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Carrotizer on YuGiOh
Chimeratech Overdragon…Cyber-Stein was only a Skull Servant?
September 14, 2006 
 
           

            Aw man…school started, and it was pretty darn busy with schedule changes…sorry that I couldn’t write more articles ;( and can somebody please tell me why SBC Yahoo DLS is disconnecting me once in a while??? Argh…anyway, to the point…oh, and Kevin (I think that was your name) also noted out that destroying a Goat Token won’t trigger Hydrogeddon’s effect, since tokens aren’t sent to the graveyard. Thanks again =)       

 

One reader sent me an e-mail that he wanted a little clarification of the reason that caused duelists to say that Chimeratech Overdragon is going to dominate the format. I was also confused because I didn’t believe Cyber-Stein OTK decks were that good as Ring of Destruction just ruined the whole thing in an instant. However, Chimeratech Dragon is a different story.

 

Cyber End Dragon brought a lot of first turn kills when used with Giant Trunade and Cyber-Stein, along with Limiter Removal or Megamorph. With new format, hopefully, Cyber-Stein’s use has been reduced greatly. However, while Ritual decks have received reinforcement in form of Demise, King of Armageddon, Fusion decks have gotten something far more powerful.

           

Chimeratech Overdragon has an impressive picture. It has 5 Cyber Dragons! 5!! Cyber End Dragon only has 3! Looks like Chimeratech Overdragon absorbs everything and turns it into Cyber Dragon, just like Eric in 1 South Park episode…heheh it’s a funny show.

 

I have to admit, Chimeratech Overdragon is THE most powerful Fusion monster out there. Because of the fact that there is practically no limit on how many Fusion material monsters, when combined with its own effect, it has infinite attack (potentially…), Ultimate Ben Kai, but can only attack monsters. Without any trample, DEF position Spirit Reaper will bring trouble. Still, that doesn’t mean we aren’t going to use the ultimate fusion because of a weak zombie monster.

 

Even though Memory Crusher’s ability condemns any duelists who have gigantic Fusion deck, Memory Crusher’s stats are just…sub-normal. Oh, I wanted to say that YVD is probably the best way to build this deck…Chimeratech Overdragon’s price would have gone up to moon already. Getting 3 of them won’t be so easy unless you are Bill Gates (gosh, Bill Gates, give me $500 and I’ll have a really good deck built for you =P)

 

With another support from Future Fusion and Overload Fusion, this deck is highly successful. I’ve dueled a really well-built one, and I was only able to win once out of 4 duels (not matches, duels). Let’s try to reconstruct that godly deck, shall we?

 

Chimeratech Overdragon OTK

 

Monsters:

 

3 Cyber Dragon

3 Cyber Phoenix

1 Jinzo

1 Morphing Jar

1 Magician of Faith

 

Spells:

 

1 Future Fusion

1 Heavy Storm

1 Mystical Space Typhoon

2 Giant Trunade

1 Nobleman of Crossout

1 Premature Burial

1 Graceful Charity

1 Card Destruction

3 Overload Fusion

1 Limiter Removal

1 Swords of Revealing Light

 

Traps:

 

1 Ring of Destruction

1 Torrential Tribute

1 Mirror Force

1 Call of the Haunted

 

            There is the basic structure. I believe Pook has explained this (please pardon me if I’m mistaken), but I’ll do it again. The point is to get as many Machines into graveyard as possible, including Cyber Dragon. When you activate Overload Fusion, you may remove as many Machine as possible, and thus, Fusion Summoning the mighty Chimeratech gear. However, Chimeratech Overdragon has a berserk aspect; when it is Fusion Summoned successfully, it sends all cards on your side except itself to graveyard. Now, that won’t matter if you are going for win, but because of that side effect, you can’t immediately bring out Chimeratech by using Future Fusion….well, it isn’t immediate, since you have to wait until your second Standby Phase, which means your opponent has 2 turns to use Heavy Storm, Breaker the Magical Warrior, Mystical Space Typhoon, or set Dust Tornado and blow it away during Standby Phase.

 

            Cyber Dragon can be used offensively, and if you need Cyber Dragon in your graveyard, you can always dump 3 with Future Fusion and wait for Cyber End Dragon. Remember that Future Fusion is still attached to your Fusion monster, meaning if it is removed from field, your precious monster won’t survive. Just like Call of the Haunted, when monster is NOT destroyed, your Future Fusion stays on the field, immobilizing Treeborn Frog if we include one. Therefore, 2 copies of Giant Trunade will both reuse Premature Burial, Call of the Haunted, Swords of Revealing Light, and Future Fusion.

 

            Cyber Phoenix is a good addition, along with Limiter Removal, to support Machine theme. However, because it doesn’t say negate opponent’s Spell and Traps, Heavy Mech Support Platform is out of option. Cyber Phoenix, when destroyed by battle, will let you draw a card while having another Machine in your graveyard. I think 3 UFO Turtle will do us real excellent. They are machines, not…fish or sea serpent. While replacing themselves, you can bring out Chimeratech or Special Summon Cyber Phoenix to provide extra protection.

 

            Graceful Charity, Morphing Jar, and Card Destruction will let you choose to keep the cards you want while getting new hand. If your opponent runs Dark World…sucks for you, but you probably can finish them off before Goldd or Sillva hits the field. They will provide plenty of cards to remove from in your graveyard.

 

            We have a choice to make here. We can include Return from the Different Dimension to go with Overload Fusion in case Chimeratech fails, or use Royal Decree to negate all possible traps that will ruin. I think using 1 Return from the Different Dimension would be better because first, Royal Decree will negate your traps also, and when we do choose to run Decrees, it is often best to use 3 of them as a set in a deck. Therefore, Royal Decree will damage us also.

