Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Tebezu

 


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Tebezu on YuGiOh
Ninja Vanish
October 6, 2006

Smoke rolls through the air, a breeze echos, the ground moist, the air tart, leaves quiver, and the sound of nothing consumes you.  Slowly, before you see it, it happens.  With a strike faster than light your hit.  Again your hit, then again, and again.  Where is it coming from?  Adrenaline seers through your veins as you prepare to fight, but you can not fight that in which you can not see.  With another burst of smoke your heart pumps, your fingers twitch, and your spine tingles.  The icy shiver that encompasses your body is the only reminder your brain has that you are still alive.  Your head thumping with confusion as your legs take you forward, unaware of what is happening your head moves distorted.  You can not fight that in which you can not SEE.  Total darkness creeps around you as blood rolls from your head.  A searing pain erupts from your chest, as you begin to realize the unfamiliar shape of a blade.  Coughing you die, unaware of what happened and wondering what just occurred.
 
As quick as it started, it is done.
 
The ways of the Ninja are efficiency and total exclusion.  For you will never see the ninja but he sees you. 
 
Strike Ninja is one of the best Ultra Rares to ever be released.  The anti Freed the Brave-Wanderer, Ninja does not kill stuff but instead prevents himself from dying.  The ability to summon him and do the Ninja Vanish on both your and your opponents torrential tribute, sakuretsu armor, zarborgs, brain controls, soul exchange, bottomless trap hole, etc. Is a very powerful ability.
 
Ninja Vanish (42)
 
 Monsters (21)
 
2x Strike Ninja
2x Dekoichi the Battlechanted Locomotive
2x Mystic Tomato
3x Newdoria 
2x Don Zaloog
2x Cyber Dragon
1x Exiled Force
1x Mystic Swordsman LV. 2
1x Morphing Jar
1x Breaker the Magical Warrior
1x Spirit Reaper
1x Sangan
1x D.D. Warrior Lady
1x D.D. Assailant
 
 Spells (13)
 
2x Reinforcements of the Army
2x Smashing Ground
2x Creature Swap
1x Nobleman of Crossout
1x Scapegoat
1x Graceful Charity
1x MST
1x Last Will
1x Heavy Storm
1x Premature Burial
 
Traps (8)
 
2x Bottomless Trap Hole
1x Sakuretsu Armor
1x Torrential Tribute
1x Ring of Destruction
1x Mirror Force
2x Blast With Chain
  
As mentioned, I like decks that use tech cards as tech NOT AS A DECK.  One of the issues you will start to notice is that with the lack of 3x chaos sorcerer and 2x Nobleman of Crossout, your remove from play pile is not so big anymore.  This is the reason I find Return From the Different Dimension slowly losing its footing in decks like my Ninja one.  Return tends to be a dead draw.  Even in decks utilizing Bazoo, return just becomes a sloppy win condition (PLUS BAZOO IS NOT SO HOT WITHOUT DARK HOLE).  As mentioned by myself and countless others, Return decks only dominated as a result of everyone playing Chaos Sorcerer.
 
You will also notice in your duels that most games have been decided within the first five moves.  The current format is fast.  The ability to control is the end result of who has the biggest monster or who has the most ways to kill an opponents monster.  Thus a Strike Ninja Warrior deck fits perfectly into this scenario.  Reinforcements of the Army, our favorite Swiss Army Knife, gives us the ability to search for a huge variety of warrior monsters.  On top of that, the deck has natural synergy with every bodies favorite tomato search engine.  Another feature (that we should all start to recognize) is the ability the deck has to be both aggressive as well as defensive at the same time.
 
If you all remember back in the day (wow I'm starting to feel old:P) when people would run three D.D. Assailants, the reason such a cookie cutter was developed was because it was effective.  D.D. Assailant had the ability to not only be search able, but his stats were and are extremely respectable.  Yet his strongest feature would be that no matter what, he is going to shift your opponents play style.  No body wants to lose their Cyber Dragon/Jinzo to this monster, thus Zarborg and Chaos Sorcerer shot up in play.  His strength is in the fact he is aggressive monster removal.  Newdoria is the same thing in a slightly weaker form.  Nonetheless, being a dark monster he fits the theme and works for use in multiple ways.  Either he is going to die to a s/t or in battle, KILLING AN OPPONENTS MONSTER.  But his attribute and search-ability warrants play.  Acting as both raw aggression and defense, his awesomeness only maxes out due to the fact he too is reachable and feeds our Ninja.
 
The inclusion of Blast with Chain is just me keeping somewhat with the European builds.  Blast with chain helps Ninja stay on the field a little bit longer, and also acts as a secret form of removal.
 
I recommend that you all give this deck a try.  It's reliable, has multiple search engines, and a simple take on the current format.   Maybe ninja has what it takes to be tier one again.
 
If anyone needs any help, wants to talk, or just wants to say hi, I can be contacted at...
 
 
Forest Thomer


 
 


Copyright© 1998-2006 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.