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This Space
For Rent

Zero Space
By Perennial Zero
April 2, 2007

The New Wi-Fi Dueling Community:

It’s finally here!

 

Yu-Gi-Oh! World Championship Tournament 2007 for the Nintendo DS has been out for nearly two weeks now in North America (as of the date of this writing) and let me tell you: This is the game that Yu-Gi-Oh! fans have been waiting for!

 

Wi-Fi Rocks!

 

The single-player mode is pretty bland; the AI hasn’t really improved much at all over the years, and it takes WAY too long to get the cards you want, but multi-player mode is where this game truly shines.

 

Although this isn’t the first YGO game to feature online dueling, it is THE game that finally makes “worldwide wireless dueling possible” through the Nintendo Wi-Fi connection.

 

That isn’t just a catchy marketing slogan from Konami either (though it is). After play-testing the game since its release I’ve found that Wi-Fi dueling is actually really fun and brings some of the excitement of competitive YGO tournament play into the comfort of your home without all the travel, rule-disputes, and smell (you know what I’m talking about) that accompanies many TCG tournies.

 

Players earn/lose “Duelist Points” (DP) for beating/losing to online opponents and are ranked accordingly, and you can play either Single duels or Match-style duels. The game also lists every duelist all over the world by rank and even provides game updates via Wi-Fi (like the new March 2007 ban-list and new cards).

 

As an added bonus, the game features cards that have yet to be released outside of Japan. The addition of some of these unreleased cards truly adds to the diversity of competitive decks. Even with a standard “cookie-cutter” Monarch deck, you WILL have to make difficult decisions on which cards to include.

 

Random Thoughts

 

For those of you have World Championship Tournament 2007 or are planning to purchase it, here are some more random thoughts about the game:

 

1) OMG, how good is Gorz the Emissary of Darkness?! Better play him now before he's banned. The new ban-list already restricts it to 1-per-deck.

2) Sealed Gold Coffer (also restricted to 1) = STAPLE. Essentially wait 1 full turn to get ANY card from your deck, wow.

3) When is Foolish Burial finally going to be released in North America?

4) Forest Guard Green Baboon (restricted to 1) is ridiculous. Beast decks are truly competitive with this bad-boy.
 

5) Light and Darkness Dragon (unrestricted) is just screaming to have a deck built around it.

 

6) Winged Rhino – very good tech card.

 

7) Gellenduo and Tualatin give Fairy/Counter-Fairy decks a nice boost.


8) Turbo Diamond Dude decks are really fun to play against.

 

Controversy?

 

I know this may be a controversial issue, and although I do not condone using cheats that affect gameplay in any way, obtaining the cards you want for your deck via the game’s single-player mode is overly tedious, time consuming, and utterly takes the joy out of dueling. What was Konami thinking?! They should have either made it much easier to get new cards through single-player, or made the game’s 1,600 cards available at least for online play. I mean, that’s what half the fun of YGO is – deck building! That being said, investing in an AR or other such device (for the sole purpose of unlocking cards and for other purely aesthetic game-elements) may be a suitable option.

 

It Pays to Lose


Finally, PLEASE DO NOT DISCONNECT ON PEOPLE! You lose even MORE Duelist Points when you disconnect anyway, so why not just concede honorably and give your opponent his/her due points?

 

Look for me on Wi-Fi! I’m always looking for a good challenge. =)

 

Good Luck and Godspeed,

 

Zero

 

 

P.S. Feel free to email me any of your thoughts/comments concerning Wireless Dueling. What was your most nail-biting match on Wi-Fi? What about the Wi-Fi system do you think should be improved for WC2008? Let know and I’ll be sure to include some of them in future articles.

 

I can be reached at PerennialZero@aol.com


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