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					Tebezu on 
					YuGiOh 
												
												
												-"Since warfare has always had 
												the same purpose---to force an 
												opponent to do something against 
												his will---most if not all the 
												rules or methods by which this 
												force can be achieved were 
												worked out in conflicts fought 
												before the dawn of history."
												
												(http://bevinalexander.com/books/how-wars-are-won-intro.htm) 
											
												
												The ability to control an 
												opponents options is one of the 
												most powerful objectives that 
												exist.  Wars have been won and 
												lost throughout history due to 
												ones access to supplies, 
												militia, and food.  Those who 
												get something faster can utilize 
												it quicker.  In environmental 
												terms, organisms that deplete 
												another organisms resources 
												indirectly force the other 
												organism into extinction.  
												No two species can occupy the 
												same niche thus adaptation 
												must exist.  If the opposition 
												fails to adapt they die out.
												 
											
												
												This is what went through my 
												head upon reading this email... 
											
												
												- 
											
												
												
												Hi, I'm a Veteran member of Pojo 
												known as Railgunner783.  I have 
												come 
											up with a deck build that I think would work great. If you'd like to take a look at it and see what you think, that would be well appreciated. :) Monsters (20) ------------------------- Mystical Knight Of Jackal x3 ![]() Jinzo Legendary Jujitsu Master x3 Mysterious Guard x2 Winged Sage Falcos x3 Gravekeeper's Spy x2 Nimble Momonga x3 Sangan Breaker The Magical Warrior Spirit Reaper Spells (10) ------------------- Graceful Charity Back To Square One x2 Premature Burial Brain Control x2 Heavy Storm Mystical Space Typhoon Rush Recklessly x2 Traps (10) ------------------- Conscription x3 Mirror Force Dust Tornado x2 Call of the Haunted Bottomless Trap Hole x2 Ring Of Destruction Sidedeck Solemn Judgment x2 Enemy Controller x2 Smashing Ground x2 Nobleman Of Crossout Swords Of Revealing Light Waboku x3 Mobius The Frost Monarch Book Of Moon Reckless Greed 
 
												
												This deck offers so much 
												untapped potential that it makes 
												me cry.  This is the kind of 
												thing I advise we all go out and 
												try.  Offering the ability to 
												lock the field, remove opponents 
												options, and then at optimal 
												times utilize their own monsters 
												against them.   
											
												
												What separates players who go 
												7:1 and 5:3 is consistency.  If 
												you want to win your deck needs 
												to be capable of doing it 
												multiple times no matter what.  
												It needs to be able to alter 
												play style according to 
												different advantage scenarios 
												and most importantly be able to 
												adapt to the game environment. 
												Flexibility is the reason 
												why human beings "control" the 
												earth.  If something is not 
												to our liking we can alter it.  
												We move our resources to suit 
												our needs.  Despite the 
												effect this has on other life, 
												it is beneficial for us (at this 
												point in time) to behave in such 
												manners.  
											
												
												To make this deck more 
												consistent some drops need to be 
												made...  
											
												
												Mystical Knight of Jackal x2 
											
												
												This drop is done for a few 
												reasons.  First and 
											 
												most 
												importantly... I only own one of these:P  The monster is a good 
												monster once field presence has 
												been established.  If we were 
												running Mausoleum of the Emperor 
												and some other big tributes then 
												2-3 would be easy to summon.  
												But mausoleum interferes with 
												the current strategy.  It will 
												clog our hand, and not allow us 
												to generate advantageous 
												momentum.  The format is filled 
												with flip effect monsters that 
												kill attackers, thus putting us 
												at a disadvantage if we choose 
												to summon him at a poor time.  I 
												also believe, you all should 
												know this, that drawing two of 
												these at any point in the game 
												will basically ensure that you 
												have lost.  Soul Exchange, 
												multiple brain controls, etc. 
												will interfere with the lock 
												down goal.  Thus 3 of this 
												monster force the deck to take 
												too many changes in order to 
												utilize them efficiently. 
											
												
												Mysterious Guard x2 
											
												
												-This monster, though benefiting 
												our overall strategy, just does 
												not work that often.  Upon using 
												it I often found myself wishing 
												him to be a man-eater bug or 
												another such monster.  We should 
												focus on ways to limit a players 
												options upon the summon.  
											 
											
												
												Jinzo 
											
												
												-Don't get me wrong, Jinzo is 
												one of the best monsters out 
												there.  But today's format is 
												filled with exiled force, OVM, 
												Zaborg, etc.  He just won't stay 
												on the field to warrant play 
												right now.  If we were playing a 
												machine deck, obviously he'd be 
												first pick.  But were not thus 
												the android needs to go. 
											 
											Gravekeeper's Spy x2 
												
												-A great monster that provides 
												tribute fodder.  But if I 
												learned anything from Shonen 
												Jump Boston it was that better 
												tribute fodder exists.  Nothing 
												hurts more than an opening hand 
												with two of these.  Aggressive 
												play, in my opinion, is the way 
												to go.  If we want to deplete an 
												opponents options the only way 
												to do that is to hit their hand 
												and field fast.  Hydrogeddon 
												does this job better than spy.
												 
