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YGOmaster's Zone
Building New And Original Decks-Part 3

December 22
, 2006

Hey everyone.  First off, I'd like to thank everyone for sending me new and original ideas, they are helping me keep this section alive.  This time, I'll be looking at two decks, that are really underrated in this format, but actually really good.  So, let's start with the first one.  A shout-out to Chelsea Martin will be needed first off, for giving me the deck, thanks Chelsea!
 
Monsters: 20
 
3 Cyber Dragon
3 King of the Swamp
2 Zaborg the Thunder Monarch
2 Elemental Hero Sparkman
2 Exiled Force
2 Elemental Hero Wildheart
1 Breaker the Magical Warrior
1 D.D. Warrior Lady
1 Spirit Reaper
1 Magician of Faith
1 Treeborn Frog
1 Sangan
 
Spells: 13
 
2 Reinforcement of the Army
2 Smashing Ground
2 Enemy Contrller
2 Miracle Fusion
1 Mystical Space Typhoon
1 Graceful Charity
1 Heavy Storm
1 Nobleman of Crossout
1 Premature Burial
 
Traps: 7
 
2 Sakuretsu Armor
1 Call of the Haunted
1 Mirror Force
1 Ring of Destruction
1 Torrential Tribute
1 Bottomless Trap Hole
 
Fusion Deck: 12
 
3 Elemental Hero Thunder Giant
3 Elemental Hero Wild Wingman
3 Elemental Hero Bladedge
3 Elemental Hero Shining Flare Wingman
 
No, I kid you not.  What you are seeing right here is a top-notch Elemental Hero deck.  Miracle Fusion and King of the Swamp form the backbone of this deck, getting the Swamp King into the Graveyard will up your chances of getting out an Elemental Hero Fusion.  He can go on his own too, thanks to what he does.  After he does go, you just have to wait for an Elemental Hero to come along into the Graveyard, and then Miracle Fusion will summon either Elemental Hero Thunder Giant, Elemental Hero Wild Wingman, Elemental Hero Bladedge, and even the almighty; Elemental Hero Shining Flare Wingman.  Sakurestu Armor and Bottomless Trap Hole will take down most of your opposing threats, and get your ready for your beefed up Fusion Monster.  Reinforcements of the Army is there to grab an Elemental Hero, or some Monster Destruction, like Exiled Force or D.D. Warrior Lady.  Enemy Controller is amazing in this deck, switching bigger Monsters to Defense, and then killing them with Elemental Hero Sparkman/Wildheart (preferably Wildheart, because your opponent cannot destroy it with Defensive Traps).  Well, that is a brief summary of the deck, and now we finally have a competitive Elemental Hero build.  Thanks again to Chelsea Martin, for this amazing deck.
 
Our next deck will be a deck that has similar advantage to the Gadgets.  Thanks to the person who sent this idea to me, sadly there is no name for a shout-out to him.  Let's look at the deck!
 
Monsters: 19
 
3 Cyber Dragon
3 Dark Scorpion Manae the Thorn
2 Don Zaloog
2 Mystic Tomato
2 Exiled Force
1 Breaker the Magical Warrior
1 Cliff the Trap Remover
1 D.D. Assailant
1 D.D. Warrior Lady
1 Sangan
1 Spirit Reaper
1 Magician of Faith
 
Spells: 15
 
3 Smashing Ground
2 Rush Recklessly
2 Lightning Vortex
2 Reinforcement of the Army
1 Heavy Storm
1 Graceful Charity
1 Premature Burial
1 Pot of Avarice
1 Mystical Space Typhoon
1 Confiscation
 
Traps: 10
 
3 Sakurestu Armor
2 Widespread Ruin
1 Call of the Haunted
1 Mirror Force
1 Torrential Tribute
1 Ring of Destruction
1 Bottomless Trap Hole
 
That's the deck.  The purpose of the deck is too abuse the advantage the Dark Scorpion Manae the Thorn gives you, like the way the upcoming Gadgets abuse the advantage they give you.  Cards that will do this would be cards like Lightning Vortex, Graceful Charity, etc.  Dark Scorpion Manae the Thorn is the key card in the deck, so make sure you protect it at all times, with cards like Sakuretsu Armor, Widespread Ruin, and Rush Recklessly.  Don Zaloog discards and kills your opponent's hand, to lessen the destruction and options your opponent has to deal with your Manae the Thorn.  We are packing double copies of Reinforcement of the Army to grab a Don Zaloog, D.D. Assailant, D.D. Warrior Lady, Exiled Force, or Dark Scorpion Manae the Thorn.  Exiled Force will also help you take care of your opponent's unknown face-down Monsters, or stronger threats that you can't seem to get rid of with your Monster Destruction Spell or Traps.  This deck has t o open up a straight path to your opponent's Life Points so you can hit them with Dark Scorpion Manae the Thorn, so you can take another one.  If your opponent tries to use a Monster Destruction card, then you can summon the other one you grabbed, inflict damage, and then take back the destroyed one.  It constantly keeps a steady stream of Monsters going, and causes your opponent to lose all options, and then eventually lose. 
 
Thanks for all the decks I've received, and I'm looking forward to seeing more ideas that you guys have for me.  Thanks for reading.  As always, you can send any comments, suggestions, or deck ideas to zbarvian@comcast.net.  I hope you enjoy my Building New and Original Decks section, and I want to thank you guys again for helping me keep this up and running.  See ya next time!
 
This is YGOmaster, signing off.
 



 


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