stopped me from winning a game as of yet. Sometimes it is obvious that your opponent has Gorz in his/her hand. Something simple like starting the game off and simply ending. Or even something weird that the deck type you are facing doesn't usually do. These would include summoning something and no backrows. He is still near staple in every deck, but he can be beaten. Just play your hands correctly and think turns ahead sometimes and you will be okay!

Trad: 4/5
Adv: 4.5/5
Mr. Random Secret Rare

Gorz the Emissary of Darkness
Dark
Level 7
ATK/2700 DEF/2500
[Fiend/Effect]

When you take damage from a card your opponent controls while you control no
cards, you can Special Summon this card from your hand. Then activate the
appropriate effect, based on the type of damage:
* Battle Damage: Special Summon 1 "Emissary of Darkness Token"
(Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). It's ATK and DEF are each equal to
the amount of battle damage you took.
* Effect Damage: Inflict damage to your opponent equal to the amount of
damage you took.
44330098
Secret Rare

One of the most wanted cards everyone wanted for the longest time and its out for everyone to have. Gorz works when someone has a completely open field and they take battle damage or effect damage. Nine times out of ten it will be battle damage. Gorz will be summoned to the field and produce a token equal to the battle damage you took, both ATK and DEF or give the same amount of effect damage back to the opposing player.

It has 2700 ATK, which can get over a lot of things, but there still other monster stronger than it. Now the opponent has to choose which one of theit monsters attacks first instead of just pushing them both in front of you. It is better to summon Gorz after the biggest monster has attack because the token can just double knock out with the big monster and Gorz attacks the small monster, The token also helps in many ways by being tributable for either for monarchs or Enemy Controller. This card really helps when playing against Lightsworn and Dark Armed Dragon Decks.

Traditional: 3.5/5
Advanced: 4/5
Anteaus Gorz the Emissary of Darkness

Absolutely amazing in every way, shape and form. All you need is an empty field, and you're golden. It can still be Normal Summoned, but who would want to do that? It's 2700 ATK is nothing to scoff at, and his effects really are amazing. If you get dinged for 2500, you can either bring out a 2500/2500 token or dish out 2500 damage to your opponent, should you be able to summon him. Now, he's not really splashable, and he really deserves his own build, but other than that he's amazing.

Traditional: 4/5
Advanced: 4.5/5

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