											
												
												Nimble Momonga x3 
											
												
												-Similar to the G-Spy issue, 
												nimble provides free tribute 
												fodder.  But why utilize a 
												monster that generates advantage 
												for the Hydrogeddon player?  On 
												this note, why use a beast that 
												clogs our field and does not 
												provide a mechanism to deplete 
												an opponents options?   
											Back To Square One x2 
												
												-In theory this card provides us 
												the removal of a threat.  But 
												the cost of discarding a card to 
												send something back to the top 
												of the deck will more than 
												likely help our opponent.  If we 
												send a monarch to the top expect 
												to see it tribute summoned 
												again.  Cyber Dragon, wow what a 
												waste of 2 cards.  He cost our 
												opponent nothing to bring out to 
												begin with.  If this card did 
												not require a discard then it 
												would be a great form of 
												removal.  But sadly it does thus 
												it is a wasted card spot. 
											 
											Brain Control x1 
												
												The significant drop of actual 
												tribute monsters basically makes 
												this card "useless".  It still 
												has utility and can produce 
												advantage, but without knowing 
												we will have access to a tribute 
												makes me worry a tad. 
											 
											
												
												Mystical Space Typhoon 
											
												
												-As time goes on this spell 
												keeps working its way into my 
												side deck.  People just do not 
												play enough spells/traps face up 
												on the field to warrant play. 
											Dust Tornado x2 
												
												-Like MST, these belong in the 
												side deck.  I understand they 
												were being used to prevent death 
												to our monsters.  But I have a 
												better trap in mind. 
											Conscription x3 
												
												-This card is great, but then it 
												isn't?  You will often find 
												yourself placing Mystic Tomato 
												and Giant Rat on top of the 
												deck.  Every once in a while 
												you'll get lucky and hit a Cyber 
												Dragon/Jinzo.  Nonetheless every 
												once in a while does not justify 
												its use.  Plus it will conflict 
												with the new trap line up.  
												 
											
												
												Without further ado, I present 
												to you all... 
											
												
												
												Locked Down 
											
												
												
												Monsters (22) 
											------------------------- 3x Cyber Dragon 3x Winged Sage Falcos 
												
												
												3x Hydrogeddon 
											
												
												
												2x Don Zaloog 
											
												
												
												2x Legendary Jujitsu Master 
											
												
												
												1x Mystical Knight of Jackal 
											
												
												
												1x Magician of Faith 
											
												
												
												1x Exiled Force 
											1x Twin-Headed Behemoth 
												
												
												1x D.D. Warrior Lady 
											
												
												
												1x D.D. Assailant 
											
												
												
												1x Sangan 
											1x Breaker The Magical Warrior 1x Spirit Reaper Spells (15) ------------------- 3x Rush Recklessly 
												
												
												2x Smashing Ground 
											
												
												
												1x Enemy Controller 
											
												
												
												1x Brain Control 
											
												
												
												1x Reinforcements of the Army 
											
												
												
												1x Confiscation 
											
												
												
												1x Last Will 
											
												
												
												1x Scapegoat 
											
												
												
												1x Graceful Charity 
											
												
												
												1x Nobleman of Crossout 
											1x Premature Burial 1x Heavy Storm Traps (5) ------------------- 2x Royal Decree 1x Ring Of Destruction 1x Mirror Force 
												
												
												1x Torrential Tribute 
											
												
												
												Side Deck (15) 
											
												
												3x Mobius the Frost Monarch 
											
												
												3x Des Wombat 
											
												
												2x Sakuretsu Armor 
											
												
												2x Bottomless Trap Hole 
											2x Zaborg the Thunder Monarch 
												
												2x King Tiger Wanghu 
											
												
												1x Treeborn Frog 
											
												
												The overall objective here is to 
												use Don Zaloog and Cyber 
												Dragon/Hydrogeddon to dominate 
												the field.  Play aggressive, 
												control the tempo, laugh at 
												players who expect that set 
												apprentice magician to alter the 
												game state.  Once field presence 
												has been produced, using Royal 
												Decree to protect our monsters 
												and Rush Recklessly to ensure 
												they stay on the field, we wait 
												to draw into Winged Sage 
												Falcos.  Believe it or not, he 
												is the monster that will 
												generate your locks the best.  
												Legendary Jujitsu Master, which 
												has been dropped to 2 due to the 
												lack of Conscription still 
												ensures removal while also 
												protecting our LP with his 
												fierce 1800 defense. 
											 
											
												
												The Side Deck will protect us 
												against most stall strategies 
												and totally removes the threat 
												of burn.  Overall I like this 
												deck and think I will be using 
												it for some time:P  Hopefully 
												you all enjoy it as well. 
											
												
												On a side note(s)...  
											
												
												I would like to thank my team, 
												Team Necrosis for any and all 
												input given concerning this 
												deck. 
											
												
												I just checked my ranking and 
												discovered I am the 2nd ranked 
												player in the state of Kentucky! 
											
												
												I plan on doing an article 
												covering different search 
												engines, I utilized multiple 
												engines in my last regional.  
												Sadly placing 19 out of 192 
												(weird, I top 8 with 248 and get 
												19 out of 192) 
											
												
												I have left on vacation at this 
												time, thus it will take me some 
												time to answer my emails.   
											
												
												If anyone has a deck utilizing 
												Master of Dragon Knight, Cyber 
												Dark Dragon, Victory Dragon 
												(which sucks due to the 
												scoop rulings), etc. hit me up. 
											
												
												As always I can be contacted at
												
												Tebezu@gmail.com  
											 
											
												
												I wish you all the best of luck 
												in any and all events you 
												attend. 
											
												
												Until next time, I'm on the 
												beach. 
										
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