 

            If you want to have more Trap removal, try A-Team Trap Disposal. They are Machines, and although you may find them situational, they aren’t so bad. Blowback Dragon is also one of the best Machine-type tribute monsters that we have, so we’ll use 2. Treeborn Frog won’t be so bad because Giant Trunade will clear any stuck cards, such as Call of the Haunted that has been negated by Royal Decree, and also we have 3 cards that dump and get you new cards.

 

            1 Lightning Vortex will be a valuable piece. It will clear up the opposing monsters, and you can go for the win when you use it with Swords of Revealing Light. Dump that grotesque Blowback Dragon and revive him! Suddenly, he looks much more prettier. Also, to use Future Fusion more effectively, some useful Vehicroid monsters, such as Drillroid , are going to give permission for us to use Future Fusion to bring out Super Vehicroid Jumbo Drill. We won’t use Vehicroid Connection Zone, because we can just dump them with Future Fusion.

 

Chimeratech Overdragon OTK

 

Monsters: 24

 

3 Cyber Dragon

3 Cyber Phoenix

1 Jinzo

1 Morphing Jar

1 Magician of Faith

3 UFO Turtle

1 Breaker the Magical Warrior

1 Treeborn Frog

2 Blowback Dragon

2 Drillroid

2 Submarineroid

2 Steamroid

1 Sangan

 

Spells: 16

 

1 Future Fusion

1 Heavy Storm

1 Mystical Space Typhoon

2 Giant Trunade

1 Nobleman of Crossout

1 Premature Burial

1 Graceful Charity

1 Card Destruction

3 Overload Fusion

1 Limiter Removal

1 Swords of Revealing Light

1 Lightning Vortex

1 Book of Moon

 

Traps: 5

 

1 Ring of Destruction

1 Torrential Tribute

1 Mirror Force

1 Call of the Haunted

1 Return from the Different Dimension

 

 

Total: 45

 

            There we go! Don’t worry because the deck is 45, since Future Fusion will get rid of a LOT of cards. A lot of possibilities here. If you have Giant Trunade, you can just use Future Fusion, and use Overload Fusion to bring out Chimeratech. If it is destroyed, then use Trunade + Return from the Different Dimension to bring them ALL back! Well, best 5, but you know, that will usually be game.

 

            Swords of Revealing Light will give you some turns to carefully arrange the Morphing Jar flip. You want to keep all the cards if you can. Without Nobleman of Crossout, your opponent will have hard time stopping Morphing Jar, especially because they won’t know when you use it. Same with Magician of Faith; if you need extra turns, grab Giant Trunade and use Swords again for 2 more turns!

 

            Unlike Lord of D., which forbids any, targeting effects to aim at Dragon-type monsters. Cyber Phoenix has a lot more abilities than he does. First, although you can’t stop Monster effects, mainly Exiled Forces or Night Assailant, you can chain Return from the Different Dimension or Call of the Haunted to the chained effect. Because Cyber Phoenix negates all Spells and Traps, Premature Burial and Call of the Haunted will not destroy Cyber Phoenix or any other Machines when they are destroyed. Heck, just bring back Cyber Phoenix and use Trunade! With Lord of D. you can’t stop any pre-targeted abilities by chaining revival cards.

 

            Drilloid will gain you significant ground. Mystic Tomatoes and other monsters, such as Apprentice Magician won’t have their effects activated. Though Flip effects WILL NOT be negated, Drilloid does have 700 more ATK than Mystic Swordsman LV2. Furthermore, Steamroid will be 3100 ATK when attacked. Make sure you think about resolution of Limiter Removal and its own effect. Chaining can be complicated. Submarineroid will constantly take their LP away, while forcing them to use Mirror Force. Often, it will lead for Chimeratech Dragon to win the game in just 1 ATK. 1800 DEF is fantastic.

 

            Blowback Dragon will destroy anything. It makes Premature Burial and Call of the Haunted much more valuable, and combined with Return from the Different Dimension and Giant Trunade, Blowback Dragon can be more broken than Chaos Sorcerer. Best thing is that you will be surprised how often you can bring out Cyber End Dragon/Super Vehicroid Jumbo Drill to punish Scapegoat and Magician of Faith.

 

            Because we only have 17 monsters, and only 3 Cyber Dragons, you won’t be able to use all 3 Overload Fusion. It’s possible, but probably twice at optimum. Don’t go crazy with Return like the last format! You can only bring back 5 monsters! Also, use that Limiter Removal wisely. You are given one chance, possibly two with Magician of Faith, and 3 with Book of Moon…but not likely. Remember that Book of Moon won’t work when Cyber Phoenix is face-up ATK. Neither will Sakuretsu Armor, but Widespread Ruin will do the job, and Mirror Force succeeds where Ring of Destruction fails.

 

            For sidedeck, include some Kinetic Soldiers, Exiled Forces, Last Will, and D.D. Warrior Lady with D.D. Assailant. They will be at the front, attacking and forcing opponent to use big monsters. Roulette Barrel and Dekoichi the Battle-Chanted Locomotive are also excellent choices. Try Drillago, which will force a monster to switch to attack position, and WHAM! Devour it with Chimeratech Overdragon! Oh, and I don’t mean Skull Servant deck is bad…it’s just lacking a bit of support, that’s all =/

 

By Paul Yeem – Carrotizer @ paulyeem@hotmail.com

 

P.S: I really hope this helped you ^_^

 

 


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